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2-4
60'
14
Aucun texte nécessaire dans le jeu
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Heroes of Land, Air & Sea
Heroes of Land, Air & Sea est un jeu de stratégie 4X avec figurines qui fusionne les batailles épiques de royaumes (orcs vs. humains, nains vs. elfes) avec une gestion soignée des ressources et le contrôle du territoire. Les joueurs construisent leurs royaumes à partir de modestes villages, explorant, combattant et développant leurs domaines par des actions stratégiques, des ressources et des guerres tactiques avec un système coût/récompense unique.
Le jeu est en dépôt-vente mais il ne reste que quelques exemplaires
Prix de vente
Heroes of Land, Air & Sea is a 4X-style board game with miniatures that tells the epic tale of orcs vs. humans, dwarves vs. elves, battling kingdoms, and the individuals who turn the tides of war.
Players control one of these classic factions, competing to expand their kingdom into new territory. Even the greatest kingdoms begin as small townships, therefore players begin with only a basic town hall, a couple of peons, and a single warrior. From there, players must explore the territory around them, build up their work force, fortify their army, and develop their kingdom — all through careful action selection, exploitation, war, and resource management.
As players reach milestones in the development of their kingdom, they gain access to many advantages. Peons become warriors, warriors become powerful heroes, and town halls eventually become castles. Players gain access to water, and even air, vessels and creatures. Boarding these vessels and creatures with your units allows for faster travel across the vast game board and for positioning armies for powerful attacks.
War in Heroes of Land, Air & Sea features a cost/reward system carefully detailed on tactics cards from which players must secretly choose. The availability of these tactics cards depends on the units participating in the war. It is here that players wage their wits and legacy in an attempt to exterminate one another. For as we all know, "history is written by the victors".
Heroes of Land, Air & Sea also boasts two economic systems, one being the risky acquisition and careful management of the resources (food, ore and mana), while the other is a twist on worker placement that requires the leveraging of peons to construct buildings, peons that could otherwise be exploring, expanding, exploiting, and exterminating! Finding this balance is crucial to victory!
| Mécanique: | Système d'allocation de points d'action Contrôle de zone/Influence de zone Paris/Pari Prends ça Pouvoirs variables des joueurs Placement des travailleurs |
| Catégories: | Exploration Fantaisie Médiéval Miniatures Guerre |
| Noms alternatifs: | |
| BARCODE: | 850038580230 |
| L'article se trouve dans le panier 1 Dans 19 listes de souhaits Dans les collections 2 Cela a été vu 9760 fois | |
Heroes of Land, Air & Sea is a 4X-style board game with miniatures that tells the epic tale of orcs vs. humans, dwarves vs. elves, battling kingdoms, and the individuals who turn the tides of war.
Players control one of these classic factions, competing to expand their kingdom into new territory. Even the greatest kingdoms begin as small townships, therefore players begin with only a basic town hall, a couple of peons, and a single warrior. From there, players must explore the territory around them, build up their work force, fortify their army, and develop their kingdom — all through careful action selection, exploitation, war, and resource management.
As players reach milestones in the development of their kingdom, they gain access to many advantages. Peons become warriors, warriors become powerful heroes, and town halls eventually become castles. Players gain access to water, and even air, vessels and creatures. Boarding these vessels and creatures with your units allows for faster travel across the vast game board and for positioning armies for powerful attacks.
War in Heroes of Land, Air & Sea features a cost/reward system carefully detailed on tactics cards from which players must secretly choose. The availability of these tactics cards depends on the units participating in the war. It is here that players wage their wits and legacy in an attempt to exterminate one another. For as we all know, "history is written by the victors".
Heroes of Land, Air & Sea also boasts two economic systems, one being the risky acquisition and careful management of the resources (food, ore and mana), while the other is a twist on worker placement that requires the leveraging of peons to construct buildings, peons that could otherwise be exploring, expanding, exploiting, and exterminating! Finding this balance is crucial to victory!
| Mécanique: | Système d'allocation de points d'action Contrôle de zone/Influence de zone Paris/Pari Prends ça Pouvoirs variables des joueurs Placement des travailleurs |
| Catégories: | Exploration Fantaisie Médiéval Miniatures Guerre |
| Noms alternatifs: | |
| BARCODE: | 850038580230 |
| L'article se trouve dans le panier 1 Dans 19 listes de souhaits Dans les collections 2 Cela a été vu 9760 fois | |
