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Fate of the Elder Gods
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#2095 au classement 1.017 votes
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Idéal à 3 joueurs 9 votes sur 21 Âge conseillé par les joueurs : 12+ 1 votes sur 2
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Fate of the Elder Gods

Un jeu de société de Christopher Kirkman Richard Launius Darrell Louder
Éditeur: Greater Than Games (Fabled Nexus)
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Fate of the Elder Gods
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Pochettes de cartes dans ce jeu Pochettes de cartes dans ce jeu
100 cartes de 45.0mm de largeur et 68.0mm de hauteur
2x (50 Pièces) Mayday Games: 50 Bustine Premium Mini EURO (45 x 68 mm) (MDG7080)
Disponible
1x (100 Pièces) Mayday Games: 100 Bustine Mini EURO (45 x 68 mm) (MDG7035)
Pour commander
1x (100 Pièces) Dragon Shield: 100 Bustine Standard Euro Small (44 x 68 mm) (9333)
Pour commander
2x (50 Pièces) Ultra-Pro: 50 Bustine Mini Euro (44 x 68 mm) (82661)
Pour commander
1x (100 Pièces) Sapphire: 100 Bustine Mini Euro Azure (45 x 68 mm)
Disponible
2x (50 Pièces) Honu Moana: 50 Bustine Premium Mini EURO (45 x 68 mm) (HMN-7080)
Disponible
1x (110 Pièces) Sleeve Kings: 110 Bustine Mini Euro (45 x 68 mm) (SKS-8803)
Pour commander
2x (50 Pièces) Bustine: 50 Bustine Small (44 x 68 mm)
Pour commander
16 cartes de 70.0mm de largeur et 120.0mm de hauteur
1x (75 Pièces) Mayday Games: 75 Bustine Custom Large Sized Per La Guerra dell'Anello (70 x 120 mm) (MDG7100)
Disponible
1x (100 Pièces) uplay.it edizioni: 100 Bustine Standard Large Size (70 x 120 mm) (UPL-7100S)
Disponible
1x (100 Pièces) Sapphire: 100 Bustine Pink (70 x 120 mm)
Disponible
1x (110 Pièces) Sleeve Kings: 110 Bustine Tarot (70 x 120 mm) (SKS-8814)
Disponible
1x (110 Pièces) Sleeve Kings: 110 Bustine Large (70 x 120 mm) (SKS-8831)
Disponible
1x (110 Pièces) Sleeve Kings: 110 Bustine Standard (68 x 120 mm) (SKS-8830)
Disponible
1x (50 Pièces) Honu Moana: 50 Bustine Premium Large Size (70 x 120 mm) (HMN-7100P)
Disponible
1x (75 Pièces) Honu Moana: 75 Bustine Superior Large Size (70 x 120 mm) (HMN-PINK)
Disponible
20 cartes de 70.0mm de largeur et 70.0mm de hauteur
1x (50 Pièces) Ultra-Pro: 50 Bustine Standard (69 x 69 mm)
Disponible
1x (50 Pièces) FFG: 50 Bustine Protettive Square (70 x 70 mm) (FFS65)
Disponible
1x (100 Pièces) Mayday Games: 100 Bustine Square (70 x 70 mm) (MDG7124)
Disponible
1x (100 Pièces) Dragon Shield: 100 Bustine Standard Arcane Size Square (70 x 70 mm) (61675)
Disponible
1x (50 Pièces) Mayday Games: 50 Bustine Premium Square (70 x 70 mm) (MDG7134)
Disponible
1x (100 Pièces) uplay.it edizioni: 100 Bustine Standard Square (70 x 70 mm) (UPL-7124)
Disponible
1x (100 Pièces) Sapphire: 100 Bustine Black (70 x 70 mm)
Pour commander
1x (50 Pièces) Ultimate Guard: 50 Bustine Board Game Square (73 x 73 mm)
Quelques exemplaires
Descriptif Descriptif
