phone (+39) 320 073 4588
email CONTACTEZ-NOUS PAR EMAIL
Promo Banner Promo Banner
Main Pic
add-wishlist
add-collection
add-alert
8.32
403 3129
Vote BGG : BGG Stats
LANGUAGE-UK
5-20
30'
13
Utilisation intensive du texte

Blood on the Clocktower

Un jeu de société de Steven Medway
Éditeur: The Pandemonium Institute
video thumbnail
utrade Voulez-vous vendre votre copie de ce jeu ?
utradestar
Utilisez notre marché utrade !
Blood on the Clocktower
L'article n'est pas disponible, vous pouvez utiliser l'alerte pour être averti lorsqu'il sera de nouveau en stock.
add-alert
Descriptif Descriptif
In the quiet village of Ravenswood Bluff, ‌a demon walks amongst you... During a hellish thunderstorm, on the stroke of midnight, there echoes a bone-chilling scream. The townsfolk rush to investigate and find the town storyteller murdered, their body impaled on the hands of the clocktower, blood dripping onto the cobblestones below. A Demon is on the loose, murdering by night and disguised in human form by day. Some have scraps of information. Others have abilities that fight the evil or protect the innocent. But the Demon and its evil minions are spreading lies to confuse and breed suspicion. Will the good townsfolk put the puzzle together in time to execute the true demon and save themselves? Or will evil overrun this once peaceful village? Blood on the Clocktower is a bluffing game enjoyed by 5 to 20 players on opposing teams of Good and Evil, overseen by a Storyteller player who conducts the action and makes crucial decisions. During a 'day' phase players socialize openly and whisper privately to trade knowledge or spread lies, culminating in a player's execution if a majority suspects them of being Evil. Of a 'night' time, players close their eyes and are woken one at a time by the Storyteller to gather information, spread mischief, or kill. The Storyteller uses the game's intricate playing pieces to guide each game, leaving others free to play without a table or board. Players stay in the thick of the action to the very end even if their characters are killed, haunting Ravenswood Bluff as ghosts trying to win from beyond the grave. If you arrive late to a game, you can enter after it's started as a powerful Traveller character with unusual talents and questionable allegiances. Each character comes with their own special ability and no two players in a game are ever the same character.
Informations supplémentaires Informations supplémentaires
Mécanique: Partenariats Pouvoirs variables des joueurs Vote
Catégories: Bluffant Déduction Horreur Meurtre/Mystère Politique/Négociation Jeu de fête
Noms alternatifs:
BARCODE: ?????????
Dans 8__PH_1__ listes de souhaits Cela a été vu 5219__PH_1__ fois
Descriptif Descriptif
In the quiet village of Ravenswood Bluff, ‌a demon walks amongst you... During a hellish thunderstorm, on the stroke of midnight, there echoes a bone-chilling scream. The townsfolk rush to investigate and find the town storyteller murdered, their body impaled on the hands of the clocktower, blood dripping onto the cobblestones below. A Demon is on the loose, murdering by night and disguised in human form by day. Some have scraps of information. Others have abilities that fight the evil or protect the innocent. But the Demon and its evil minions are spreading lies to confuse and breed suspicion. Will the good townsfolk put the puzzle together in time to execute the true demon and save themselves? Or will evil overrun this once peaceful village? Blood on the Clocktower is a bluffing game enjoyed by 5 to 20 players on opposing teams of Good and Evil, overseen by a Storyteller player who conducts the action and makes crucial decisions. During a 'day' phase players socialize openly and whisper privately to trade knowledge or spread lies, culminating in a player's execution if a majority suspects them of being Evil. Of a 'night' time, players close their eyes and are woken one at a time by the Storyteller to gather information, spread mischief, or kill. The Storyteller uses the game's intricate playing pieces to guide each game, leaving others free to play without a table or board. Players stay in the thick of the action to the very end even if their characters are killed, haunting Ravenswood Bluff as ghosts trying to win from beyond the grave. If you arrive late to a game, you can enter after it's started as a powerful Traveller character with unusual talents and questionable allegiances. Each character comes with their own special ability and no two players in a game are ever the same character.
Informations supplémentaires Informations supplémentaires
Mécanique: Partenariats Pouvoirs variables des joueurs Vote
Catégories: Bluffant Déduction Horreur Meurtre/Mystère Politique/Négociation Jeu de fête
Noms alternatifs:
BARCODE: ?????????
Dans 8__PH_1__ listes de souhaits Cela a été vu 5219__PH_1__ fois