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6.42
3881 293
Votação BGG: BGG Stats
LANGUAGE-UK
2-6
45'
10
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Damage Report

Um jogo de tabuleiro de Alex Barbieri
Editora: Break From Reality Games
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Damage Report
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Mangas de cartas neste jogo Mangas de cartas neste jogo
179 cartões de 63.0mm largura e 82.5mm de altura
Não há protetores disponíveis que correspondam a este tamanho de cartão
Descrição Descrição
Damage Report is a modular, 2-6 player, simultaneous, real-time, co-operative game where the players take on the role of a starship crew faced with making split-second decisions to survive while in the midst of various catastrophes. Unlike many co-operative games, the simultaneous, real-time nature of the game helps prevent groupthink. This forces players to make decisions with minimal feedback and prevents one player from simply running the show. Your turn never ends, and is only limited to what you can accomplish in 15, 30, 45 or 60 second intervals. Each player uses a timer to keep track of their time, moving the timer down a track based upon how long their turn interval is. In most scenarios, the turn interval is based upon the Life Support system status: the more damaged the system is, the less air the player has to "breathe", thus each turn is extended, as it takes more time to complete their actions. The modular board pieces in Damage Report ensure a brand new experience with each game scenario. Each scenario has their own 'success' and 'failure' conditions. The Standard Edition of the game includes three scenarios, however a number of additional scenarios will available as expansions. This will include a 7-10 player expansion.
Informações adicionais Informações adicionais
Mecânica: Jogo Cooperativo Placa Modular Seleção de Ação Simultânea Poderes variáveis do jogador
Categorias: Ficção Científica
Nomes alternativos:
BARCODE: ?????????
Na lista de desejos de 1__PH_1__ Isso foi visto 6726__PH_1__ vezes
Descrição Descrição
Damage Report is a modular, 2-6 player, simultaneous, real-time, co-operative game where the players take on the role of a starship crew faced with making split-second decisions to survive while in the midst of various catastrophes. Unlike many co-operative games, the simultaneous, real-time nature of the game helps prevent groupthink. This forces players to make decisions with minimal feedback and prevents one player from simply running the show. Your turn never ends, and is only limited to what you can accomplish in 15, 30, 45 or 60 second intervals. Each player uses a timer to keep track of their time, moving the timer down a track based upon how long their turn interval is. In most scenarios, the turn interval is based upon the Life Support system status: the more damaged the system is, the less air the player has to "breathe", thus each turn is extended, as it takes more time to complete their actions. The modular board pieces in Damage Report ensure a brand new experience with each game scenario. Each scenario has their own 'success' and 'failure' conditions. The Standard Edition of the game includes three scenarios, however a number of additional scenarios will available as expansions. This will include a 7-10 player expansion.
Mangas de cartas neste jogo Mangas de cartas neste jogo
179 cartões de 63.0mm largura e 82.5mm de altura
Não há protetores disponíveis que correspondam a este tamanho de cartão
Informações adicionais Informações adicionais
Mecânica: Jogo Cooperativo Placa Modular Seleção de Ação Simultânea Poderes variáveis do jogador
Categorias: Ficção Científica
Nomes alternativos:
BARCODE: ?????????
Na lista de desejos de 1__PH_1__ Isso foi visto 6726__PH_1__ vezes