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Lux Aeterna

Gra planszowa pt Tony Boydell
Wydawca: Frosted Games
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Lux Aeterna
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Rękawy na karty w tej grze Rękawy na karty w tej grze
Karty 100: 75.0mm szerokie i 105.0mm wysokie (75.0x105.0)
nosy
Opis Opis
Your ship has sustained massive damage, is falling apart around you, and is drifting toward the ultimate catastrophe, a black hole. You are alone. Your challenge in Lux Aeterna is to draw and play all of the cards in the main deck, one turn after another, without the spaceship collapsing completely or falling into the black hole. Cards have multiple functions; you will assign drawn cards to one each of these functions each turn: As damage to a system (with six systems available to you); As an action to help stay alive/fix the ship; or, As movement toward the black hole. If a ship's system collapses, the game will get harder for you; if you should repair a system, then you just might avoid the ultimate doom. Events (called "glitches") can be seeded into the main deck to make things even more difficult, as will reducing the real time that you have to play: 12 minutes -> 10 minutes -> 8 minutes, etc. —description from the designer
Dalsze informacje Dalsze informacje
Mechanika: Losowanie kart Ręczne zarządzanie kartami
Kategorie: Gry karciane W czasie rzeczywistym Science-fiction
Alternatywne nazwy:
BARCODE: 0609132848216
wNcart Na liście życzeń 4__TOK_1__ W kolekcjach 1__TOK_1__ Obejrzano go 5453__TOK_1__ razy
Opis Opis
Your ship has sustained massive damage, is falling apart around you, and is drifting toward the ultimate catastrophe, a black hole. You are alone. Your challenge in Lux Aeterna is to draw and play all of the cards in the main deck, one turn after another, without the spaceship collapsing completely or falling into the black hole. Cards have multiple functions; you will assign drawn cards to one each of these functions each turn: As damage to a system (with six systems available to you); As an action to help stay alive/fix the ship; or, As movement toward the black hole. If a ship's system collapses, the game will get harder for you; if you should repair a system, then you just might avoid the ultimate doom. Events (called "glitches") can be seeded into the main deck to make things even more difficult, as will reducing the real time that you have to play: 12 minutes -> 10 minutes -> 8 minutes, etc. —description from the designer
Rękawy na karty w tej grze Rękawy na karty w tej grze
Karty 100: 75.0mm szerokie i 105.0mm wysokie (75.0x105.0)
nosy
Dalsze informacje Dalsze informacje
Mechanika: Losowanie kart Ręczne zarządzanie kartami
Kategorie: Gry karciane W czasie rzeczywistym Science-fiction
Alternatywne nazwy:
BARCODE: 0609132848216
wNcart Na liście życzeń 4__TOK_1__ W kolekcjach 1__TOK_1__ Obejrzano go 5453__TOK_1__ razy
Często kupowane razem Często kupowane razem