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5.79
Votação BGG: BGG Stats
LANGUAGE-UK LANGUAGE-DE
3-5
15'
8
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Fruit Spy

Um jogo de tabuleiro de Reiner Knizia
Editora: Jolly Thinkers
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Fruit Spy
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Mangas de cartas neste jogo Mangas de cartas neste jogo
40 cartões de 47.0mm largura e 70.0mm de altura
Não há protetores disponíveis que correspondam a este tamanho de cartão
Descrição Descrição
Fancying themselves spies like those in the movies, a group of little animal rascals have decided to sneak into Farmer Papa's neighboring orchard to gather gardening intelligence (i.e., fruit) they can use on their own farm. Competing with both open and hidden information, they must identify bluffing and beware of the others' weapons. The player who can obtain the most yummiest fruit will be recognized as the best fruit spy! In Fruit Spy, six farmhouse boards are arranged in a circle in a random order, with 2-4 fruit tokens (valued 1-7) placed randomly upon them. Two stand-up figures — Farmer Papa and Daly — are placed on their respective starting farmhouses. Each player has eight spy cards in hand — trick cards valued 1-7 and one tool card — and on a player's turn, they place one card face down on a farmhouse of their choice. If another face-down card is already there, the player turns it face up; if the revealed card is a tool card, then both the new card and the tool card are discarded. When cards are played on the farmhouse where one (or both) of the figures stands, that figure is moved — clockwise for Daly, counterclockwise for Farmer Papa. The game ends when one of the figures reaches its starting farmhouse or when all players have played all of their cards. Fruit tokens are then awarded in order of the players' total strength on each farmhouse: the strongest player takes the fruit token with the highest Yum-yum value, the second-strongest player takes the next highest-valued token, and so on. Any remaining fruit tokens go to the strongest player. Daly is scored as a fruit token of value 10 while Farmer Papa kicks everyone out of the farmhouse where he stands at the end of the game empty-handed. The player with the highest Yum-yum value total wins! Earlier versions of Fruit Spy were titled Dead Man's Treasure, with players fighting for treasure chests in exactly the same manner as Fruit Spy.
Informações adicionais Informações adicionais
Mecânica: Controle de Área/Influência de Área Gerenciamento de mãos
Categorias: Animais Blefe Jogos de cartas Piratas Ficção Científica Exploração
Nomes alternativos: Dead Man's Treasure Der Schatz des Käpt'n Flint Kapten Gold Dead Man's Treasure Der Schatz des Käpt'n Flint Fruit Spy Kapten Gold Kosmiczni Piraci Obst Spion 果盜檸檸七 후르츠 스파이 007
BARCODE: ?????????
Em 2__PH_1__ coleções Isso foi visto 1936__PH_1__ vezes
Descrição Descrição
Fancying themselves spies like those in the movies, a group of little animal rascals have decided to sneak into Farmer Papa's neighboring orchard to gather gardening intelligence (i.e., fruit) they can use on their own farm. Competing with both open and hidden information, they must identify bluffing and beware of the others' weapons. The player who can obtain the most yummiest fruit will be recognized as the best fruit spy! In Fruit Spy, six farmhouse boards are arranged in a circle in a random order, with 2-4 fruit tokens (valued 1-7) placed randomly upon them. Two stand-up figures — Farmer Papa and Daly — are placed on their respective starting farmhouses. Each player has eight spy cards in hand — trick cards valued 1-7 and one tool card — and on a player's turn, they place one card face down on a farmhouse of their choice. If another face-down card is already there, the player turns it face up; if the revealed card is a tool card, then both the new card and the tool card are discarded. When cards are played on the farmhouse where one (or both) of the figures stands, that figure is moved — clockwise for Daly, counterclockwise for Farmer Papa. The game ends when one of the figures reaches its starting farmhouse or when all players have played all of their cards. Fruit tokens are then awarded in order of the players' total strength on each farmhouse: the strongest player takes the fruit token with the highest Yum-yum value, the second-strongest player takes the next highest-valued token, and so on. Any remaining fruit tokens go to the strongest player. Daly is scored as a fruit token of value 10 while Farmer Papa kicks everyone out of the farmhouse where he stands at the end of the game empty-handed. The player with the highest Yum-yum value total wins! Earlier versions of Fruit Spy were titled Dead Man's Treasure, with players fighting for treasure chests in exactly the same manner as Fruit Spy.
Mangas de cartas neste jogo Mangas de cartas neste jogo
40 cartões de 47.0mm largura e 70.0mm de altura
Não há protetores disponíveis que correspondam a este tamanho de cartão
Informações adicionais Informações adicionais
Mecânica: Controle de Área/Influência de Área Gerenciamento de mãos
Categorias: Animais Blefe Jogos de cartas Piratas Ficção Científica Exploração
Nomes alternativos: Dead Man's Treasure Der Schatz des Käpt'n Flint Kapten Gold Dead Man's Treasure Der Schatz des Käpt'n Flint Fruit Spy Kapten Gold Kosmiczni Piraci Obst Spion 果盜檸檸七 후르츠 스파이 007
BARCODE: ?????????
Em 2__PH_1__ coleções Isso foi visto 1936__PH_1__ vezes