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Forged in Steel
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7.29
#4000 w rankingu 310 głosów
Ocena BGG: BGG Stats
Najlepiej w 4 graczy 7 z 11 głosów Wiek zalecany przez graczy: 10+ 2 z 4 głosów Przeczytaj recenzje
2-4
60'
13
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Forged in Steel

Gra planszowa pt Wade Broadhead
Wydawca: Knight Works, LLC
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Forged in Steel
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Rękawy na karty w tej grze Rękawy na karty w tej grze
Karty 112: 63.5mm szerokie i 88.0mm wysokie (63.5x88.0)
2x (100 Pz) Ultra-Pro: 100 Bustine Premium Standard European (66.7 x 92.1 mm) (81385)
Dostępne
2x (100 Pz) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Dostępne
3x (50 Pz) Mayday Games: 50 Bustine Premium Standard (63.5 x 88 mm) (MDG7077)
Dostępne
2x (100 Pz) Mayday Games: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
zamówić
2x (100 Pz) Dragon Shield: 100 Bustine Standard (63.5 x 88 mm)
zamówić
2x (100 Pz) Ultra-Pro: 100 Bustine Standard Pro-Fit (64 x 89 mm) (82712)
Dostępne
3x (50 Pz) Ultra-Pro: 50 Bustine Standard Gaming (66 x 91 mm) (82667)
Dostępne
2x (100 Pz) Mayday Games: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Dostępne
Opis Opis
In the multiplayer card-driven, city-building strategy game Forged in Steel, players take on the role of a prominent family in a burgeoning Colorado county in 1900 as turbulent social and technological changes are about to reshape the way all Americans live. Each family seeks to control one of four sectors (mining, industry, city, or commercial) while also striving to be Mayor to control the appointment of other players to offices.

The game takes place over three eras (turns/decades), each with multiple phases in which players are dealt eight cards — all with historic black-and-white photos from Colorado — and must discard one and bank two for their final turn. Cards are used to either play Municipal Muscle points to build, buy, or seize structures, or used for the "event" listed on every card. Cards can also be used to set yearly "Headlines" or "Themes" which evoke a movement in American society or technology and change VP awards or other variables in the game. Structures are scored by multiplying the amount the sector tracks have advanced by the number of buildings owned. Different tracks progress differently.

Finally, players can build parks, civic buildings, hospitals, and police stations. These buildings in turn affect further play and cause neighborhoods to have more political votes at turn's end, increase VPs for proximity, or protect against certain negative cards.

Forged in Steel is an organic building game in that all builds change the landscape and players may build only adjacent to where others have built "the grid/network". At turn's end, the game decides how many immigrants come seeking jobs based on how many factories and commercial buildings were built that turn. Too many? Unrest grows and there could be a riot, undermining all of your recent city-building efforts. The National Guard will step in to help you, of course, but they are usually outnumbered, and there's often fighting in the streets, so be wary of not contributing to the "Unrest Track".

Can your family negotiate the turbulent changes of the early 1900s and become the local political and economic powerhouse? From the New Deal, Women's Suffrage, City Beautiful and Spanish Flu, to sidewalks and paved streets, all aspects of a 1900s western American city are incorporated, and players will learn about the rise of those developments that changed cities, labor, industry, and society forever.
Dalsze informacje Dalsze informacje
Mechanika: Kontrola terytorium Kampania/bitwa oparta na kartach Ręczne zarządzanie kartami Zajęte
Kategorie: Zachodnia Budowa Handel/Gospodarka Przemysł/Produkcja Eksploracja
Alternatywne nazwy: Adobe, Stone and Steel Forged in Steel
BARCODE: 724500713061
Obejrzano go 2974__TOK_1__ razy
Opis Opis
In the multiplayer card-driven, city-building strategy game Forged in Steel, players take on the role of a prominent family in a burgeoning Colorado county in 1900 as turbulent social and technological changes are about to reshape the way all Americans live. Each family seeks to control one of four sectors (mining, industry, city, or commercial) while also striving to be Mayor to control the appointment of other players to offices.

The game takes place over three eras (turns/decades), each with multiple phases in which players are dealt eight cards — all with historic black-and-white photos from Colorado — and must discard one and bank two for their final turn. Cards are used to either play Municipal Muscle points to build, buy, or seize structures, or used for the "event" listed on every card. Cards can also be used to set yearly "Headlines" or "Themes" which evoke a movement in American society or technology and change VP awards or other variables in the game. Structures are scored by multiplying the amount the sector tracks have advanced by the number of buildings owned. Different tracks progress differently.

Finally, players can build parks, civic buildings, hospitals, and police stations. These buildings in turn affect further play and cause neighborhoods to have more political votes at turn's end, increase VPs for proximity, or protect against certain negative cards.

