phone (+39) 320 073 4588
email KONTAKTIEREN SIE UNS PER E-MAIL
Promo Banner Promo Banner
Main Pic
add-wishlist
add-collection
add-alert
5.28
BGG-Abstimmung: BGG Stats
LANGUAGE-UK
2-4
30'
10
Kein notwendiger Text im Spiel

X Marks the Spot

Ein Brettspiel von Mike Richie
Herausgeber: Rather Dashing Games
utrade Möchten Sie Ihr Exemplar dieses Spiels verkaufen?
utradestar
Nutzen Sie unseren Marktplatz utrade!
X Marks the Spot
In einem externen Lager verfügbar.
Versand in etwa 3/7 Tagen
-15%
17,84€

Verkaufspreis

IT 4,49€
Beschreibung Beschreibung
In X Marks the Spot, players are pirates who aren't searching for treasure marked by an X, but rather trying to place that X themselves.

Each player starts the game with three gold(ish) doubloons and a hand of four cards; most cards are divided into two sections, with the sections indicating one of four pirate icons, open water, a ghost ship or a kraken. Some cards contain actions – e.g., cannon, plunder – that can be played against an opponent.

On a turn, a player draws two cards, then plays two cards. Cards are placed to form a grid on the playing area. A pirate icon can cover a pirate icon of the same type; a ghost ship is wild and counts as all pirate icons, and can cover and be covered by any pirate icon; open water can cover or be covered by any pirate icon or a ghost ship. A kraken can be covered only by a ghost ship, although a cannon can remove it from play.

Your goal is to create three Xs in the playing area that feature your secret icon. As soon as you (or an opponent) create an X, whether connected orthogonally or disagonally, you mark the center space with one of your doubloons. The first player to place her three doubloons on the board wins.

Zusätzliche Informationen Zusätzliche Informationen
Mechanik: Fliesenplatzierung
Kategorien: Piraten
Alternative Namen:
BARCODE: 793573888204
In der Wunschliste 1__PH_1__ Dies wurde 8351__PH_1__ Mal gesehen
Beschreibung Beschreibung
In X Marks the Spot, players are pirates who aren't searching for treasure marked by an X, but rather trying to place that X themselves.

Each player starts the game with three gold(ish) doubloons and a hand of four cards; most cards are divided into two sections, with the sections indicating one of four pirate icons, open water, a ghost ship or a kraken. Some cards contain actions – e.g., cannon, plunder – that can be played against an opponent.

On a turn, a player draws two cards, then plays two cards. Cards are placed to form a grid on the playing area. A pirate icon can cover a pirate icon of the same type; a ghost ship is wild and counts as all pirate icons, and can cover and be covered by any pirate icon; open water can cover or be covered by any pirate icon or a ghost ship. A kraken can be covered only by a ghost ship, although a cannon can remove it from play.

Your goal is to create three Xs in the playing area that feature your secret icon. As soon as you (or an opponent) create an X, whether connected orthogonally or disagonally, you mark the center space with one of your doubloons. The first player to place her three doubloons on the board wins.

Zusätzliche Informationen Zusätzliche Informationen
Mechanik: Fliesenplatzierung
Kategorien: Piraten
Alternative Namen:
BARCODE: 793573888204
In der Wunschliste 1__PH_1__ Dies wurde 8351__PH_1__ Mal gesehen