phone (+39) 320 073 4588
email KONTAKTIEREN SIE UNS PER E-MAIL
Promo Banner Promo Banner
Main Pic
add-wishlist
add-collection
add-alert
6.73
3974 516
BGG-Abstimmung: BGG Stats
LANGUAGE-IT LANGUAGE-UK LANGUAGE-DE LANGUAGE-ITWWW
3-5
90'
10
Kein notwendiger Text im Spiel

Aquileia

Ein Brettspiel von Cielo d'Oro
Herausgeber: Zoch Verlag
utrade Möchten Sie Ihr Exemplar dieses Spiels verkaufen?
utradestar
Nutzen Sie unseren Marktplatz utrade!
Aquileia
Der Artikel ist nicht verfügbar. Sie können die Benachrichtigung nutzen, um benachrichtigt zu werden, wenn er wieder auf Lager ist.
add-alert
Kartenhüllen in diesem Spiel Kartenhüllen in diesem Spiel
57 Karten mit einer Breite von 44.0mm und einer Höhe von 68.0mm
2x (50 Stk) Mayday: 50 Bustine Premium Mini EURO (45 x 68 mm) (MDG7080)
Verfügbar
1x (100 Stk) Mayday: 100 Bustine Mini EURO (45 x 68 mm) (MDG7035)
Verfügbar
1x (100 Stk) 100 Bustine Arcane Euro Small (44 x 68 mm)
Auf Bestellung
2x (50 Stk) 50 Bustine Ultra-Pro: Mini Euro Size (44x68 mm) (82661)
Verfügbar
1x (100 Stk) Sapphire: 100 Bustine Mini Euro (45 x 68 mm) (Azure)
Verfügbar
2x (50 Stk) uplay.it edizioni: 50 Bustine Premium Mini EURO (45 x 68 mm) (UPL-7080)
Verfügbar
1x (110 Stk) Sleeve Kings Mini Euro Card Sleeves (45x68mm) 110 Pack 60 Microns
Auf Bestellung
2x (55 Stk) Sleeve Kings Mini Euro Card Sleeves (57x89mm) 55 Pack 90 Microns
Wenige Exemplare
1x (75 Stk) uplay.it edizioni: 75 Bustine Superior Mini EURO (45 x 68 mm) (UPL-AZURE)
Verfügbar
2x (50 Stk) Honu Moana: 50 Bustine Premium Mini EURO (45 x 68 mm) (HMN-7080)
Verfügbar
1x (75 Stk) Honu Moana: 75 Bustine Superior Mini EURO (45 x 68 mm) (HMN-AZURE)
Verfügbar
1x (100 Stk) Honu Moana: 100 Bustine Standard Mini EURO (45 x 68 mm) (HMN-7035)
Verfügbar
Beschreibung Beschreibung
Aquileia, the second most important city of the Roman Empire, had been originally founded as an outpost against the Barbarian invaders. From its military origin comes the peculiar quadrilateral structure divided by the main streets. Later, the city developed to become an important political and cultural center and a prosperous trading city, especially for precious goods, thanks to its convenient and efficient river port. Important monuments such as the Gladiator Arena, the horse-racing Stadium, and the famous theater were built, as well as craftsmen's workshops, patrician villas which completed the architectural network of the city. In Aquileia, players want to become the most powerful figure in the city by trading and building. Each player, representing a wealthy Aquileian patrician, owns a certain number of henchmen (pawns) which he uses for these main activities: sports playing, culture, trading, and building. Each activity can bring expenses, earnings and sometimes victory points (VPs). Each round begins with a placement phase in which players take turns placing their henchmen on action spaces and their tiebreaker disc on the tiebreaker track. Placing the tiebreaker is mandatory; placing henchmen is not (but you probably want to place them). Once everyone has passed or placed all of their tokens, players resolve the action spaces in numerical order: The Mercatus allows players to buy weapons, arms and slave cards, collect money through a die roll, claim four blue dice for use with the Arena and Stadium, and trade one currency for another. (This is the only way to make change, and some actions require specific currencies; if you must pay bronze and have only silver and gold, then you cannot take that action!) At the Arena, players compare fighting strength, with that number determined by the starting strength on the action space claimed, the roll of three dice and the playing of slave and weapon cards. The winner gets three bronze coins and either double his strength in VPs or a slave card. The second and third best players receive lesser rewards. The Stadium is similar to the Arena, with the horse cards coming into play and the winner receiving gold or silver coins and his choice of two laurel cards; laurel cards deliver 3-10 VPs or are a multiplier for endgame scoring. The Theatrum brings a bid for a dual-colored laurel card, with players needing to ante and raise in particular currencies. In the Forum, players build villas and private banks, sometimes scoring points for doing so when they pay the specific costs with the proper coins. Finally, the Portus gives players a chance to activate their buildings, thereby earning them VPs or money. After six rounds, the game ends and players score VPs for their hidden point cards and the product of their villas' values times laurel cards of a matching color. (For example, a total of 8 points of blue villas and three blue villa cards equals 24 points.) The player with the most victory points wins.
