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Lusitania
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7.15
BGG-Abstimmung: BGG Stats
Am besten mit 3 Spielern 5 von 9 Stimmen Von Spielern empfohlenes Alter: 6+ 1 von 3 Stimmen
2-4
10'
8
Kein notwendiger Text im Spiel

Lusitania

Ein Brettspiel von João Martins
Herausgeber: PYTHAGORAS
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Lusitania
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Kartenhüllen in diesem Spiel Kartenhüllen in diesem Spiel
66 Karten mit einer Breite von 63.0mm und einer Höhe von 88.0mm
1x (100 Stk) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Verfügbar
2x (50 Stk) Mayday Games: 50 Bustine Premium Standard (63.5 x 88 mm) (MDG7077)
Auf Bestellung
1x (100 Stk) Mayday Games: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
Auf Bestellung
1x (100 Stk) Dragon Shield: 100 Bustine Standard (63.5 x 88 mm)
Wenige Exemplare
1x (100 Stk) Ultra-Pro: 100 Bustine Standard Pro-Fit (64 x 89 mm) (82712)
Verfügbar
2x (50 Stk) Ultra-Pro: 50 Bustine Standard Gaming (66 x 91 mm) (82667)
Verfügbar
1x (100 Stk) Mayday Games: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Verfügbar
1x (100 Stk) Ultra-Pro: 100 Bustine Standard Gaming (66 x 91 mm)
Auf Bestellung
Beschreibung Beschreibung
STORY Alarms ring in Rome, the Empire’s great army has lost another battle in Lusitania. The emperor Julius Caesar asks his four best generals to recruit and equip soldiers: legionaries, doctors, gunners and barbaric mercenaries to face the people who heroically resist in Lusitania. The emperor promises the greatest riches to those who join his cause. There is, in the most remote part of Iberia, a people that is not governed nor does it let itself be governed. Alea jacta est. AIM In this game, you take on the role of a Roman general whom the emperor, Julius Caesar, has ordered to recruit and equip an army of soldiers: legionaries, barbaric mercenaries, doctors and gunners. The game is won by the player who recruits an army whose score is of twenty or more victory points. END OF THE GAME A game immediately ends when: 1. The first player recruits an army whose score is of twenty or more victory points. 2. The musician card appears on the training field, having been turned from the draw pile or played by a player who trades the musician card (which they are holding) for a card that is on the training field. In this situation the game is won by the player who, at that time, has the highest number of victory points. In the event of a tie, the game is won by the tied player who has recruited less barbaric mercenaries. If the tie remains, the game is won by the player whose turn is last (farthest from the commander card).
Zusätzliche Informationen Zusätzliche Informationen
Mechanik: Kartenerstellung Handmanagement Sammlung festlegen
Kategorien: Historisch Kartenspiele Zivilisation
Alternative Namen:
BARCODE: 9540320726316
Dies wurde 5030 Mal gesehen
Beschreibung Beschreibung
STORY Alarms ring in Rome, the Empire’s great army has lost another battle in Lusitania. The emperor Julius Caesar asks his four best generals to recruit and equip soldiers: legionaries, doctors, gunners and barbaric mercenaries to face the people who heroically resist in Lusitania. The emperor promises the greatest riches to those who join his cause. There is, in the most remote part of Iberia, a people that is not governed nor does it let itself be governed. Alea jacta est. AIM In this game, you take on the role of a Roman general whom the emperor, Julius Caesar, has ordered to recruit and equip an army of soldiers: legionaries, barbaric mercenaries, doctors and gunners. The game is won by the player who recruits an army whose score is of twenty or more victory points. END OF THE GAME A game immediately ends when: 1. The first player recruits an army whose score is of twenty or more victory points. 2. The musician card appears on the training field, having been turned from the draw pile or played by a player who trades the musician card (which they are holding) for a card that is on the training field. In this situation the game is won by the player who, at that time, has the highest number of victory points. In the event of a tie, the game is won by the tied player who has recruited less barbaric mercenaries. If the tie remains, the game is won by the player whose turn is last (farthest from the commander card).
Kartenhüllen in diesem Spiel Kartenhüllen in diesem Spiel
66 Karten mit einer Breite von 63.0mm und einer Höhe von 88.0mm
1x (100 Stk) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Verfügbar
2x (50 Stk) Mayday Games: 50 Bustine Premium Standard (63.5 x 88 mm) (MDG7077)
Auf Bestellung
1x (100 Stk) Mayday Games: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
Auf Bestellung
1x (100 Stk) Dragon Shield: 100 Bustine Standard (63.5 x 88 mm)
Wenige Exemplare
1x (100 Stk) Ultra-Pro: 100 Bustine Standard Pro-Fit (64 x 89 mm) (82712)
Verfügbar
2x (50 Stk) Ultra-Pro: 50 Bustine Standard Gaming (66 x 91 mm) (82667)
Verfügbar
1x (100 Stk) Mayday Games: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Verfügbar
1x (100 Stk) Ultra-Pro: 100 Bustine Standard Gaming (66 x 91 mm)
Auf Bestellung
Zusätzliche Informationen Zusätzliche Informationen
Mechanik: Kartenerstellung Handmanagement Sammlung festlegen
Kategorien: Historisch Kartenspiele Zivilisation
Alternative Namen:
BARCODE: 9540320726316
Dies wurde 5030 Mal gesehen
Oft zusammen gekauft Oft zusammen gekauft

Was die Spieler sagen

Mit wie vielen Spielern es am besten ist · 9 Stimmen auf BoardGameGeek

  • 1 0 0 halten es für am besten, 1 empfehlen es, 2 raten davon ab
  • 2 1 1 halten es für am besten, 4 empfehlen es, 0 raten davon ab
  • 3 5 5 halten es für am besten, 3 empfehlen es, 0 raten davon ab
  • 4 5 5 halten es für am besten, 4 empfehlen es, 0 raten davon ab
  • 4+ 0 0 halten es für am besten, 1 empfehlen es, 2 raten davon ab

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