In Fate of the Elder Gods, players take on the ever-maddening role of cults trying to summon ancient evil and herald the fall of mankind! Each cult is in competition to be first to summon their god, but they all must also repel intrepid investigators working to seal off the gate to beyond with Elder signs. Gather arcane artifacts, cast powerful spells, embrace the Dark Gift of your Elder God, and be first to hasten doom...before it's too late! During the game, players use a variable hand of spell cards to do one of two things to aid their cult in their mission: Use the spell's Astral Symbol to navigate the areas around Arkham on the unique Fate Clock board, or use the symbols in a location's Astral Column to ready a spell. Readied spells can be cast at any time, but while in a cult's Spell Reserve their primary Astral Symbol can aid in readying future spells, creating an engine for pumping out more potential power. As cults travel to the six locations on the Fate Clock, they activate specific powerful abilities, such as gaining useful artifacts at The Museum or enabling their Elder God's Dark Gift at The Ceremony. As cults send more and more cultists to a location, they may gain control there, adding even more powerful abilities. However, cults must be careful how they navigate Arkham as a location with lots of activity will attract pesky investigators. Tempt fate too many times and the investigators may raid your cult's lodge, placing Elder Signs, and generally getting in the way of summoning your Elder God. Gain too many Elder Signs and it's game over! If any cult can manage to raise their Summon Track to 9 before the investigators save humanity, their Elder God awakens and they win! Of course, "win" is a relative term as it will certainly herald the end of the world — but that's a small price to pay for eternal servitude to the Ancient Ones.
Informations supplémentaires Informations supplémentaires
Mécanique: Contrôle de zone/Influence de zone Mouvement de zone Lancer les dés Gestion des mains Pouvoirs variables des joueurs Placement des travailleurs
Catégories: Aventure Dés Horreur Miniatures Historique
Noms alternatifs:
BARCODE: 798304339345
Dans 8 listes de souhaits Dans les collections 3 Cela a été vu 8770 fois
Descriptif Descriptif
In Fate of the Elder Gods, players take on the ever-maddening role of cults trying to summon ancient evil and herald the fall of mankind! Each cult is in competition to be first to summon their god, but they all must also repel intrepid investigators working to seal off the gate to beyond with Elder signs. Gather arcane artifacts, cast powerful spells, embrace the Dark Gift of your Elder God, and be first to hasten doom...before it's too late! During the game, players use a variable hand of spell cards to do one of two things to aid their cult in their mission: Use the spell's Astral Symbol to navigate the areas around Arkham on the unique Fate Clock board, or use the symbols in a location's Astral Column to ready a spell. Readied spells can be cast at any time, but while in a cult's Spell Reserve their primary Astral Symbol can aid in readying future spells, creating an engine for pumping out more potential power. As cults travel to the six locations on the Fate Clock, they activate specific powerful abilities, such as gaining useful artifacts at The Museum or enabling their Elder God's Dark Gift at The Ceremony. As cults send more and more cultists to a location, they may gain control there, adding even more powerful abilities. However, cults must be careful how they navigate Arkham as a location with lots of activity will attract pesky investigators. Tempt fate too many times and the investigators may raid your cult's lodge, placing Elder Signs, and generally getting in the way of summoning your Elder God. Gain too many Elder Signs and it's game over! If any cult can manage to raise their Summon Track to 9 before the investigators save humanity, their Elder God awakens and they win! Of course, "win" is a relative term as it will certainly herald the end of the world — but that's a small price to pay for eternal servitude to the Ancient Ones.
