|
|
|
|
1
Moderate in-game text
|
Border War: Angola Raiders
Publisher: Decision Games
Use our marketplace utrade!
Border War: Angola Raiders
PICTURES ON BGG
These photos are the property of boardgamegeek.com and do not refer specifically to the edition on this page.
- 18 cards (41.0mmx63.0mm)
=
21,15€
Full price
17,45€
=
21,15€
Full price
17,45€
=
21,15€
Full price
17,45€
18 cards of 41.0mm width and 63.0mm of height
From DecisionGames.com
Angola Raiders
During the Cold War a ruthless conflict was waged on the Angolan border between the South African Defense Force and communist insurgents. Border War is a solitaire game that puts you in the middle of that fighting as commander of a South African battlegroup based on the frontier. You conduct raids into Angolan territory, seize enemy base camps and, just as important, return to home base.
The game includes two decks of cards. The Mission Cards provide scenario objectives and the resources with which battlegroups are assembled. The missions are drawn from historic cross-border raids, such as Operations Protea and Modular. You recruit from a variety of unit types, including recon, commandos, mechanized infantry, paratroopers, G-5 long-range artillery, and air support.
Border War is part of the Commando mini-game series. Once a battlegroup is organized, you move it across the border. When a force enters certain points an Event Card is picked. Events can include anything from special intelligence information to the appearance of major enemy forces. There’s a range of foes, from SWAPO insurgents and Angolan government regulars to powerful Cuban armored formations. Combat is resolved via a quasi-tactical procedure in which both tactical superiority and firepower play their parts. There are special rules for helicopter reaction forces, PSYOP, and leaders.
Angola Raiders
During the Cold War a ruthless conflict was waged on the Angolan border between the South African Defense Force and communist insurgents. Border War is a solitaire game that puts you in the middle of that fighting as commander of a South African battlegroup based on the frontier. You conduct raids into Angolan territory, seize enemy base camps and, just as important, return to home base.
The game includes two decks of cards. The Mission Cards provide scenario objectives and the resources with which battlegroups are assembled. The missions are drawn from historic cross-border raids, such as Operations Protea and Modular. You recruit from a variety of unit types, including recon, commandos, mechanized infantry, paratroopers, G-5 long-range artillery, and air support.
Border War is part of the Commando mini-game series. Once a battlegroup is organized, you move it across the border. When a force enters certain points an Event Card is picked. Events can include anything from special intelligence information to the appearance of major enemy forces. There’s a range of foes, from SWAPO insurgents and Angolan government regulars to powerful Cuban armored formations. Combat is resolved via a quasi-tactical procedure in which both tactical superiority and firepower play their parts. There are special rules for helicopter reaction forces, PSYOP, and leaders.
| Mechanics: | Action Point Allowance System |
| Categories: | War |
| Alternative names: | |
| BARCODE: | 95109017080 |
| In 1 wishlist In 1 collection This was seen 5650 times | |
- 18 cards (41.0mmx63.0mm)
=
21,15€
Full price
17,45€
=
21,15€
Full price
17,45€
=
21,15€
Full price
17,45€
From DecisionGames.com
Angola Raiders
During the Cold War a ruthless conflict was waged on the Angolan border between the South African Defense Force and communist insurgents. Border War is a solitaire game that puts you in the middle of that fighting as commander of a South African battlegroup based on the frontier. You conduct raids into Angolan territory, seize enemy base camps and, just as important, return to home base.
The game includes two decks of cards. The Mission Cards provide scenario objectives and the resources with which battlegroups are assembled. The missions are drawn from historic cross-border raids, such as Operations Protea and Modular. You recruit from a variety of unit types, including recon, commandos, mechanized infantry, paratroopers, G-5 long-range artillery, and air support.
Border War is part of the Commando mini-game series. Once a battlegroup is organized, you move it across the border. When a force enters certain points an Event Card is picked. Events can include anything from special intelligence information to the appearance of major enemy forces. There’s a range of foes, from SWAPO insurgents and Angolan government regulars to powerful Cuban armored formations. Combat is resolved via a quasi-tactical procedure in which both tactical superiority and firepower play their parts. There are special rules for helicopter reaction forces, PSYOP, and leaders.
Angola Raiders
During the Cold War a ruthless conflict was waged on the Angolan border between the South African Defense Force and communist insurgents. Border War is a solitaire game that puts you in the middle of that fighting as commander of a South African battlegroup based on the frontier. You conduct raids into Angolan territory, seize enemy base camps and, just as important, return to home base.
The game includes two decks of cards. The Mission Cards provide scenario objectives and the resources with which battlegroups are assembled. The missions are drawn from historic cross-border raids, such as Operations Protea and Modular. You recruit from a variety of unit types, including recon, commandos, mechanized infantry, paratroopers, G-5 long-range artillery, and air support.
Border War is part of the Commando mini-game series. Once a battlegroup is organized, you move it across the border. When a force enters certain points an Event Card is picked. Events can include anything from special intelligence information to the appearance of major enemy forces. There’s a range of foes, from SWAPO insurgents and Angolan government regulars to powerful Cuban armored formations. Combat is resolved via a quasi-tactical procedure in which both tactical superiority and firepower play their parts. There are special rules for helicopter reaction forces, PSYOP, and leaders.
18 cards of 41.0mm width and 63.0mm of height
| Mechanics: | Action Point Allowance System |
| Categories: | War |
| Alternative names: | |
| BARCODE: | 95109017080 |
| In 1 wishlist In 1 collection This was seen 5650 times | |
