Pochettes de cartes dans ce jeu
0 cartes de 56.0mm de largeur et 87.0mm de hauteur
0x
(50 Pièces)
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(50 Pièces)
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(50 Pièces)
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(100 Pièces)
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(100 Pièces)
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(100 Pièces)
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(100 Pièces)
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(100 Pièces)
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(100 Pièces)
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(100 Pièces)
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(110 Pièces)
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(110 Pièces)
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(55 Pièces)
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(120 Pièces)
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(75 Pièces)
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(75 Pièces)
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(50 Pièces)
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(75 Pièces)
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(100 Pièces)
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(50 Pièces)
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(75 Pièces)
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(100 Pièces)
Descriptif
Game covers the Polish-Soviet war campaign of the 1920. Players can take command of the Red Army - try to defeat Poland and bring communism to Europe, or play as Polish generals, stop the Red Army, and establish Polish-Soviet border.
Game mechanics is card driven - each card can be played in four manners:
.as Historical Event
.as an Order count
.as Replacement Points
.as Battle modifier (played only during battles)
Orders are at the heart of the game mechanics. Issued orders are hidden at first, then revealed according to their characteristics and player’s current Initiative. Besides the Orders, there are also free “bluff” Orders - this makes deducting opponent’s plans difficult, and is used to hide our real objectives.
Units are represented by wooden blocks. Battles are fought with no dice, with simple, quick combat system (there’s also a randomization factor).
Few know about this war and its great importance to Europe. Had the Poles failed in 1920, communism would have surely spread over the Western Europe, which was heavily exhausted after the 1st World War and thus exposed to this great threat.
Box contents:
- Rulebook including 5 scenarios
- Board
- 110 cards (55 Soviet and 55 Polish)
- 105 wooden blocks
- 1 Sheet of tokens
To be reimplemented as Strike of the Eagle. In English with expanded mounted maps, new cards, streamlined rules, leader units, and additional scenarios.
Informations supplémentaires
Descriptif
Game covers the Polish-Soviet war campaign of the 1920. Players can take command of the Red Army - try to defeat Poland and bring communism to Europe, or play as Polish generals, stop the Red Army, and establish Polish-Soviet border.
Game mechanics is card driven - each card can be played in four manners:
.as Historical Event
.as an Order count
.as Replacement Points
.as Battle modifier (played only during battles)
Orders are at the heart of the game mechanics. Issued orders are hidden at first, then revealed according to their characteristics and player’s current Initiative. Besides the Orders, there are also free “bluff” Orders - this makes deducting opponent’s plans difficult, and is used to hide our real objectives.
Units are represented by wooden blocks. Battles are fought with no dice, with simple, quick combat system (there’s also a randomization factor).
Few know about this war and its great importance to Europe. Had the Poles failed in 1920, communism would have surely spread over the Western Europe, which was heavily exhausted after the 1st World War and thus exposed to this great threat.
Box contents:
- Rulebook including 5 scenarios
- Board
- 110 cards (55 Soviet and 55 Polish)
- 105 wooden blocks
- 1 Sheet of tokens
To be reimplemented as Strike of the Eagle. In English with expanded mounted maps, new cards, streamlined rules, leader units, and additional scenarios.
Pochettes de cartes dans ce jeu
0 cartes de 56.0mm de largeur et 87.0mm de hauteur
0x
(50 Pièces)
0x
(50 Pièces)
0x
(50 Pièces)
0x
(100 Pièces)
0x
(100 Pièces)
0x
(100 Pièces)
0x
(100 Pièces)
0x
(100 Pièces)
0x
(100 Pièces)
0x
(100 Pièces)
0x
(110 Pièces)
0x
(110 Pièces)
0x
(55 Pièces)
0x
(120 Pièces)
0x
(75 Pièces)
0x
(75 Pièces)
0x
(50 Pièces)
0x
(75 Pièces)
0x
(100 Pièces)
0x
(50 Pièces)
0x
(75 Pièces)
0x
(100 Pièces)
Informations supplémentaires