I really enjoyed Car Wars as a child, and this provides the same vibe with less rules overhead and table space. Regarding the controversy you can't copyright game mechanics, and I would never play Powerboats due to the poor production values and bland theme. Modern board gaming is apparently all about respinning and combining things so why is this any different? Joyride looks great on the table and the art and theme definitely seems like something the 2000AD crew would come up with.
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2-4
30'
14
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Joyride: Survival of the Fastest
Commande avant 15 h, heure italienne : expédition le jour même, du lundi au vendredi.
Livraison en Italie généralement en 1 jour ouvré, 2 pour les îles.
Joyride: Survival of the Fastest vous catapulte dans des courses folles au volant de fourgons colorés et extravagants. Un jeu de course rapide et accessible pour 2-4 joueurs où vous devrez utiliser vos compétences de conduite pour battre vos adversaires. Parfait pour une soirée de jeu dynamique, avec des parties d'environ 30 minutes, édité par Rebellion Unplugged.
Le jeu est en dépôt-vente mais il ne reste que quelques exemplaires
Parfois, le chemin le plus rapide vers la ligne d'arrivée passe par tout le monde !
| Mécanique: | Lancer les dés Pouvoirs variables des joueurs A setup variabile Tenta la fortuna Race |
| Catégories: | Course |
| Noms alternatifs: | |
| BARCODE: | 634158476709 |
| L'article se trouve dans 4 paniers Dans la liste de souhaits 1 Cela a été vu 4084 fois | |
Parfois, le chemin le plus rapide vers la ligne d'arrivée passe par tout le monde !
| Mécanique: | Lancer les dés Pouvoirs variables des joueurs A setup variabile Tenta la fortuna Race |
| Catégories: | Course |
| Noms alternatifs: | |
| BARCODE: | 634158476709 |
| L'article se trouve dans 4 paniers Dans la liste de souhaits 1 Cela a été vu 4084 fois | |
Ce que disent les joueurs
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Une sélection d'avis notés 8 ou plus. BoardGameGeek. Les notes BGG ne sont pas incluses dans la moyenne uplay.
This game is an 8 at best but rating it 10 due to the recent events. While plagiarizing is not a joke and should never be taken lightly, this is not the case here. If we limit game mechanics to the "original" designer, then we would never have new inventions EVER! Look at Dominion and their deck building mechanic which spawned a lot of board games that we play and cherish. I understand the urge to stand with the little guy against an "evil" organization but, again, this is not the case here.
Everything I wanted from a bash em crash em car mad max punk style race game. Had great fun playing with my two sons. They loved it when I rolled too high and crashed straight into a wall. The side swipe mechanism, turning an opponent's car around can make or break their next turn. Easy to follow rules with maximum fun set to overdrive. Shane trolls have knocked ratings down from its well deserved 8.2
Played 3 games back to back. It's so much fun, so chaotic in a good way. I love that each driver can decide to take a completely different route if they wish so. I was also quite impressed that even with a difference in player experience the races were always quite close, for the newer player it never felt like they were out of the race no matter how hard they tried. The production quality is quite simply beautiful!
For those claiming "it was stolen", Joyride brings back the mechanics of an out-of-print game but entirely refreshes it with new graphics, text, nice components, additional options, new maps, and expansions. While the original designer might be hurt someone else is using his mechanics, those are public domain - and he didn't contribute to any of the redesign, writing, artistry, manufacturing, or logistics. And if we're honest, those games needed a big refresh to make them viable in the modern market
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