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Migo

Gra planszowa pt
Wydawca: Ghost Dog
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Migo
Dostępne w magazynie zewnętrznym.
Wysyłka w ciągu około 3/7 dni
-15%
10,16€

Cena promocyjna

IT 4,49€
Opis Opis

As a Migo, also known as a Yeti by some, you love to decorate your cave with goodies taken from the mountain explorers that you eat — and thankfully no matter how many you eat, that supply doesn't stop!

Each round in a game of Migo, the player with the most points wins a flag, and whoever collects two flags first wins.

In the first round, shuffle the 25 double-sided cards, then lay them out in four or five columns depending on the player count. On a turn, draft a card from the end of a column and add it to your collection. Each card depicts one or more symbols — ropes, crampons, etc. — while also showing what's on the back. If you draft a sherpa, discard it immediately, then optionally flip over one of your cards. If you draft a mountain climber carrying vodka, on a future turn you can empty the vodka to take another turn immediately.

Once all the cards have been drafted, tally your score. Wool hats are worth 2 points each, empty vodka bottles are -3 points, and for each other symbol score 1 point per symbol, with a 4-point bonus for whoever has the most ropes, the most crampons, etc.

Ahead of the second round, flip half of the cards to their other side, shuffle the deck, lay out the cards in an inverted pyramid, then draft and score as described previously. For the third round, lay out the cards in three inverted pyramids. If a fourth round is necessary, choose one of the previous card arrangements or create your own.

 

Dalsze informacje Dalsze informacje
Mechanika:
Kategorie:
Alternatywne nazwy:
BARCODE: 3770000071214
Obejrzano go 299__TOK_1__ razy
Opis Opis

As a Migo, also known as a Yeti by some, you love to decorate your cave with goodies taken from the mountain explorers that you eat — and thankfully no matter how many you eat, that supply doesn't stop!

Each round in a game of Migo, the player with the most points wins a flag, and whoever collects two flags first wins.

In the first round, shuffle the 25 double-sided cards, then lay them out in four or five columns depending on the player count. On a turn, draft a card from the end of a column and add it to your collection. Each card depicts one or more symbols — ropes, crampons, etc. — while also showing what's on the back. If you draft a sherpa, discard it immediately, then optionally flip over one of your cards. If you draft a mountain climber carrying vodka, on a future turn you can empty the vodka to take another turn immediately.

Once all the cards have been drafted, tally your score. Wool hats are worth 2 points each, empty vodka bottles are -3 points, and for each other symbol score 1 point per symbol, with a 4-point bonus for whoever has the most ropes, the most crampons, etc.

Ahead of the second round, flip half of the cards to their other side, shuffle the deck, lay out the cards in an inverted pyramid, then draft and score as described previously. For the third round, lay out the cards in three inverted pyramids. If a fourth round is necessary, choose one of the previous card arrangements or create your own.

 

Dalsze informacje Dalsze informacje
Mechanika:
Kategorie:
Alternatywne nazwy:
BARCODE: 3770000071214
Obejrzano go 299__TOK_1__ razy