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7.4
1795 1234
Votação BGG: BGG Stats
LANGUAGE-UK
1-6
90'
14
Nenhum texto necessário no jogo

John Company

Um jogo de tabuleiro de Cole Wehrle
Editora: Sierra Madre Games
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John Company
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Mangas de cartas neste jogo Mangas de cartas neste jogo
60 cartões de 57.0mm largura e 87.0mm de altura
2x (50 Peças) FFG: 50 Clear Sleeves - Standard American Board Game Pack (57x89 mm) (FFS03)
Para encomendar
2x (50 Peças) Mayday: 50 Bustine Premium USA Chimera (57.5 x 89 mm) (MDG7078)
Disponível
1x (100 Peças) Mayday: 100 Bustine Chimera USA (57.5 x 89 mm) (MDG7044)
Para encomendar
1x (100 Peças) 100 Bustine Arcane American Medium (57 x 89 mm)
Disponível
1x (100 Peças) Sapphire: 100 Bustine Chimera USA (57.5 x 89 mm) (Orange)
Disponível
1x (100 Peças) uplay.it edizioni: 100 Bustine Standard USA Chimera (57.5 x 89 mm) (UPL-7044)
Disponível
1x (110 Peças) Sleeve Kings Standard Usa Chimera Card Sleeves (57.5x89mm) 110 Pack 60 Microns
Para encomendar
2x (55 Peças) Sleeve Kings Mini Euro Card Sleeves (57x89mm) 55 Pack 90 Microns
Poucas cópias
1x (75 Peças) uplay.it edizioni: 75 Bustine Superior USA Chimera (57,5 x 89 mm) (UPL-ORANGE)
Disponível
2x (50 Peças) Honu Moana: 50 Bustine Premium USA Chimera (57.5 x 89 mm) (HMN-7078)
Disponível
1x (75 Peças) Honu Moana: 75 Bustine Superior USA Chimera (57,5 x 89 mm) (HMN-ORANGE)
Disponível
1x (100 Peças) Honu Moana: 100 Bustine Standard USA Chimera (57.5 x 89 mm) (HMN-7044)
Disponível
Descrição Descrição
Description from the publisher: Over its 250-year history the British East India company grew to become one of the most influential commercial and political organizations in the world. Its profits catapulted the British Empire to global dominance and shaped the fate of some of the world’s great nations. But, its ascent was anything but easy. The Company was filled with diverging interests and struggled constantly at home and abroad. John Company attempts to tell the story of the British East India Company from the inside out. Players will steer their dynasties through the company’s history, vying for position, power, and prestige. The goal of the game is simple: use the Company and the Company’s trade to secure your place in society back home. To this end you will guide your scions through their careers, exchanging favors for positions in London or plush colonial posts. Players will collectively control the Company, facing tough budgetary decisions and conflicting interests. Should a Governor conduct a campaign to expand company holdings or invest in his region’s infrastructure? Perhaps the honest tax revenues would be better diverted to expand his summer estate back home... As the game continues, the Company may face open rebellion in India or outright failure as it grapples with increasingly bold attempts at regulation from the British government. It’s even possible that the Company’s trade monopoly will be revoked, leaving the players to form and operate their own trading firms. Each game offers a huge range of possibilities, informed chiefly by the decisions the players make. In addition, players can tailor their experience by using one of the three tournament scenarios that cover the Early, Mid, and Late company that can be played in about 90 minutes. The game also offers a full campaign game that will take players from 1720 to 1857 in an evening. Taking its inspiration from Phil Eklund’s seminal Lords games, John Company offers Food Chain Magnate by way of Republic of Rome. And, with only sixty cards and a modest footprint, John Company is one of the most accessible SMG offerings to date.
