phone (+39) 320 073 4588
email CONTACTEZ-NOUS PAR EMAIL
Promo Banner Promo Banner
Main Pic
add-wishlist
add-collection
add-alert
6.78
Vote BGG : BGG Stats
LANGUAGE-UK LANGUAGE-ITWWW LANGUAGE-PL
2
60'
14
Aucun texte nécessaire dans le jeu
Medieval Battle
L'article n'est pas disponible, vous pouvez utiliser l'alerte pour être averti lorsqu'il sera de nouveau en stock.
add-alert
Descriptif Descriptif
Medieval Battle is a model battle game, with two players each commanding an army of knights. Players start by building a battlefield, recruiting knights to their army, then deploying them. Players act in turn to maneuver their knights on the battlefield, and the combat potential for each type of troop differs, with heavy armored units moving more slowly and fighting better than lighter units. Pikemen can stop cavalry, while archers and longbowmen want to keep enemy units below them and light cavalry are ideal for chasing archers on horseback. The unique system of combat results has no randomness. Players look for advantages and opportunities, attacking the enemy when it's too tired to run, for example, or claiming good terrain position. By using the power and mobility of his forces, a player tries to control more strategic points than his opponent and thereby win the game.
Informations supplémentaires Informations supplémentaires
Mécanique: Contrôle de zone/Influence de zone Hex et compteur Tableau modulaire
Catégories: Stratégie Médiéval Guerre
Noms alternatifs:
BARCODE: 5904730132015
Dans 4__PH_1__ listes de souhaits Dans la collection 1__PH_1__ Cela a été vu 14990__PH_1__ fois
Descriptif Descriptif
Medieval Battle is a model battle game, with two players each commanding an army of knights. Players start by building a battlefield, recruiting knights to their army, then deploying them. Players act in turn to maneuver their knights on the battlefield, and the combat potential for each type of troop differs, with heavy armored units moving more slowly and fighting better than lighter units. Pikemen can stop cavalry, while archers and longbowmen want to keep enemy units below them and light cavalry are ideal for chasing archers on horseback. The unique system of combat results has no randomness. Players look for advantages and opportunities, attacking the enemy when it's too tired to run, for example, or claiming good terrain position. By using the power and mobility of his forces, a player tries to control more strategic points than his opponent and thereby win the game.
Informations supplémentaires Informations supplémentaires
Mécanique: Contrôle de zone/Influence de zone Hex et compteur Tableau modulaire
Catégories: Stratégie Médiéval Guerre
Noms alternatifs:
BARCODE: 5904730132015
Dans 4__PH_1__ listes de souhaits Dans la collection 1__PH_1__ Cela a été vu 14990__PH_1__ fois
Fréquemment achetés ensemble Fréquemment achetés ensemble