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2-4
120'
10
Nenhum texto necessário no jogo
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Conquest was designed to be a diceless wargame. Its latest version updates the original with plastic units and a colorful map. Set in ancient times, Conquest has players utilizing troops, cavalry, chariots, elephants and ships to try to capture their opponents' fortifications or occupy the "quest" locations. The map is designed for point-to-point movement, and play hinges on a pool of action points that each side uses to move its different units. Conquest comes in two versions, one designed for four players and one designed exclusively for two.
| Mecânica: | Sistema de subsídio de pontos de ação Movimento ponto a ponto |
| Categorias: | Estratégia Histórico Guerra |
| Nomes alternativos: | Conquest Conquest + Conquest+ |
| BARCODE: | ????????? |
| Isso foi visto 2970__PH_1__ vezes | |
Conquest was designed to be a diceless wargame. Its latest version updates the original with plastic units and a colorful map. Set in ancient times, Conquest has players utilizing troops, cavalry, chariots, elephants and ships to try to capture their opponents' fortifications or occupy the "quest" locations. The map is designed for point-to-point movement, and play hinges on a pool of action points that each side uses to move its different units. Conquest comes in two versions, one designed for four players and one designed exclusively for two.
| Mecânica: | Sistema de subsídio de pontos de ação Movimento ponto a ponto |
| Categorias: | Estratégia Histórico Guerra |
| Nomes alternativos: | Conquest Conquest + Conquest+ |
| BARCODE: | ????????? |
| Isso foi visto 2970__PH_1__ vezes | |