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Neuroshima Hex! 3.0: Die Iron-Gang
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Neuroshima Hex! 3.0: Die Iron-Gang

Gra planszowa pt Michał Oracz
Wydawca: Portal Games
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Neuroshima Hex! 3.0: Die Iron-Gang
Dostępne w magazynie zewnętrznym.<br> Wysyłka w ciągu około <em>3/7 dni</em> Dostępne w magazynie zewnętrznym.
Wysyłka w ciągu około 3/7 dni
-15%
7,64€

Cena promocyjna

IT 4,49€
Opis Opis
Engines roar through the night sky as you see clouds of dust coming your way. Hot tires screech across the road as hundreds of riders wreck havoc to anything on their path. They are followed by heavily armored warriors, intimidating everyone with a cacophony of metallic sounds made by their chains, net launchers, and other weapons of post apocalyptic war. First, the riders are going to surround and entangle you with their web of steel. Melee fighters will follow soon after, bringing pain and destruction. Even if you are going to defend yourself, even if you manage defeat one of them, more replace their fallen comrade. Death is coming your way. You can try to run. You can try to hide. But sooner or later, you are going to fall into their hands. This is not your average gang – this is Iron Gang, a brutal group that has perfected the art of the hunt from the back of the steel steed. Neuroshima Hex: Iron Gang introduces a new army pack to Neuroshima Hex!, and both the HQ and certain units feature a new "chain" ability. Chain connects two units with that ability if there is a straight line between them, and it allows them to target and hit any unit on that line.
Dalsze informacje Dalsze informacje
Mechanika: Ręczne zarządzanie kartami Układanie płytek Gracze o zmiennych cechach i mocach
Kategorie: Rozszerzenie do gry podstawowej Walka Science-fiction
Alternatywne nazwy: Neuroshima Hex! 3.0: Die Iron-Gang Neuroshima Hex! 3.0: Iron Gang
BARCODE: 5902560381160
Obejrzano go 2848__TOK_1__ razy
Opis Opis
Engines roar through the night sky as you see clouds of dust coming your way. Hot tires screech across the road as hundreds of riders wreck havoc to anything on their path. They are followed by heavily armored warriors, intimidating everyone with a cacophony of metallic sounds made by their chains, net launchers, and other weapons of post apocalyptic war. First, the riders are going to surround and entangle you with their web of steel. Melee fighters will follow soon after, bringing pain and destruction. Even if you are going to defend yourself, even if you manage defeat one of them, more replace their fallen comrade. Death is coming your way. You can try to run. You can try to hide. But sooner or later, you are going to fall into their hands. This is not your average gang – this is Iron Gang, a brutal group that has perfected the art of the hunt from the back of the steel steed. Neuroshima Hex: Iron Gang introduces a new army pack to Neuroshima Hex!, and both the HQ and certain units feature a new "chain" ability. Chain connects two units with that ability if there is a straight line between them, and it allows them to target and hit any unit on that line.
Dalsze informacje Dalsze informacje
Mechanika: Ręczne zarządzanie kartami Układanie płytek Gracze o zmiennych cechach i mocach
Kategorie: Rozszerzenie do gry podstawowej Walka Science-fiction
Alternatywne nazwy: Neuroshima Hex! 3.0: Die Iron-Gang Neuroshima Hex! 3.0: Iron Gang
BARCODE: 5902560381160
Obejrzano go 2848__TOK_1__ razy
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Co mówią gracze

Oceny użytkowników uplay: Nie ma jeszcze recenzji uplay. Napisz pierwszą!

Wybór recenzji z oceną 8 lub wyższą. BoardGameGeek. Oceny BGG nie są uwzględniane w średniej uplay.

Blacklira Użytkownik BGG
8.0/10

La mecánica que añaden de cadenas es muy interesante. Por lo demás es un ejercito "promedio", si te acomodas con él podrás ser difícil de vencer pero si no te van a vapulear.

jax900 Użytkownik BGG
8.0/10

Solid army.  Strong, but balanced. High number of 2-way (battle/command) tokens allows for activations of powerful, so called concealed abilities (like explosion, chain atack, net throw).

MegaMushroom Użytkownik BGG
8.0/10

After some fairly off the wall expansions Neuroshima Hex returns to a more understandable theme with the Iron Gang. A group of bikers ripped straight from ‘Sons of Anarchy’ might not seem like a natural fit but they actually blend in very nicely and are a lot of fun to play.

russ Użytkownik BGG
8.0/10

A fairly normal nice straightforward expansion army. The main new thing is that Iron Gang adds special abilities to various units like throwing a net onto any enemy a line from a unit with the net ability, or damaging any enemy on the line between 2 units with a chain ability -- these are triggered by your battle actions, which now have this as a possible second function. (A bit like the separate actions in Dancer which let you trigger one Dancer object, but with Iron Gang the action trigger and the battle trigger are combined into a single type of action tile.)

twerkface Użytkownik BGG
8.0/10

Haven't played with this enough, but am improving at it. So far I'm of two minds: the chain and hidden-command mechanics feel overly heady for the theme of bikers tearing through the wastes, but the army as a whole has the welcome feel of a classic Oracz faction whose balance and interoperability with the others seems alchemical.

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