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Combat Commander: Pacific

Ein Brettspiel von Chad Jensen
Herausgeber: GMT Games
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Combat Commander: Pacific
Derzeit ausverkauft. Bestellbar.
Verkaufspreis: 86,99€ 78,29€
IT Kostenlos
bundle con bustine Bundle mit Ärmeln
Karten im Spiel:
  • 216__PH_1__ Karten (63.0mm__PH_3__x__PH_4__88.0mm__PH_5__)
STANDARD Ärmelbündel 10 % Rabatt
+1x
Combat Commander: Pacific
78,29€
86,99€
=
85,85€
Voller Preis
95,39€
SUPERIOR Ärmelbündel 10 % Rabatt
+1x
Combat Commander: Pacific
78,29€
86,99€
=
85,85€
Voller Preis
95,39€
PREMIUM Ärmelbündel 10 % Rabatt
+1x
Combat Commander: Pacific
78,29€
86,99€
=
90,89€
Voller Preis
100,99€
Kartenhüllen in diesem Spiel Kartenhüllen in diesem Spiel
216 Karten mit einer Breite von 63.0mm und einer Höhe von 88.0mm
5x (50 Stk) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
Verfügbar
3x (100 Stk) Mayday: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
Verfügbar
3x (100 Stk) 100 Bustine Arcane Standard Size (63 x 88 mm)
Auf Bestellung
3x (100 Stk) 100 Bustine Protettive Dragon Shield - Misura Standard - Trasparente
Auf Bestellung
3x (100 Stk) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
Auf Bestellung
3x (100 Stk) Sapphire: 100 Bustine Stardard (63.5 x 88 mm) (Green)
Auf Bestellung
3x (100 Stk) uplay.it edizioni: 100 Bustine Standard (63.5 x 88 mm) (UPL-7041)
Verfügbar
2x (110 Stk) Sleeve Kings Card Game Card Sleeves (63.5x88mm) 110 Pack 60 Microns
Auf Bestellung
3x (75 Stk) uplay.it edizioni: 75 Bustine Superior (63.5 x 88 mm) (UPL-GREEN)
Verfügbar
5x (50 Stk) Honu Moana: 50 Bustine Premium (63.5 x 88 mm) (HMN-7077)
Verfügbar
3x (75 Stk) Honu Moana: 75 Bustine Superior (63.5 x 88 mm) (HMN-GREEN)
Verfügbar
3x (100 Stk) Honu Moana: 100 Bustine Standard (63.5 x 88 mm) (HMN-7041)
Verfügbar
3x (100 Stk) Sapphire: 100 Bustine Perfect size (63.5 x 88 mm) (DarkGreen)
Verfügbar
Beschreibung Beschreibung
Combat Commander:Pacific is a card-driven board game covering tactical infantry combat in the Pacific Theater of World War II. CC:P's main theme is the addition of three new factions to the Combat Commander family: Imperial Japan the Pacific US - with a strong emphasis on the US Marine Corps the Pacific Commonwealth - focusing on Indian and ANZAC forces CC:P is a stand alone game in the card-driven Combat Commander game series. While utilizing Combat Commander: Europe's basic rules, CC:P includes numerous rule tweaks and additions in order to more accurately portray tactical warfare as experienced by the participants in and around the Pacific and Indian Oceans. This slightly ramps up the complexity of the Combat Commander series while at the same time imparting a bit more depth and realism. Just a few of the additions include: Banzai attacks; BARs and Thompson SMGs; Beach landings & river crossings; Hidden movement; Caves; Scouts; Aircraft; Bayonets; Mortar spotting; Treetop snipers; Reconnoitering. SCALE: Each hex of a Combat Commander map is roughly 100 feet across (about 30 meters). Each complete Player Turn abstractly represents several seconds of real time. Each complete Game Turn abstractly represents several minutes of real time. UNITS: Due in part to the unique composition of late-war USMC squads and the imbedding of specialized weapon teams within IJA squads, the units in the game are represented by 4-6 man Teams and 8-13 man Squads. Radios — and individual weapons larger than a pistol or rifle — are represented by their own counters. Individual Aircraft are also represented with their own counters. VICTORY: Players attempt to achieve victory by moving their combat units across the game map to attack their opponent’s combat units and occupy as many objectives as possible. The degree to which a player succeeds or fails is measured by a scenario’s specific Objective chits, the destruction of enemy units, and the exiting of