phone (+39) 320 073 4588
email ENTRE EM CONTATO CONOSCO VIA E-MAIL
Promo Banner Promo Banner
Main Pic
add-wishlist
add-collection
add-alert
5.18
Votação BGG: BGG Stats
LANGUAGE-UK
2-5
15'
12
Algún texto necesario

Kablamo

Um jogo de tabuleiro de Christoffer Krämer
Editora: Gigantoskop
utrade Quer vender sua cópia deste jogo?
utradestar
Use nosso mercado utrade!
Kablamo
Disponible en un almacén externo.
Envío en aproximadamente 2/5 días
-15%
21,24€

Preço de venda

IT 4,49€
Descrição Descrição
A game of "Russian Roulette". Each player is given a board depicting the (rotating) barrel of a gun with a space for each of the six chambers it has. The gun is loaded by playing counters (representing bullets) on the spaces. Bullets come is various types: some kill you when fired, others allow you to change the position of bullets (either in your gun or that of someone else), or modify the behavior of bullets. In addition, each bullet has a priority on it. Each turn, all players simultaneously fire their gun, rotating their barrel by one position and revealing the top bullet. The actions of the bullets fired are now resolved (order decided by priority of the bullets). Guns are reloaded by randomly drawing new counters and playing them on the empty spaces.
Informações adicionais Informações adicionais
Mecânica: Memória Seleção de Ação Simultânea Ordem de Fase Variável
Categorias: Lutando Humor Ação e Destreza
Nomes alternativos:
BARCODE: ?????????
Isso foi visto 4101__PH_1__ vezes
Descrição Descrição
A game of "Russian Roulette". Each player is given a board depicting the (rotating) barrel of a gun with a space for each of the six chambers it has. The gun is loaded by playing counters (representing bullets) on the spaces. Bullets come is various types: some kill you when fired, others allow you to change the position of bullets (either in your gun or that of someone else), or modify the behavior of bullets. In addition, each bullet has a priority on it. Each turn, all players simultaneously fire their gun, rotating their barrel by one position and revealing the top bullet. The actions of the bullets fired are now resolved (order decided by priority of the bullets). Guns are reloaded by randomly drawing new counters and playing them on the empty spaces.
Informações adicionais Informações adicionais
Mecânica: Memória Seleção de Ação Simultânea Ordem de Fase Variável
Categorias: Lutando Humor Ação e Destreza
Nomes alternativos:
BARCODE: ?????????
Isso foi visto 4101__PH_1__ vezes