phone (+39) 320 073 4588
email CONTACT US VIA EMAIL
Promo Banner Promo Banner
Main Pic
7.77
164 10510
BGG Vote: BGG Stats
LANGUAGE-IT
2-4
180'
10
Extensive use of text

La Guerra dell'Anello

A board game by Francesco Nepitello Marco Maggi Roberto Di Meglio
Publisher: Ares Games
video thumbnail
utrade Do you want to sell your copy of this game?
utradestar
Use our marketplace utrade!
La Guerra dell'Anello
The item is not available, you can use the alert to be notified when it will be back in stock.
Card sleeves in this game Card sleeves in this game
110 cards of 70.0mm width and 120.0mm of height
3x (50 Pcs) FFG: 50 Bustine Protettive Tarot (70 x 120 mm)
Available
2x (100 Pcs) uplay.it edizioni: 100 Bustine Standard Large Size (70 x 120 mm) (UPL-7100S)
Available
2x (100 Pcs) Sapphire: 100 Bustine Protettive (70 x 120 mm) (Pink)
Available
1x (110 Pcs) Sleeve Kings Wotr-Tarot Card Sleeves (70x120mm) -110 Pack 60 Microns
To Order
2x (75 Pcs) uplay.it edizioni: 75 Bustine Superior Large Size (70 x 120 mm) (UPL-PINK)
Available
3x (50 Pcs) Honu Moana: 50 Bustine Premium Large Size (70 x 120 mm) (HMN-7100P)
Available
2x (75 Pcs) Honu Moana: 75 Bustine Superior Large Size (70 x 120 mm) (HMN-PINK)
Available
2x (100 Pcs) Honu Moana: 100 Bustine Standard Large Size (70 x 120 mm) (HMN-7100S)
Available
Description Description

In War of the Ring, one player takes control of the Free Peoples (FP), the other player controls Shadow Armies (SA). Initially, the Free People Nations are reluctant to take arms against Sauron, so they must be attacked by Sauron or persuaded by Gandalf or other Companions, before they start to fight properly: this is represented by the Political Track, which shows if a Nation is ready to fight in the War of the Ring or not. The game can be won by a military victory, if Sauron conquers a certain number of Free People cities and strongholds or viceversa. But the true hope of the Free Peoples lies with the quest of the Ringbearer: while the armies clash across Middle Earth, the Fellowship of the Ring is trying to get secretly to Mount Doom to destroy the One Ring. Sauron is not aware of the real intention of his enemies but is looking across Middle Earth for the precious Ring, so that the Fellowship is going to face numerous dangers, represented by the rules of The Hunt for the Ring. But the Companions can spur the Free Peoples to the fight against Sauron, so the Free People player must balance the need to protect the Ringbearer from harm, against the attempt to raise a proper defense against the armies of the Shadow, so that they do not overrun Middle Earth before the Ringbearer completes his quest. Each game turn revolves around the roll of Action Dice: each die corresponds to an action that a player can do during a turn. Depending on the face rolled on each die, different actions are possible (moving armies, characters, recruiting troops, advancing a Political Track). Action dice can also be used to draw or play Event Cards. Event Cards are played to represent specific events from the story (or events which could possibly have happened) which cannot be portrayed through normal gameplay. Each Event Card can also create an unexpected turn in the game, allowing special actions or altering the course of a battle. Expanded by: (First-Edition only) War of the Ring: Battles of the Third Age Reimplemented in: War of the Ring Collector's Edition

Additional information Additional information
Mechanics: Dice Rolling Area Enclosure Variable Phase Order
Categories: Adventure War
Alternative names: A Guerra do Anel Der Herr der Ringe: Der Ringkrieg Guerra del Anillo La Guerra dell'Anello La Guerre de l'Anneau O Πόλεμος Του Δαχτυλιδιού War of the Ring Wojna o Pierścień A Guerra do Anel Der Herr der Ringe: Der Ringkrieg Der Ringkrieg Guerra del Anillo La Guerra dell'Anello La Guerre de l'Anneau War of the Ring Wojna o Pierścień Ο Άρχοντας των Δαχτυλιδιών
BARCODE: 8436017223002
The item is in 12 carts In 72 wishlists In 24 collections This was seen 25981 times
Description Description

