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2
20'
12
Kein notwendiger Text im Spiel
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Tilting at Windmills
Herausgeber: Cogitate Games
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A knight and his faithful sidekick amble on a dirty, empty road. The scorching sun blurs the boundaries of land and sky at the horizon. Only the choir of crickets breaks the tedious silence between the two travelers. The knight looks up and sights something in the distance. A gleam in his eyes appears from excitement. – Another giant! Quickly, my lance! – yells at his faithful companion. – But my good sir, it’s only a windmill! – blinks the stumpy man towards the distant silhouette. Tilting at Windmils is a 2-player game where players control Don Quixote and Sancho Panza. The two characters move towards each other on the playing board. Players use movement cards to move either the knight or his companion. One round lasts until the two characters meet on the road. At the end of each round a player gets a windmill/giant card with a victory point on it. There are two ways of winning the game. Either you collect more points than your opponent or you force him to break all his lances. Player loses lances if he acquires a card with its giant side. The key tactic for this game is to froce encounters at the right place and in the right time by adding up movement cards.
| Mechanik: | Punkt-zu-Punkt-Bewegung |
| Kategorien: | Strategie Kartenspiele Themenorientiert |
| Alternative Namen: | |
| BARCODE: | 5999885410088 |
| Dies wurde 2292 Mal gesehen | |
A knight and his faithful sidekick amble on a dirty, empty road. The scorching sun blurs the boundaries of land and sky at the horizon. Only the choir of crickets breaks the tedious silence between the two travelers. The knight looks up and sights something in the distance. A gleam in his eyes appears from excitement. – Another giant! Quickly, my lance! – yells at his faithful companion. – But my good sir, it’s only a windmill! – blinks the stumpy man towards the distant silhouette. Tilting at Windmils is a 2-player game where players control Don Quixote and Sancho Panza. The two characters move towards each other on the playing board. Players use movement cards to move either the knight or his companion. One round lasts until the two characters meet on the road. At the end of each round a player gets a windmill/giant card with a victory point on it. There are two ways of winning the game. Either you collect more points than your opponent or you force him to break all his lances. Player loses lances if he acquires a card with its giant side. The key tactic for this game is to froce encounters at the right place and in the right time by adding up movement cards.
| Mechanik: | Punkt-zu-Punkt-Bewegung |
| Kategorien: | Strategie Kartenspiele Themenorientiert |
| Alternative Namen: | |
| BARCODE: | 5999885410088 |
| Dies wurde 2292 Mal gesehen | |