Informações adicionais Informações adicionais
Mecânica: Lançamento de dados Pressione sua sorte Simulação Poderes variáveis do jogador Votação
Categorias: Educacional Política/Negociação
Nomes alternativos:
BARCODE: 6533410402682
Em 7__PH_1__ listas de desejos Em 2__PH_1__ coleções Isso foi visto 8156__PH_1__ vezes
Descrição Descrição
Description from the publisher: Over its 250-year history the British East India company grew to become one of the most influential commercial and political organizations in the world. Its profits catapulted the British Empire to global dominance and shaped the fate of some of the world’s great nations. But, its ascent was anything but easy. The Company was filled with diverging interests and struggled constantly at home and abroad. John Company attempts to tell the story of the British East India Company from the inside out. Players will steer their dynasties through the company’s history, vying for position, power, and prestige. The goal of the game is simple: use the Company and the Company’s trade to secure your place in society back home. To this end you will guide your scions through their careers, exchanging favors for positions in London or plush colonial posts. Players will collectively control the Company, facing tough budgetary decisions and conflicting interests. Should a Governor conduct a campaign to expand company holdings or invest in his region’s infrastructure? Perhaps the honest tax revenues would be better diverted to expand his summer estate back home... As the game continues, the Company may face open rebellion in India or outright failure as it grapples with increasingly bold attempts at regulation from the British government. It’s even possible that the Company’s trade monopoly will be revoked, leaving the players to form and operate their own trading firms. Each game offers a huge range of possibilities, informed chiefly by the decisions the players make. In addition, players can tailor their experience by using one of the three tournament scenarios that cover the Early, Mid, and Late company that can be played in about 90 minutes. The game also offers a full campaign game that will take players from 1720 to 1857 in an evening. Taking its inspiration from Phil Eklund’s seminal Lords games, John Company offers Food Chain Magnate by way of Republic of Rome. And, with only sixty cards and a modest footprint, John Company is one of the most accessible SMG offerings to date.
Mangas de cartas neste jogo Mangas de cartas neste jogo
60 cartões de 57.0mm largura e 87.0mm de altura
2x (50 Peças) FFG: 50 Clear Sleeves - Standard American Board Game Pack (57x89 mm) (FFS03)
Para encomendar
2x (50 Peças) Mayday: 50 Bustine Premium USA Chimera (57.5 x 89 mm) (MDG7078)
Disponível
1x (100 Peças) Mayday: 100 Bustine Chimera USA (57.5 x 89 mm) (MDG7044)
Para encomendar
1x (100 Peças) 100 Bustine Arcane American Medium (57 x 89 mm)
Disponível
1x (100 Peças) Sapphire: 100 Bustine Chimera USA (57.5 x 89 mm) (Orange)
Disponível
1x (100 Peças) uplay.it edizioni: 100 Bustine Standard USA Chimera (57.5 x 89 mm) (UPL-7044)
Disponível
1x (110 Peças) Sleeve Kings Standard Usa Chimera Card Sleeves (57.5x89mm) 110 Pack 60 Microns
Para encomendar
2x (55 Peças) Sleeve Kings Mini Euro Card Sleeves (57x89mm) 55 Pack 90 Microns
Poucas cópias
1x (75 Peças) uplay.it edizioni: 75 Bustine Superior USA Chimera (57,5 x 89 mm) (UPL-ORANGE)
Disponível
2x (50 Peças) Honu Moana: 50 Bustine Premium USA Chimera (57.5 x 89 mm) (HMN-7078)
Disponível
1x (75 Peças) Honu Moana: 75 Bustine Superior USA Chimera (57,5 x 89 mm) (HMN-ORANGE)
Disponível
1x (100 Peças) Honu Moana: 100 Bustine Standard USA Chimera (57.5 x 89 mm) (HMN-7044)
Disponível
Informações adicionais Informações adicionais
Mecânica: Lançamento de dados Pressione sua sorte Simulação Poderes variáveis do jogador Votação
Categorias: Educacional Política/Negociação
Nomes alternativos:
BARCODE: 6533410402682
Em 7__PH_1__ listas de desejos Em 2__PH_1__ coleções Isso foi visto 8156__PH_1__ vezes