friendly units off the opponent’s board edge. GAME FLOW: A game of Combat Commander is divided into several Time segments. There is no sequence of play to follow, however: each Time segment is divided into a variable number of Player Turns, each of which may consist of one or more Fate Card "Orders" conducted by the active player. Fate Card "Actions" may generally be conducted by either player at any time. "Events" and die roll "Triggers" — both good and bad — will occur at random intervals to add a bit of chaos and uncertainty to each player’s perfect plan. CC:P includes twelve maps featuring terrain specific to the PTO. CC:P's playbook includes: twelve scenarios. Pacific version of the Random Scenario Generator utilizing the new maps and nationalities. This random scenario system provides an almost unending variety of map configurations, force structures, and combat situations. section detailing the differences between CC:P and Combat Commander's first two volumes in order that players familiar with those earlier games can jump right into their first scenario with minimal rules reading. examples of play. Design & Development notes as well as numerous play hints. Components: * 352x large counters (5/8") * 280x small counters (1/2") * 216x 2.5 x 3.5 cards * 6x 2-sided 17 x 22 maps (twelve maps in total) * 3x 2-sided 8.5 x 11 nation-specific player aid cards * 2x 1-sided 8.5 x 11 generic player aid cards * 1x 32-page Rulebook * 1x 32-page Playbook * 1x Track Display NOTE: Combat Commander:Pacific is a stand-alone game. You do NOT need to own any other Combat Commander game in order to play it, though familiarity with the system would be a plus.
Zusätzliche Informationen Zusätzliche Informationen
Mechanik: Hex-and-Counter Simulation Variable Phasenreihenfolge
Kategorien: Krieg
Alternative Namen: Combat Commander: Pacific 戰鬥指揮官:太平洋篇 Combat Commander: Pacific Combat Commander: Pacifico 戰鬥指揮官:太平洋篇
BARCODE: 817054011872
Der Artikel befindet sich im Warenkorb 1__PH_1__ In 6__PH_1__ Wunschlisten In 11__PH_1__ Sammlungen Dies wurde 9434__PH_1__ Mal gesehen
bundle con bustine Bundle mit Ärmeln
Karten im Spiel:
  • 216__PH_1__ Karten (63.0mm__PH_3__x__PH_4__88.0mm__PH_5__)
STANDARD Ärmelbündel 10 % Rabatt
+1x
Combat Commander: Pacific
78,29€
86,99€
=
85,85€
Voller Preis
95,39€
SUPERIOR Ärmelbündel 10 % Rabatt
+1x
Combat Commander: Pacific
78,29€
86,99€
=
85,85€
Voller Preis
95,39€
PREMIUM Ärmelbündel 10 % Rabatt
+1x
Combat Commander: Pacific
78,29€
86,99€
=
90,89€
Voller Preis
100,99€
Beschreibung Beschreibung
Combat Commander:Pacific is a card-driven board game covering tactical infantry combat in the Pacific Theater of World War II. CC:P's main theme is the addition of three new factions to the Combat Commander family: Imperial Japan the Pacific US - with a strong emphasis on the US Marine Corps the Pacific Commonwealth - focusing on Indian and ANZAC forces CC:P is a stand alone game in the card-driven Combat Commander game series. While utilizing Combat Commander: Europe's basic rules, CC:P includes numerous rule tweaks and additions in order to more accurately portray tactical warfare as experienced by the participants in and around the Pacific and Indian Oceans. This slightly ramps up the complexity of the Combat Commander series while at the same time imparting a bit more depth and realism. Just a few of the additions include: Banzai attacks; BARs and Thompson SMGs; Beach landings & river crossings; Hidden movement; Caves; Scouts; Aircraft; Bayonets; Mortar spotting; Treetop snipers; Reconnoitering. SCALE: Each hex of a Combat Commander map is roughly 100 feet across (about 30 meters). Each complete Player Turn abstractly represents several seconds of real time. Each complete Game Turn abstractly represents several minutes of real time. UNITS: Due in part to the unique composition of late-war USMC squads and the imbedding of specialized weapon teams within IJA