Opis
Why Wheelchairs Matter In Role-Playing Games
In this issue of ROLEing, Jim Plath explores the ways we immerse ourselves in stories, and why creating space in our narratives for wheelchair-users is important. Jim offers his personal perspective as a wheelchair-bound gamer and game designer.
Inside, you'll find:
A brief essay on inclusiveness, and how the TTRPG hobby thrives with it.
Suggestions on how to include disabled gamers at your table.
Guidance for able-bodied players on how to accurately and sensitively portray a wheelchair-bound character.
The Team:
Written by Jim Plath Edited by Drew BagleyArt by NerdySquizzle
12 pages, soft cover, saddle stitched, 3 color illustrations, 5”x 6” glossy stock.
Dalsze informacje
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| Kategorie: |
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| Alternatywne nazwy: |
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| BARCODE: |
????????? |
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Obejrzano go 78__TOK_1__ razy
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Opis
Why Wheelchairs Matter In Role-Playing Games
In this issue of ROLEing, Jim Plath explores the ways we immerse ourselves in stories, and why creating space in our narratives for wheelchair-users is important. Jim offers his personal perspective as a wheelchair-bound gamer and game designer.
Inside, you'll find:
A brief essay on inclusiveness, and how the TTRPG hobby thrives with it.
Suggestions on how to include disabled gamers at your table.
Guidance for able-bodied players on how to accurately and sensitively portray a wheelchair-bound character.
The Team:
Written by Jim Plath Edited by Drew BagleyArt by NerdySquizzle
12 pages, soft cover, saddle stitched, 3 color illustrations, 5”x 6” glossy stock.
Dalsze informacje
| Mechanika: |
|
| Kategorie: |
|
| Alternatywne nazwy: |
|
| BARCODE: |
????????? |
|
Obejrzano go 78__TOK_1__ razy
|