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Trainsilvania
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6.33
Ocena BGG: BGG Stats
2-4
15'
6
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Trainsilvania

Gra planszowa pt Paco Yanez
Wydawca: Zacatrus
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Trainsilvania
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Rękawy na karty w tej grze Rękawy na karty w tej grze
Karty 36: 56.0mm szerokie i 87.0mm wysokie (56.0x87.0)
1x (50 Pz) Fantasy Flight Games: 50 Bustine Clear Standard American (57 x 89 mm) (FFS03)
Dostępne
1x (50 Pz) Mayday Games: 50 Bustine Premium Standard USA (56 x 87 mm) (MDG7076)
Dostępne
1x (50 Pz) Mayday Games: 50 Bustine Premium USA Chimera (57.5 x 89 mm) (MDG7078)
zamówić
1x (100 Pz) Mayday Games: 100 Bustine Chimera USA (57.5 x 89 mm) (MDG7044)
zamówić
1x (100 Pz) Mayday Games: 100 Bustine Standard USA (56 x 87 mm) (MDG7040)
Dostępne
1x (100 Pz) Ultra-Pro: 100 Bustine Small Pro-Fit (60 x 87 mm) (82713)
Niewiele egzemplarzy
1x (100 Pz) Sapphire: 100 Bustine Chimera USA Orange (57.5 x 89 mm)
zamówić
1x (100 Pz) Sapphire: 100 Bustine USA Purple (56 x 87 mm)
zamówić
Opis Opis
A long day of shooting is over in the Global Films Studios of Monsterwood. Another working day in the show business! But that is not all folks since we have to get back home after the day. It is not going to be an easy task because every inhabitant of Monsterwood should hop on the same train and everyone knows that the Terror Express is always packed.

Our favorite monsters (Count Dracula, the Werewolf, Frankenstein's Monster and the Mummy) should prove their ability to get on the train whenever there is a free spot and to get off when the train arrives at their right station.

Aim of the Game:
The player able to place more tokens from their own set of monsters at their correct station will be appointed the winner of the game.

How to play:
Each player will be given a set of card which represents the different actions available to carry on. On your turn, play a card and solve one of the actions depicted on the just played card. You'll be able to get one of your monsters on the train, move the train forward, swap one of your boarded monster to first class on the train or get them off the train.

End of the game:
When a player get to deal out all their monsters on the towns, the game ends immediately.

Score:
For every monster placed on the right town, the owner will get three points. For every monster still seated on the Terror Express, the owner will get one point. The rest of tokens, those still on the player area and those placed in a wrong town, will not gives any points. The player with the most points of all will be appointed as winner of the game and the brightest star in Monsterwood!
Dalsze informacje Dalsze informacje
Mechanika: Kontrola terytorium Ręczne zarządzanie kartami Odbiór i dostawa
Kategorie: Przygoda Edukacyjne Humor Pociągi Transportu
Alternatywne nazwy:
BARCODE: ?????????
Na liście życzeń 2__TOK_1__ Obejrzano go 1826__TOK_1__ razy
Opis Opis
A long day of shooting is over in the Global Films Studios of Monsterwood. Another working day in the show business! But that is not all folks since we have to get back home after the day. It is not going to be an easy task because every inhabitant of Monsterwood should hop on the same train and everyone knows that the Terror Express is always packed.

Our favorite monsters (Count Dracula, the Werewolf, Frankenstein's Monster and the Mummy) should prove their ability to get on the train whenever there is a free spot and to get off when the train arrives at their right station.

Aim of the Game:
The player able to place more tokens from their own set of monsters at their correct station will be appointed the winner of the game.

How to play:
Each player will be given a set of card which represents the different actions available to carry on. On your turn, play a card and solve one of the actions depicted on the just played card. You'll be able to get one of your monsters on the train, move the train forward, swap one of your boarded monster to first class on the train or get them off the train.

End of the game:
When a player get to deal out all their monsters on the towns, the game ends immediately.

Score:
For every monster placed on the right town, the owner will get three points. For every monster still seated on the Terror Express, the owner will get one point. The rest of tokens, those still on the player area and those placed in a wrong town, will not gives any points. The player with the most points of all will be appointed as winner of the game and the brightest star in Monsterwood!
Rękawy na karty w tej grze Rękawy na karty w tej grze
Karty 36: 56.0mm szerokie i 87.0mm wysokie (56.0x87.0)
1x (50 Pz) Fantasy Flight Games: 50 Bustine Clear Standard American (57 x 89 mm) (FFS03)
Dostępne
1x (50 Pz) Mayday Games: 50 Bustine Premium Standard USA (56 x 87 mm) (MDG7076)
Dostępne
1x (50 Pz) Mayday Games: 50 Bustine Premium USA Chimera (57.5 x 89 mm) (MDG7078)
zamówić
1x (100 Pz) Mayday Games: 100 Bustine Chimera USA (57.5 x 89 mm) (MDG7044)
zamówić
1x (100 Pz) Mayday Games: 100 Bustine Standard USA (56 x 87 mm) (MDG7040)
Dostępne
1x (100 Pz) Ultra-Pro: 100 Bustine Small Pro-Fit (60 x 87 mm) (82713)
Niewiele egzemplarzy
1x (100 Pz) Sapphire: 100 Bustine Chimera USA Orange (57.5 x 89 mm)
zamówić
1x (100 Pz) Sapphire: 100 Bustine USA Purple (56 x 87 mm)
zamówić
Dalsze informacje Dalsze informacje
Mechanika: Kontrola terytorium Ręczne zarządzanie kartami Odbiór i dostawa
Kategorie: Przygoda Edukacyjne Humor Pociągi Transportu
Alternatywne nazwy:
BARCODE: ?????????
Na liście życzeń 2__TOK_1__ Obejrzano go 1826__TOK_1__ razy

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