squads, the units in the game are represented by 4-6 man Teams and 8-13 man Squads. Radios — and individual weapons larger than a pistol or rifle — are represented by their own counters. Individual Aircraft are also represented with their own counters. VICTORY: Players attempt to achieve victory by moving their combat units across the game map to attack their opponent’s combat units and occupy as many objectives as possible. The degree to which a player succeeds or fails is measured by a scenario’s specific Objective chits, the destruction of enemy units, and the exiting of friendly units off the opponent’s board edge. GAME FLOW: A game of Combat Commander is divided into several Time segments. There is no sequence of play to follow, however: each Time segment is divided into a variable number of Player Turns, each of which may consist of one or more Fate Card "Orders" conducted by the active player. Fate Card "Actions" may generally be conducted by either player at any time. "Events" and die roll "Triggers" — both good and bad — will occur at random intervals to add a bit of chaos and uncertainty to each player’s perfect plan. CC:P includes twelve maps featuring terrain specific to the PTO. CC:P's playbook includes: twelve scenarios. Pacific version of the Random Scenario Generator utilizing the new maps and nationalities. This random scenario system provides an almost unending variety of map configurations, force structures, and combat situations. section detailing the differences between CC:P and Combat Commander's first two volumes in order that players familiar with those earlier games can jump right into their first scenario with minimal rules reading. examples of play. Design & Development notes as well as numerous play hints. Components: * 352x large counters (5/8") * 280x small counters (1/2") * 216x 2.5 x 3.5 cards * 6x 2-sided 17 x 22 maps (twelve maps in total) * 3x 2-sided 8.5 x 11 nation-specific player aid cards * 2x 1-sided 8.5 x 11 generic player aid cards * 1x 32-page Rulebook * 1x 32-page Playbook * 1x Track Display NOTE: Combat Commander:Pacific is a stand-alone game. You do NOT need to own any other Combat Commander game in order to play it, though familiarity with the system would be a plus.
Kartenhüllen in diesem Spiel Kartenhüllen in diesem Spiel
216 Karten mit einer Breite von 63.0mm und einer Höhe von 88.0mm
5x (50 Stk) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
Verfügbar
3x (100 Stk) Mayday: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
Verfügbar
3x (100 Stk) 100 Bustine Arcane Standard Size (63 x 88 mm)
Auf Bestellung
3x (100 Stk) 100 Bustine Protettive Dragon Shield - Misura Standard - Trasparente
Auf Bestellung
3x (100 Stk) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
Auf Bestellung
3x (100 Stk) Sapphire: 100 Bustine Stardard (63.5 x 88 mm) (Green)
Auf Bestellung
3x (100 Stk) uplay.it edizioni: 100 Bustine Standard (63.5 x 88 mm) (UPL-7041)
Verfügbar
2x (110 Stk) Sleeve Kings Card Game Card Sleeves (63.5x88mm) 110 Pack 60 Microns
Auf Bestellung
3x (75 Stk) uplay.it edizioni: 75 Bustine Superior (63.5 x 88 mm) (UPL-GREEN)
Verfügbar
5x (50 Stk) Honu Moana: 50 Bustine Premium (63.5 x 88 mm) (HMN-7077)
Verfügbar
3x (75 Stk) Honu Moana: 75 Bustine Superior (63.5 x 88 mm) (HMN-GREEN)
Verfügbar
3x (100 Stk) Honu Moana: 100 Bustine Standard (63.5 x 88 mm) (HMN-7041)
Verfügbar
3x (100 Stk) Sapphire: 100 Bustine Perfect size (63.5 x 88 mm) (DarkGreen)
Verfügbar
Zusätzliche Informationen Zusätzliche Informationen
Mechanik: Hex-and-Counter Simulation Variable Phasenreihenfolge
Kategorien: Krieg
Alternative Namen: Combat Commander: Pacific 戰鬥指揮官:太平洋篇 Combat Commander: Pacific Combat Commander: Pacifico 戰鬥指揮官:太平洋篇
BARCODE: 817054011872
Der Artikel befindet sich im Warenkorb 1__PH_1__ In 6__PH_1__ Wunschlisten In 11__PH_1__ Sammlungen Dies wurde 9434__PH_1__ Mal gesehen

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