Promo Banner
Język: język-UK
Pudełko Corinth — gra planszowa o strategii i handlu wydana przez Days of Wonder dla 2-4 graczy
add-wishlist
add-collection
6.74
#1824 w rankingu 2.943 głosów
Ocena BGG: BGG Stats
2-4
20'
8
Niezależny od języka

Corinth

Corinth: gra planszowa o strategii i handlu dla 2-4 graczy. Czas gry 20 minut, odpowiednia od 8 lat. Odkryj rynek Koryntu!

Gra planszowa pt Sébastien Pauchon
Wydawca: Days of Wonder
video thumbnail
utrade Czy chcesz sprzedać swój egzemplarz tej gry?
utradestar
Skorzystaj z naszego rynku utrade!
Corinth
Gra znajduje się w magazynie wysyłkowym, ale dostępnych jest tylko kilka egzemplarzy Gra znajduje się w magazynie wysyłkowym, ale dostępnych jest tylko kilka egzemplarzy
22,99€
IT 4,49€
Opis Opis
Under a blazing sun in 4th century BCE, traders come from all corners of the Mediterranean Sea to Corinth to sell their goods; Persian carpets, Cretan olive oil, Roman grapes, and Egyptian spices are highly prized by traders. Players have a few weeks to secure their place in Corinthian lore as its most savvy trader! Corinth is a roll-and-write game akin to a dice-only version of the board game Yspahan. At the start of a turn, the active player rolls nine dice, then places all the dice with the highest value on the gold space at the top of the chart, then starts placing dice from the bottom of the chart up, with each value of dice being on a separate level. The active player takes all the dice on one level, then the action associated with that level. The top level gives the player as many gold as the number of dice they took; the bottom level gives goats instead of gold; and the middle levels allow a player to deliver goods to a number of market stalls on their personal player sheet equal to the dice claimed. (You have four colors of market stalls, and once you start marking off, say, rugs in one of the blue areas, you have to finish marking off all the rugs in that area before you can start marking off another blue area.) The active player can spend gold to roll up to three extra yellow dice and thereby increase the odds of getting to take a desired level; if the active player doesn't take any of these yellow dice, they are removed from play, preventing others from benefitting at that player's expense. Instead of marking off gold, goats, or goods, you can use the value of the die or dice claimed (1-6) to move the steward on your personal score sheet. The steward starts in the middle of a 5x5 grid on your sheet, and you must move it as many spaces as the number of pips on the die value claimed, not crossing over any line you've drawn previously. You can pay 1 gold to move the steward one more or one fewer space, and you can pay as much gold as you want to do this. You can receive gold, goats, or goods from where the steward stops, but beyond that, you can earn points. When the steward stops on a corner space of this grid, you count the number of spaces circled to this point, with some spaces counting twice, then you write down that number, scoring that many points at game's end. If you stop in another corner later, you do the same thing again, which compounds the value of all your previous movement. You can spend gold or goats to construct buildings that give you bonus powers, such as collecting two additional gold whenever you collect any gold or moving the steward up to two spaces more or less without paying. After 16 turns (with four players) or 18 turns (with two or three players), the game ends and you tally points for goods delivered, spaces visited by the steward, buildings constructed, and goats and gold still on hand.
Dalsze informacje Dalsze informacje
Mechanika: Rzut kostką
Kategorie:
Alternatywne nazwy: Corinth Korinthosz コリントス 코린트
BARCODE: 824968088012
Na liście życzeń 4__TOK_1__ W kolekcjach 3__TOK_1__ Obejrzano go 6018__TOK_1__ razy
Opis Opis
Under a blazing sun in 4th century BCE, traders come from all corners of the Mediterranean Sea to Corinth to sell their goods; Persian carpets, Cretan olive oil, Roman grapes, and Egyptian spices are highly prized by traders. Players have a few weeks to secure their place in Corinthian lore as its most savvy trader! Corinth is a roll-and-write game akin to a dice-only version of the board game Yspahan. At the start of a turn, the active player rolls nine dice, then places all the dice with the highest value on the gold space at the top of the chart, then starts placing dice from the bottom of the chart up, with each value of dice being on a separate level. The active player takes all the dice on one level, then the action associated with that level. The top level gives the player as many gold as the number of dice they took; the bottom level gives goats instead of gold; and the middle levels allow a player to deliver goods to a number of market stalls on their personal player sheet equal to the dice claimed. (You have four colors of market stalls, and once you start marking off, say, rugs in one of the blue areas, you have to finish marking off all the rugs in that area before you can start marking off another blue area.) The active player can spend gold to roll up to three extra yellow dice and thereby increase the odds of getting to take a desired level; if the active player doesn't take any of these yellow dice, they are removed from play, preventing others from benefitting at that player's expense. Instead of marking off gold, goats, or goods, you can use the value of the die or dice claimed (1-6) to move the steward on your personal score sheet. The steward starts in the middle of a 5x5 grid on your sheet, and you must move it as many spaces as the number of pips on the die value claimed, not crossing over any line you've drawn previously. You can pay 1 gold to move the steward one more or one fewer space, and you can pay as much gold as you want to do this. You can receive gold, goats, or goods from where the steward stops, but beyond that, you can earn points. When the steward stops on a corner space of this grid, you count the number of spaces circled to this point, with some spaces counting twice, then you write down that number, scoring that many points at game's end. If you stop in another corner later, you do the same thing again, which compounds the value of all your previous movement. You can spend gold or goats to construct buildings that give you bonus powers, such as collecting two additional gold whenever you collect any gold or moving the steward up to two spaces more or less without paying. After 16 turns (with four players) or 18 turns (with two or three players), the game ends and you tally points for goods delivered, spaces visited by the steward, buildings constructed, and goats and gold still on hand.
Dalsze informacje Dalsze informacje
Mechanika: Rzut kostką
Kategorie:
Alternatywne nazwy: Corinth Korinthosz コリントス 코린트
BARCODE: 824968088012
Na liście życzeń 4__TOK_1__ W kolekcjach 3__TOK_1__ Obejrzano go 6018__TOK_1__ razy
Często kupowane razem Często kupowane razem

