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We Deal In Lead Rpg (GDR)
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We Deal In Lead Rpg (GDR)

Publisher: Odins Beard
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We Deal In Lead Rpg (GDR)
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Description Description
We Deal in Lead is an 88-page, full-color weird west wanders RPG set in a strange post-apocalyptic world eerily close to ours, where the borders of time and space wear thin. You are Gunslingers, mythic champions holding off the forces of chaos with lead and grit. The game is designed for 1 or more players, featuring streamlined rules, fast character creation, and gameplay built on exploration and player choice. It includes an introductory Gunslinger adventure: Swampwater Shootout. Generate a random adventure with the excursion generator or consult the oracle for solo play. Compatible with other Cairn adventures and settings; journey with your gunslingers into other genres and times. Recruit heroes from other worlds to join your quest, even those fallen to death; death is just another door, after all. Keep the bonds of fellowship strong within your Gunslinger Order and your aim will remain true. Wilderness survival and exploration through a world that has moved on — the known and unknown lands are dangerously unpredictable. Friend and train beast companions to act as your eyes, ears, or fangs, including hawks, wolves, and bumblers.
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This was seen 217 times
Description Description
We Deal in Lead is an 88-page, full-color weird west wanders RPG set in a strange post-apocalyptic world eerily close to ours, where the borders of time and space wear thin. You are Gunslingers, mythic champions holding off the forces of chaos with lead and grit. The game is designed for 1 or more players, featuring streamlined rules, fast character creation, and gameplay built on exploration and player choice. It includes an introductory Gunslinger adventure: Swampwater Shootout. Generate a random adventure with the excursion generator or consult the oracle for solo play. Compatible with other Cairn adventures and settings; journey with your gunslingers into other genres and times. Recruit heroes from other worlds to join your quest, even those fallen to death; death is just another door, after all. Keep the bonds of fellowship strong within your Gunslinger Order and your aim will remain true. Wilderness survival and exploration through a world that has moved on — the known and unknown lands are dangerously unpredictable. Friend and train beast companions to act as your eyes, ears, or fangs, including hawks, wolves, and bumblers.
Additional information Additional information
Mechanics:
Categories:
Alternative names:
BARCODE: ?????????
This was seen 217 times