In War of the Ring, one player takes control of the Free Peoples (FP), the other player controls Shadow Armies (SA). Initially, the Free People Nations are reluctant to take arms against Sauron, so they must be attacked by Sauron or persuaded by Gandalf or other Companions, before they start to fight properly: this is represented by the Political Track, which shows if a Nation is ready to fight in the War of the Ring or not. The game can be won by a military victory, if Sauron conquers a certain number of Free People cities and strongholds or viceversa. But the true hope of the Free Peoples lies with the quest of the Ringbearer: while the armies clash across Middle Earth, the Fellowship of the Ring is trying to get secretly to Mount Doom to destroy the One Ring. Sauron is not aware of the real intention of his enemies but is looking across Middle Earth for the precious Ring, so that the Fellowship is going to face numerous dangers, represented by the rules of The Hunt for the Ring. But the Companions can spur the Free Peoples to the fight against Sauron, so the Free People player must balance the need to protect the Ringbearer from harm, against the attempt to raise a proper defense against the armies of the Shadow, so that they do not overrun Middle Earth before the Ringbearer completes his quest. Each game turn revolves around the roll of Action Dice: each die corresponds to an action that a player can do during a turn. Depending on the face rolled on each die, different actions are possible (moving armies, characters, recruiting troops, advancing a Political Track). Action dice can also be used to draw or play Event Cards. Event Cards are played to represent specific events from the story (or events which could possibly have happened) which cannot be portrayed through normal gameplay. Each Event Card can also create an unexpected turn in the game, allowing special actions or altering the course of a battle. Expanded by: (First-Edition only) War of the Ring: Battles of the Third Age Reimplemented in: War of the Ring Collector's Edition

Card sleeves in this game Card sleeves in this game
110 cards of 70.0mm width and 120.0mm of height
3x (50 Pcs) FFG: 50 Bustine Protettive Tarot (70 x 120 mm)
Available
2x (100 Pcs) uplay.it edizioni: 100 Bustine Standard Large Size (70 x 120 mm) (UPL-7100S)
Available
2x (100 Pcs) Sapphire: 100 Bustine Protettive (70 x 120 mm) (Pink)
Available
1x (110 Pcs) Sleeve Kings Wotr-Tarot Card Sleeves (70x120mm) -110 Pack 60 Microns
To Order
2x (75 Pcs) uplay.it edizioni: 75 Bustine Superior Large Size (70 x 120 mm) (UPL-PINK)
Available
3x (50 Pcs) Honu Moana: 50 Bustine Premium Large Size (70 x 120 mm) (HMN-7100P)
Available
2x (75 Pcs) Honu Moana: 75 Bustine Superior Large Size (70 x 120 mm) (HMN-PINK)
Available
2x (100 Pcs) Honu Moana: 100 Bustine Standard Large Size (70 x 120 mm) (HMN-7100S)
Available
Additional information Additional information
Mechanics: Dice Rolling Area Enclosure Variable Phase Order
Categories: Adventure War
Alternative names: A Guerra do Anel Der Herr der Ringe: Der Ringkrieg Guerra del Anillo La Guerra dell'Anello La Guerre de l'Anneau O Πόλεμος Του Δαχτυλιδιού War of the Ring Wojna o Pierścień A Guerra do Anel Der Herr der Ringe: Der Ringkrieg Der Ringkrieg Guerra del Anillo La Guerra dell'Anello La Guerre de l'Anneau War of the Ring Wojna o Pierścień Ο Άρχοντας των Δαχτυλιδιών
BARCODE: 8436017223002
The item is in 12 carts In 72 wishlists In 24 collections This was seen 25981 times