Zusätzliche Informationen Zusätzliche Informationen
Mechanik: Auktion/Gebot Würfeln Handmanagement Arbeitsvermittlung
Kategorien: Historisch Stadtgebäude Würfel Wirtschaftlich
Alternative Namen:
BARCODE: 4015682050072
In 3__PH_1__ Wunschlisten In 9__PH_1__ Sammlungen Dies wurde 11289__PH_1__ Mal gesehen
Beschreibung Beschreibung
Aquileia, the second most important city of the Roman Empire, had been originally founded as an outpost against the Barbarian invaders. From its military origin comes the peculiar quadrilateral structure divided by the main streets. Later, the city developed to become an important political and cultural center and a prosperous trading city, especially for precious goods, thanks to its convenient and efficient river port. Important monuments such as the Gladiator Arena, the horse-racing Stadium, and the famous theater were built, as well as craftsmen's workshops, patrician villas which completed the architectural network of the city. In Aquileia, players want to become the most powerful figure in the city by trading and building. Each player, representing a wealthy Aquileian patrician, owns a certain number of henchmen (pawns) which he uses for these main activities: sports playing, culture, trading, and building. Each activity can bring expenses, earnings and sometimes victory points (VPs). Each round begins with a placement phase in which players take turns placing their henchmen on action spaces and their tiebreaker disc on the tiebreaker track. Placing the tiebreaker is mandatory; placing henchmen is not (but you probably want to place them). Once everyone has passed or placed all of their tokens, players resolve the action spaces in numerical order: The Mercatus allows players to buy weapons, arms and slave cards, collect money through a die roll, claim four blue dice for use with the Arena and Stadium, and trade one currency for another. (This is the only way to make change, and some actions require specific currencies; if you must pay bronze and have only silver and gold, then you cannot take that action!) At the Arena, players compare fighting strength, with that number determined by the starting strength on the action space claimed, the roll of three dice and the playing of slave and weapon cards. The winner gets three bronze coins and either double his strength in VPs or a slave card. The second and third best players receive lesser rewards. The Stadium is similar to the Arena, with the horse cards coming into play and the winner receiving gold or silver coins and his choice of two laurel cards; laurel cards deliver 3-10 VPs or are a multiplier for endgame scoring. The Theatrum brings a bid for a dual-colored laurel card, with players needing to ante and raise in particular currencies. In the Forum, players build villas and private banks, sometimes scoring points for doing so when they pay the specific costs with the proper coins. Finally, the Portus gives players a chance to activate their buildings, thereby earning them VPs or money. After six rounds, the game ends and players score VPs for their hidden point cards and the product of their villas' values times laurel cards of a matching color. (For example, a total of 8 points of blue villas and three blue villa cards equals 24 points.) The player with the most victory points wins.
Kartenhüllen in diesem Spiel Kartenhüllen in diesem Spiel
57 Karten mit einer Breite von 44.0mm und einer Höhe von 68.0mm
2x (50 Stk) Mayday: 50 Bustine Premium Mini EURO (45 x 68 mm) (MDG7080)
Verfügbar
1x (100 Stk) Mayday: 100 Bustine Mini EURO (45 x 68 mm) (MDG7035)
Verfügbar
1x (100 Stk) 100 Bustine Arcane Euro Small (44 x 68 mm)
Auf Bestellung
2x (50 Stk) 50 Bustine Ultra-Pro: Mini Euro Size (44x68 mm) (82661)
Verfügbar
1x (100 Stk) Sapphire: 100 Bustine Mini Euro (45 x 68 mm) (Azure)
Verfügbar
2x (50 Stk) uplay.it edizioni: 50 Bustine Premium Mini EURO (45 x 68 mm) (UPL-7080)
Verfügbar
1x (110 Stk) Sleeve Kings Mini Euro Card Sleeves (45x68mm) 110 Pack 60 Microns
Auf Bestellung
2x (55 Stk) Sleeve Kings Mini Euro Card Sleeves (57x89mm) 55 Pack 90 Microns
Wenige Exemplare
1x (75 Stk) uplay.it edizioni: 75 Bustine Superior Mini EURO (45 x 68 mm) (UPL-AZURE)
Verfügbar
2x (50 Stk) Honu Moana: 50 Bustine Premium Mini EURO (45 x 68 mm) (HMN-7080)
Verfügbar
1x (75 Stk) Honu Moana: 75 Bustine Superior Mini EURO (45 x 68 mm) (HMN-AZURE)
Verfügbar
1x (100 Stk) Honu Moana: 100 Bustine Standard Mini EURO (45 x 68 mm) (HMN-7035)
Verfügbar
Zusätzliche Informationen Zusätzliche Informationen
Mechanik: Auktion/Gebot Würfeln Handmanagement Arbeitsvermittlung
Kategorien: Historisch Stadtgebäude Würfel Wirtschaftlich
Alternative Namen:
BARCODE: 4015682050072
In 3__PH_1__ Wunschlisten In 9__PH_1__ Sammlungen Dies wurde 11289__PH_1__ Mal gesehen
Oft zusammen gekauft Oft zusammen gekauft