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Der Vetternkrieg
Herausgeber: Frosted Games
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Der Vetternkrieg
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24 Karten mit einer Breite von 75.0mm und einer Höhe von 105.0mm
Für diese Kartengröße sind keine Hüllen verfügbar
The Wars of the Roses were fought between the Houses of York and Lancaster for over three decades during the 15th century in England. The houses were both branches of the royal family, therefore the Wars were originally known as "The Cousins' War". Each player represents one of the houses as they fight battles and gain influence to control England.
The Cousins' War is played over a maximum of five rounds, with each round representing between five and ten years of the conflict. Each round involves gaining influence across England and preparing for a climactic battle.
In each round, the players decide where the current battlefield will be, playing action cards to deploy troops to the battlefield, while also increasing or decreasing their influence in the regions, after which they fight. Players resolve the battle by engaging in bluff and counter-bluff, using three dice, until only one side has troops remaining on the field. Winning the battle helps to consolidate your house's influence on the board.
You win The Cousins' War either by dominating all the regions of England or by controlling the most regions at the end of the fifth round.
2nd Edition is a new version of The Cousins' War with larger components. There are English (Surprised Stare Games, Flying Lemur Game Studio), German (Frosted Games) and Spanish (2Tomatoes) versions separately published. 2nd Edition contains an optional variant, Times of Change. This variant adds in the cards originally published as the Events expansion to the 1st edition. There is 1 extra card, Jura Belli, in the Times of Change variant over and above the Events expansion.
The Cousins' War is played over a maximum of five rounds, with each round representing between five and ten years of the conflict. Each round involves gaining influence across England and preparing for a climactic battle.
In each round, the players decide where the current battlefield will be, playing action cards to deploy troops to the battlefield, while also increasing or decreasing their influence in the regions, after which they fight. Players resolve the battle by engaging in bluff and counter-bluff, using three dice, until only one side has troops remaining on the field. Winning the battle helps to consolidate your house's influence on the board.
You win The Cousins' War either by dominating all the regions of England or by controlling the most regions at the end of the fifth round.
2nd Edition is a new version of The Cousins' War with larger components. There are English (Surprised Stare Games, Flying Lemur Game Studio), German (Frosted Games) and Spanish (2Tomatoes) versions separately published. 2nd Edition contains an optional variant, Times of Change. This variant adds in the cards originally published as the Events expansion to the 1st edition. There is 1 extra card, Jura Belli, in the Times of Change variant over and above the Events expansion.
| Mechanik: | Kampagnen-/Kampfkartengesteuert Würfeln |
| Kategorien: | Kartenspiele Würfel Mittelalterlich Renaissance |
| Alternative Namen: | Der Vetternkrieg Der Vetternkrieg: The Cousins‘ War 1455-1485 The Cousins' War (Second Edition) The Cousins' War (Segunda Edición) |
| BARCODE: | 719896462761 |
| Dies wurde 1736 Mal gesehen | |
The Wars of the Roses were fought between the Houses of York and Lancaster for over three decades during the 15th century in England. The houses were both branches of the royal family, therefore the Wars were originally known as "The Cousins' War". Each player represents one of the houses as they fight battles and gain influence to control England.
The Cousins' War is played over a maximum of five rounds, with each round representing between five and ten years of the conflict. Each round involves gaining influence across England and preparing for a climactic battle.
In each round, the players decide where the current battlefield will be, playing action cards to deploy troops to the battlefield, while also increasing or decreasing their influence in the regions, after which they fight. Players resolve the battle by engaging in bluff and counter-bluff, using three dice, until only one side has troops remaining on the field. Winning the battle helps to consolidate your house's influence on the board.
You win The Cousins' War either by dominating all the regions of England or by controlling the most regions at the end of the fifth round.
2nd Edition is a new version of The Cousins' War with larger components. There are English (Surprised Stare Games, Flying Lemur Game Studio), German (Frosted Games) and Spanish (2Tomatoes) versions separately published. 2nd Edition contains an optional variant, Times of Change. This variant adds in the cards originally published as the Events expansion to the 1st edition. There is 1 extra card, Jura Belli, in the Times of Change variant over and above the Events expansion.
The Cousins' War is played over a maximum of five rounds, with each round representing between five and ten years of the conflict. Each round involves gaining influence across England and preparing for a climactic battle.
In each round, the players decide where the current battlefield will be, playing action cards to deploy troops to the battlefield, while also increasing or decreasing their influence in the regions, after which they fight. Players resolve the battle by engaging in bluff and counter-bluff, using three dice, until only one side has troops remaining on the field. Winning the battle helps to consolidate your house's influence on the board.
You win The Cousins' War either by dominating all the regions of England or by controlling the most regions at the end of the fifth round.
2nd Edition is a new version of The Cousins' War with larger components. There are English (Surprised Stare Games, Flying Lemur Game Studio), German (Frosted Games) and Spanish (2Tomatoes) versions separately published. 2nd Edition contains an optional variant, Times of Change. This variant adds in the cards originally published as the Events expansion to the 1st edition. There is 1 extra card, Jura Belli, in the Times of Change variant over and above the Events expansion.
24 Karten mit einer Breite von 75.0mm und einer Höhe von 105.0mm
Für diese Kartengröße sind keine Hüllen verfügbar
| Mechanik: | Kampagnen-/Kampfkartengesteuert Würfeln |
| Kategorien: | Kartenspiele Würfel Mittelalterlich Renaissance |
| Alternative Namen: | Der Vetternkrieg Der Vetternkrieg: The Cousins‘ War 1455-1485 The Cousins' War (Second Edition) The Cousins' War (Segunda Edición) |
| BARCODE: | 719896462761 |
| Dies wurde 1736 Mal gesehen | |