Co mówią gracze

Oceny użytkowników uplay: Nie ma jeszcze recenzji uplay. Napisz pierwszą!

Wybór recenzji z oceną 8 lub wyższą. BoardGameGeek. Oceny BGG nie są uwzględniane w średniej uplay.

TauriDundee Użytkownik BGG
10.0/10

Really good foray in to the works of roll and write games. If you are new to roll and write then this is an excellent place to start. It's not world changing but great fun.

James_Dond Użytkownik BGG
9.0/10

This is a funner game than Yahtzee with less stress. You roll the dice once then place them from highest to money then lowest on goats then upwards on the chart any pairs go on the same space. 1 rule change I would do is when you get a all the same dice number in 1 roll I would call it worth 4-5 games won. So that way you still own the game and play it still rather than never again. Hope this is helpful and enjoy your game.

Jayrome007 Użytkownik BGG
9.0/10

Perhaps the perfect blend of accessibility, time to play, luck, and strategy. This is my family's go-to for game night (after we've already played Codenames).

mattbain31 Użytkownik BGG
9.0/10

This is one of the best roll n writes I've played. This plays faster than Yspahan and makes better use of the camel track. The key difference is Yspahan feels like an area majority fight, and Corinth feels like a lighthearted multiplayer solitaire race to completion.

reubenagain Użytkownik BGG
9.0/10

I love that Days of Wonder released the PDF of this game during Covid so people could play it for free. We've played it so many times that I just had to purchase it. The dice are cool too.

Twoja recenzja

Komentarze są moderowane przed publikacją: bez linków, obelg i treści nie na temat. Kulturalne negatywne opinie są dozwolone.

Zaloguj się, aby napisać recenzję