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LANGUAGE-UK
2-4
20'
14
Kein notwendiger Text im Spiel

Candy Cane Wars

Ein Brettspiel von Corey Wright
Herausgeber: Massif Games, LLC
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Candy Cane Wars
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Beschreibung Beschreibung
We've signed a contract with Santa Claus to sell children candy. Unfortunately, everyone else did, too. Can you strategically build the city, move your dealers, and place your candy canes to earn street cred and become the most powerful dealer in town? Candy Cane Wars is a simple but surprisingly deep "give this, take that" style game that requires you to constantly be planning five moves ahead of your opponents. Players can choose one of three actions on their turn: placing a card, moving their dealer, or placing a candy cane. Each action comes with pros and cons, and could significantly hurt or help your opponents. Where you place your candy canes affects your street cred, and special "action" cards can quickly change the game for any one playing. The game ends after a player has placed three candy canes and everyone finishes their last turn. Whoever has the most street cred win!
Zusätzliche Informationen Zusätzliche Informationen
Mechanik: Bereichskontrolle/Bereichseinfluss Gebietsbewegung Mustererkennung Nimm das Fliesenplatzierung
Kategorien: Strategie Kartenspiele Kämpfen
Alternative Namen:
BARCODE: ?????????
Dies wurde 1131__PH_1__ Mal gesehen
Beschreibung Beschreibung
We've signed a contract with Santa Claus to sell children candy. Unfortunately, everyone else did, too. Can you strategically build the city, move your dealers, and place your candy canes to earn street cred and become the most powerful dealer in town? Candy Cane Wars is a simple but surprisingly deep "give this, take that" style game that requires you to constantly be planning five moves ahead of your opponents. Players can choose one of three actions on their turn: placing a card, moving their dealer, or placing a candy cane. Each action comes with pros and cons, and could significantly hurt or help your opponents. Where you place your candy canes affects your street cred, and special "action" cards can quickly change the game for any one playing. The game ends after a player has placed three candy canes and everyone finishes their last turn. Whoever has the most street cred win!
Zusätzliche Informationen Zusätzliche Informationen
Mechanik: Bereichskontrolle/Bereichseinfluss Gebietsbewegung Mustererkennung Nimm das Fliesenplatzierung
Kategorien: Strategie Kartenspiele Kämpfen
Alternative Namen:
BARCODE: ?????????
Dies wurde 1131__PH_1__ Mal gesehen