Pochettes de cartes dans ce jeu Pochettes de cartes dans ce jeu
100 cartes de 45.0mm de largeur et 68.0mm de hauteur
2x (50 Pièces) Mayday Games: 50 Bustine Premium Mini EURO (45 x 68 mm) (MDG7080)
Disponible
1x (100 Pièces) Mayday Games: 100 Bustine Mini EURO (45 x 68 mm) (MDG7035)
Pour commander
1x (100 Pièces) Dragon Shield: 100 Bustine Standard Euro Small (44 x 68 mm) (9333)
Pour commander
2x (50 Pièces) Ultra-Pro: 50 Bustine Mini Euro (44 x 68 mm) (82661)
Pour commander
1x (100 Pièces) Sapphire: 100 Bustine Mini Euro Azure (45 x 68 mm)
Disponible
2x (50 Pièces) Honu Moana: 50 Bustine Premium Mini EURO (45 x 68 mm) (HMN-7080)
Disponible
1x (110 Pièces) Sleeve Kings: 110 Bustine Mini Euro (45 x 68 mm) (SKS-8803)
Pour commander
2x (50 Pièces) Bustine: 50 Bustine Small (44 x 68 mm)
Pour commander
16 cartes de 70.0mm de largeur et 120.0mm de hauteur
1x (75 Pièces) Mayday Games: 75 Bustine Custom Large Sized Per La Guerra dell'Anello (70 x 120 mm) (MDG7100)
Disponible
1x (100 Pièces) uplay.it edizioni: 100 Bustine Standard Large Size (70 x 120 mm) (UPL-7100S)
Disponible
1x (100 Pièces) Sapphire: 100 Bustine Pink (70 x 120 mm)
Disponible
1x (110 Pièces) Sleeve Kings: 110 Bustine Tarot (70 x 120 mm) (SKS-8814)
Disponible
1x (110 Pièces) Sleeve Kings: 110 Bustine Large (70 x 120 mm) (SKS-8831)
Disponible
1x (110 Pièces) Sleeve Kings: 110 Bustine Standard (68 x 120 mm) (SKS-8830)
Disponible
1x (50 Pièces) Honu Moana: 50 Bustine Premium Large Size (70 x 120 mm) (HMN-7100P)
Disponible
1x (75 Pièces) Honu Moana: 75 Bustine Superior Large Size (70 x 120 mm) (HMN-PINK)
Disponible
20 cartes de 70.0mm de largeur et 70.0mm de hauteur
1x (50 Pièces) Ultra-Pro: 50 Bustine Standard (69 x 69 mm)
Disponible
1x (50 Pièces) FFG: 50 Bustine Protettive Square (70 x 70 mm) (FFS65)
Disponible
1x (100 Pièces) Mayday Games: 100 Bustine Square (70 x 70 mm) (MDG7124)
Disponible
1x (100 Pièces) Dragon Shield: 100 Bustine Standard Arcane Size Square (70 x 70 mm) (61675)
Disponible
1x (50 Pièces) Mayday Games: 50 Bustine Premium Square (70 x 70 mm) (MDG7134)
Disponible
1x (100 Pièces) uplay.it edizioni: 100 Bustine Standard Square (70 x 70 mm) (UPL-7124)
Disponible
1x (100 Pièces) Sapphire: 100 Bustine Black (70 x 70 mm)
Pour commander
1x (50 Pièces) Ultimate Guard: 50 Bustine Board Game Square (73 x 73 mm)
Quelques exemplaires
Informations supplémentaires Informations supplémentaires
Mécanique: Contrôle de zone/Influence de zone Mouvement de zone Lancer les dés Gestion des mains Pouvoirs variables des joueurs Placement des travailleurs
Catégories: Aventure Dés Horreur Miniatures Historique
Noms alternatifs:
BARCODE: 798304339345
Dans 8 listes de souhaits Dans les collections 3 Cela a été vu 8770 fois

Ce que disent les joueurs

À combien de joueurs il est le meilleur · 21 votes sur BoardGameGeek

  • 1 0 0 le trouvent idéal, 4 le recommandent, 9 le déconseillent
  • 2 1 1 le trouvent idéal, 12 le recommandent, 3 le déconseillent
  • 3 9 9 le trouvent idéal, 2 le recommandent, 0 le déconseillent
  • 4 3 3 le trouvent idéal, 5 le recommandent, 2 le déconseillent
  • 4+ 0 0 le trouvent idéal, 0 le recommandent, 6 le déconseillent

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