Forged in Steel is an organic building game in that all builds change the landscape and players may build only adjacent to where others have built "the grid/network". At turn's end, the game decides how many immigrants come seeking jobs based on how many factories and commercial buildings were built that turn. Too many? Unrest grows and there could be a riot, undermining all of your recent city-building efforts. The National Guard will step in to help you, of course, but they are usually outnumbered, and there's often fighting in the streets, so be wary of not contributing to the "Unrest Track".

Can your family negotiate the turbulent changes of the early 1900s and become the local political and economic powerhouse? From the New Deal, Women's Suffrage, City Beautiful and Spanish Flu, to sidewalks and paved streets, all aspects of a 1900s western American city are incorporated, and players will learn about the rise of those developments that changed cities, labor, industry, and society forever.
Rękawy na karty w tej grze Rękawy na karty w tej grze
Karty 112: 63.5mm szerokie i 88.0mm wysokie (63.5x88.0)
2x (100 Pz) Ultra-Pro: 100 Bustine Premium Standard European (66.7 x 92.1 mm) (81385)
Dostępne
2x (100 Pz) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Dostępne
3x (50 Pz) Mayday Games: 50 Bustine Premium Standard (63.5 x 88 mm) (MDG7077)
Dostępne
2x (100 Pz) Mayday Games: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
zamówić
2x (100 Pz) Dragon Shield: 100 Bustine Standard (63.5 x 88 mm)
zamówić
2x (100 Pz) Ultra-Pro: 100 Bustine Standard Pro-Fit (64 x 89 mm) (82712)
Dostępne
3x (50 Pz) Ultra-Pro: 50 Bustine Standard Gaming (66 x 91 mm) (82667)
Dostępne
2x (100 Pz) Mayday Games: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Dostępne
Dalsze informacje Dalsze informacje
Mechanika: Kontrola terytorium Kampania/bitwa oparta na kartach Ręczne zarządzanie kartami Zajęte
Kategorie: Zachodnia Budowa Handel/Gospodarka Przemysł/Produkcja Eksploracja
Alternatywne nazwy: Adobe, Stone and Steel Forged in Steel
BARCODE: 724500713061
Obejrzano go 2974__TOK_1__ razy
Rozszerzenia Rozszerzenia

Co mówią gracze

Przy ilu graczach sprawdza się najlepiej · 11 głosów na BoardGameGeek

  • 1 0 0 uważa, że jest najlepsza, 0 poleca, 6 odradza
  • 2 0 0 uważa, że jest najlepsza, 3 poleca, 2 odradza
  • 3 6 6 uważa, że jest najlepsza, 4 poleca, 0 odradza
  • 4 7 7 uważa, że jest najlepsza, 1 poleca, 1 odradza
  • 4+ 0 0 uważa, że jest najlepsza, 0 poleca, 2 odradza

Najlepiej Consigliato Niepolecane

Oceny użytkowników uplay: Nie ma jeszcze recenzji uplay. Napisz pierwszą!

Wybór recenzji z oceną 8 lub wyższą. BoardGameGeek. Oceny BGG nie są uwzględniane w średniej uplay.

dasbeet Użytkownik BGG
10.0/10

This game is great! Card driven makes for some great strategic gameplay. Couple that with a great physical representation of the city. So much fun to come up with a strategy based on the cards you get and watch the city physically grow according to that strategy.

kenes35 Użytkownik BGG
10.0/10

Left in Turkey Not that type solid euro game but low luck and a lot strategy Very well written rulebook. Better card mechanics then terraforming mars.Lower luck factor. Top notch quality board&components. One of the best game this year released! Even lots of conflicts happened our first 3p game finished very closed! Need more HYPE...

larryjrice Użytkownik BGG
10.0/10

Enjoyable multiplayer CDG in which you are seeking to collectively build a city but be the one who does it the best. Sometimes, that leads to also bringing on some destructive riots and other disasters to put someone else in their place... This is not for people who don't enjoy player conflict and destruction.

danielcs Użytkownik BGG
9.0/10

A really mean euro, when you get to build a city and then send the mob to destroy it afterwards. This game has a vibe similar to Terraforming Mars: you play cards and place stuff on a grid. But, unlike Terraforming, in which direct attacks are few and hard to come by, here you have pure, unaltered, raw conflict. More than half the cards have really devastating effects for your opponents. To sum up: if you like euro games and direct conflict, this game is for you.

Simwork Użytkownik BGG
9.0/10

Obviously a labor of love by a designer that knows his history. Game can be as nice or as nasty as the players style. Clocks in at 3 hours for a 4-player game, a bit longer with newer players. This is a war game disguised as a Euro city-builder. Rule 1: bash the leader. Rule 2: maximize your own points. Rule 3: see Rule 1. After repeated plays, upped rating to a 9.

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