Paquete con mangas
Cartas en el juego:
-
100__PH_1__ tarjetas (63.5mm__PH_3__x__PH_4__88.0mm__PH_5__)
STANDARD paquete de mangas 10% de descuento
+1x
+1x
=
23,76€
Precio completo
27,79€
SUPERIOR paquete de mangas 10% de descuento
+1x
+2x
=
26,28€
Precio completo
30,59€
PREMIUM paquete de mangas 10% de descuento
+1x
+2x
=
26,28€
Precio completo
30,59€
Fundas de cartas en este juego.
100 tarjetas de 63.5mm de ancho y 88.0mm de alto
2x
(50 PC)
1x
(100 PC)
1x
(100 PC)
1x
(100 PC)
1x
(100 PC)
1x
(100 PC)
1x
(110 PC)
2x
(75 PC)
2x
(50 PC)
2x
(75 PC)
1x
(100 PC)
1x
(100 PC)
Descripción
School's out but otherworldly STRANGERS are here! Mom & Dad haven't caught on yet so you're on your own, kiddo. Play your cards as efficiently as you can, helping to navigate your Kids one at a time from SCHOOL to a SCORING space--in order to score as many points as you can before the neighborhood is completely overrun with STRANGERS!
At the start of the game, each player will draw a hand of 3 cards and place one of their kids in the SCHOOL space. Your goal is to get that kid into a valuable scoring space, at which point you'll place a new kid in the SCHOOL space and repeat the process. Some spaces are worth more points at the end of the game, and some confer a unique bonus (for example, your hand size increases by 1 for each Kid you have in the Library).
Remember, you want to score a good space, but you'll have to Walk, Run, Skateboard, School Bus, and even City Bus to get there! Each turn you'll play one card and draw a new card to replace it!
But watch out! When any player draws a STRANGER card, they can abduct any kid on a "STRANGER SPACE!" Furthermore, now that a STRANGER is lurking in that space, it is impassable for all future movement...so you may just have to re-route your plans on the fly! SAUCER cards can abduct *any* kid--even one that has already scored--but your opponent will have to get lucky when they flip the SAUCER COIN or you'll escape abduction!
—description from the publisher
Información adicional
| mecanica: |
|
| Categorías: |
Juegos de cartas
|
| Nombres alternativos: |
|
| BARCODE: |
814552028883 |
|
El artículo está en 3__PH_1__ carritos
En 1__PH_1__ lista de deseos
Esto fue visto 4453__PH_1__ veces
|
Paquete con mangas
Cartas en el juego:
-
100__PH_1__ tarjetas (63.5mm__PH_3__x__PH_4__88.0mm__PH_5__)
STANDARD paquete de mangas 10% de descuento
+1x
+1x
=
23,76€
Precio completo
27,79€
SUPERIOR paquete de mangas 10% de descuento
+1x
+2x
=
26,28€
Precio completo
30,59€
PREMIUM paquete de mangas 10% de descuento
+1x
+2x
=
26,28€
Precio completo
30,59€
Descripción
School's out but otherworldly STRANGERS are here! Mom & Dad haven't caught on yet so you're on your own, kiddo. Play your cards as efficiently as you can, helping to navigate your Kids one at a time from SCHOOL to a SCORING space--in order to score as many points as you can before the neighborhood is completely overrun with STRANGERS!
At the start of the game, each player will draw a hand of 3 cards and place one of their kids in the SCHOOL space. Your goal is to get that kid into a valuable scoring space, at which point you'll place a new kid in the SCHOOL space and repeat the process. Some spaces are worth more points at the end of the game, and some confer a unique bonus (for example, your hand size increases by 1 for each Kid you have in the Library).
Remember, you want to score a good space, but you'll have to Walk, Run, Skateboard, School Bus, and even City Bus to get there! Each turn you'll play one card and draw a new card to replace it!
But watch out! When any player draws a STRANGER card, they can abduct any kid on a "STRANGER SPACE!" Furthermore, now that a STRANGER is lurking in that space, it is impassable for all future movement...so you may just have to re-route your plans on the fly! SAUCER cards can abduct *any* kid--even one that has already scored--but your opponent will have to get lucky when they flip the SAUCER COIN or you'll escape abduction!
—description from the publisher
Fundas de cartas en este juego.
100 tarjetas de 63.5mm de ancho y 88.0mm de alto
2x
(50 PC)
1x
(100 PC)
1x
(100 PC)
1x
(100 PC)
1x
(100 PC)
1x
(100 PC)
1x
(110 PC)
2x
(75 PC)
2x
(50 PC)
2x
(75 PC)
1x
(100 PC)
1x
(100 PC)
Información adicional
| mecanica: |
|
| Categorías: |
Juegos de cartas
|
| Nombres alternativos: |
|
| BARCODE: |
814552028883 |
|
El artículo está en 3__PH_1__ carritos
En 1__PH_1__ lista de deseos
Esto fue visto 4453__PH_1__ veces
|