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30'
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Spy

Un jeu de société de Reiner Knizia
Éditeur: KOSMOS
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Spy
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Pochettes de cartes dans ce jeu Pochettes de cartes dans ce jeu
120 cartes de 58.0mm de largeur et 89.0mm de hauteur
3x (50 Pièces) FFG: 50 Clear Sleeves - Standard European Board Game Pack (59x92 mm) (FFS04)
Disponible
3x (50 Pièces) Mayday: 50 Bustine Premium EURO (59 x 92 mm) (MDG7029)
Pour commander
2x (100 Pièces) Mayday: 100 Bustine EURO (59 x 92 mm) (MDG7028)
Disponible
2x (100 Pièces) 100 Bustine Arcane Euro Large (59 x 92 mm)
Disponible
3x (50 Pièces) 50 Bustine Ultra-Pro: Standard European Ultra Clear (59x92 mm) (82602-1)
Pour commander
2x (100 Pièces) uplay.it edizioni: 100 Bustine Standard EURO (59 x 92 mm) (UPL-7028)
Disponible
2x (75 Pièces) uplay.it edizioni: 75 Bustine Superior Euro (59 x 92 mm) (UPL-BLUE)
Disponible
3x (50 Pièces) Honu Moana: 50 Bustine Premium EURO (59 x 92 mm) (HMN-7029)
Disponible
2x (75 Pièces) Honu Moana: 75 Bustine Superior Euro (59 x 92 mm) (HMN-BLUE)
Disponible
2x (100 Pièces) Honu Moana: 100 Bustine Standard EURO (59 x 92 mm) (HMN-7028)
Disponible
Descriptif Descriptif
From the publisher: Spies are conducting business on all of the continents. Everyone wants to employ as many spies as possible of course. Six cards are lying in the middle of the table, each representing a continent, as well as six cards depicting typical spy tools. Before the start of the game, a spy-chip is placed beside each card. Each player holds three cards in his hand and places one openly in front of him during each round. The cards always show two symbols: a continent and a tool. Players can “report” two or more cards with the same symbol when it is their turn. For this purpose, he or she can use hand cards, those in front of him or both. One may then lay down the difference of one’s cards and the already displayed chips as spy chips. If a player lays down three South America cards for instance, and there is only one spy attached to that continent card, he may lay down the difference (2 spies) out of his supply. As the game continues, it becomes increasingly difficult to lay down spies. For example, if there are already 4 spies at the “fountain pens”, a player needs to report at least 5 cards with “fountain pens” in order to get rid of a spy. One also has to catch the right moment for reporting, because reporting too early means one might only get rid of very few spies. If one waits too long, others might be quicker. The player who gets rid of his spies first wins.
Informations supplémentaires Informations supplémentaires
Mécanique: Gestion des mains
Catégories: Stratégie Jeux de cartes Thème
Noms alternatifs: Spy Spy: Ein Spion kommt selten allein Sojusz na już Spy Spy: Ein Spion kommt selten allein
BARCODE: ?????????
Cela a été vu 5811__PH_1__ fois
Descriptif Descriptif
From the publisher: Spies are conducting business on all of the continents. Everyone wants to employ as many spies as possible of course. Six cards are lying in the middle of the table, each representing a continent, as well as six cards depicting typical spy tools. Before the start of the game, a spy-chip is placed beside each card. Each player holds three cards in his hand and places one openly in front of him during each round. The cards always show two symbols: a continent and a tool. Players can “report” two or more cards with the same symbol when it is their turn. For this purpose, he or she can use hand cards, those in front of him or both. One may then lay down the difference of one’s cards and the already displayed chips as spy chips. If a player lays down three South America cards for instance, and there is only one spy attached to that continent card, he may lay down the difference (2 spies) out of his supply. As the game continues, it becomes increasingly difficult to lay down spies. For example, if there are already 4 spies at the “fountain pens”, a player needs to report at least 5 cards with “fountain pens” in order to get rid of a spy. One also has to catch the right moment for reporting, because reporting too early means one might only get rid of very few spies. If one waits too long, others might be quicker. The player who gets rid of his spies first wins.
Pochettes de cartes dans ce jeu Pochettes de cartes dans ce jeu
120 cartes de 58.0mm de largeur et 89.0mm de hauteur
3x (50 Pièces) FFG: 50 Clear Sleeves - Standard European Board Game Pack (59x92 mm) (FFS04)
Disponible
3x (50 Pièces) Mayday: 50 Bustine Premium EURO (59 x 92 mm) (MDG7029)
Pour commander
2x (100 Pièces) Mayday: 100 Bustine EURO (59 x 92 mm) (MDG7028)
Disponible
2x (100 Pièces) 100 Bustine Arcane Euro Large (59 x 92 mm)
Disponible
3x (50 Pièces) 50 Bustine Ultra-Pro: Standard European Ultra Clear (59x92 mm) (82602-1)
Pour commander
2x (100 Pièces) uplay.it edizioni: 100 Bustine Standard EURO (59 x 92 mm) (UPL-7028)
Disponible
2x (75 Pièces) uplay.it edizioni: 75 Bustine Superior Euro (59 x 92 mm) (UPL-BLUE)
Disponible
3x (50 Pièces) Honu Moana: 50 Bustine Premium EURO (59 x 92 mm) (HMN-7029)
Disponible
2x (75 Pièces) Honu Moana: 75 Bustine Superior Euro (59 x 92 mm) (HMN-BLUE)
Disponible
2x (100 Pièces) Honu Moana: 100 Bustine Standard EURO (59 x 92 mm) (HMN-7028)
Disponible
Informations supplémentaires Informations supplémentaires
Mécanique: Gestion des mains
Catégories: Stratégie Jeux de cartes Thème
Noms alternatifs: Spy Spy: Ein Spion kommt selten allein Sojusz na już Spy Spy: Ein Spion kommt selten allein
BARCODE: ?????????
Cela a été vu 5811__PH_1__ fois