Promo Banner
Język: język-UK
Mothership Rpg Hackers Handbook (GDR)
add-wishlist
add-collection
Injugable en otro idioma

Mothership Rpg Hackers Handbook (GDR)

Wydawca: Tuesday Knight Games
utrade Czy chcesz sprzedać swój egzemplarz tej gry?
utradestar
Skorzystaj z naszego rynku utrade!
Mothership Rpg Hackers Handbook (GDR)
Artykuł nie jest dostępny. Możesz skorzystać z naszego systemu powiadomień e-mailowych, aby dowiedzieć się, kiedy będzie można go ponownie zamówić.
Opis Opis
*Hacking* in MOTHERSHIP® can be a lucrative, if dangerous, skill for any crewmember to acquire. It can open doors, control gun turrets and expose sensitive information. Most *Hacking* checks are simple: an electronic airlock is locked and the Hacker makes an Intellect (*Hacking*) check and if they succeed the door is opened. Easy.  However, if your scenario requires a more robust challenge, say hacking into corporate research station’s primary database, you may want to design a **NETWORK**. The Mothership Hacker's Handbook includes all the tools you need to create robust hacking challenges in Mothership or any other cyberpunk or sci-fi game. It includes: A brand new loadout for character creation: The Exploitation Loadout. Intuitive and simple rules and guidelines for building Networks for your players to hack.  A Response table for when your players fail their hack. A new system for "User Accounts" that allow everyone (not just Hackers) to get in on the action. A new equipment section with tons of tools, decks, gear, and single-use software to aid in your intrusion attempts. This supplement is suitable for characters of any level. 2 page black and white pamphlet module.Written by Sean McCoy, Luke Gearing, and Kevin WhitlockLayout by Sean McCoy  
Dalsze informacje Dalsze informacje
Mechanika:
Kategorie:
Alternatywne nazwy:
BARCODE: ?????????
wNcart Obejrzano go 1237__TOK_1__ razy
Opis Opis
*Hacking* in MOTHERSHIP® can be a lucrative, if dangerous, skill for any crewmember to acquire. It can open doors, control gun turrets and expose sensitive information. Most *Hacking* checks are simple: an electronic airlock is locked and the Hacker makes an Intellect (*Hacking*) check and if they succeed the door is opened. Easy.  However, if your scenario requires a more robust challenge, say hacking into corporate research station’s primary database, you may want to design a **NETWORK**. The Mothership Hacker's Handbook includes all the tools you need to create robust hacking challenges in Mothership or any other cyberpunk or sci-fi game. It includes: A brand new loadout for character creation: The Exploitation Loadout. Intuitive and simple rules and guidelines for building Networks for your players to hack.  A Response table for when your players fail their hack. A new system for "User Accounts" that allow everyone (not just Hackers) to get in on the action. A new equipment section with tons of tools, decks, gear, and single-use software to aid in your intrusion attempts. This supplement is suitable for characters of any level. 2 page black and white pamphlet module.Written by Sean McCoy, Luke Gearing, and Kevin WhitlockLayout by Sean McCoy  
Dalsze informacje Dalsze informacje
Mechanika:
Kategorie:
Alternatywne nazwy:
BARCODE: ?????????
wNcart Obejrzano go 1237__TOK_1__ razy

Co mówią gracze

Oceny użytkowników uplay: Nie ma jeszcze recenzji uplay. Napisz pierwszą!

Twoja recenzja

Komentarze są moderowane przed publikacją: bez linków, obelg i treści nie na temat. Kulturalne negatywne opinie są dozwolone.

Zaloguj się, aby napisać recenzję