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Cthulhu Wars: Tcho-Tcho
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7.47
BGG-Abstimmung: BGG Stats
Am besten mit 5 Spielern 2 von 2 Stimmen Von Spielern empfohlenes Alter: 12+ 1 von 2 Stimmen Rezensionen lesen
2-5
90'
12
Moderater Text im Spiel

Cthulhu Wars: Tcho-Tcho

Ein Brettspiel von Sandy Petersen
Herausgeber: Petersen Games
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Cthulhu Wars: Tcho-Tcho
Das Spiel erscheint bald Das Spiel erscheint bald
Preis
50,90€
In Raten zahlen
12,73€pro Monat
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Beschreibung Beschreibung
The Tcho-Tcho Expansion adds a new faction to Cthulhu Wars. The Tcho-Tchos are a human-based faction representing the physically advanced, but ethically repulsive Tcho-Tcho tribe with the ability to interfere with other players by worshipping their Great Old Ones! Your own Great Old One, Ubbo-Sathla, is a tool and slave, not an object of worship! Unique among Cthulhu Wars factions, the Tcho-Tchos have access to three high priests. In addition to the standard power generation and pacing benefits granted by recruiting additional high priests, the Tcho-Tchos exploit this advantage through two spellbooks (Hierophants and Martydom) based around high priests. The other distinction of the Tcho-Tchos is the way they interact with other factions; the spellbooks Tablet of the Gods and Idolotry enable the Tcho-Tcho faction to leech off other players, and Soulless makes your cultists less attractive to capture. The Tcho-Tchos are generally weak defensively at first, but enemies are typically reluctant to attack an Area containing your High Priests (due to Martyrdom). If they don’t send in Great Old Ones, the riff-raff can often be handled with Proto-Shoggoths--particularly with the Terror spellbook. The Tcho-Tchos have a major power advantage in the early game, because you normally spend 0 Power on your Great Old One. This power can be used not only to capture or build Gates, but to place units in enemy Start Areas to harass them with Tablets of the Gods.
Zusätzliche Informationen Zusätzliche Informationen
Mechanik: Gebietsbewegung Würfeln Variable Spielerkräfte
Kategorien: Erweiterung zum Basisspiel Horror Miniaturen
Alternative Namen: Cthulhu Wars: Tcho Tcho Cthulhu Wars: Tcho-Tcho
BARCODE: 680569977915
Der Artikel befindet sich im Warenkorb 1 In der Wunschliste 1 Dies wurde 4292 Mal gesehen
Beschreibung Beschreibung
The Tcho-Tcho Expansion adds a new faction to Cthulhu Wars. The Tcho-Tchos are a human-based faction representing the physically advanced, but ethically repulsive Tcho-Tcho tribe with the ability to interfere with other players by worshipping their Great Old Ones! Your own Great Old One, Ubbo-Sathla, is a tool and slave, not an object of worship! Unique among Cthulhu Wars factions, the Tcho-Tchos have access to three high priests. In addition to the standard power generation and pacing benefits granted by recruiting additional high priests, the Tcho-Tchos exploit this advantage through two spellbooks (Hierophants and Martydom) based around high priests. The other distinction of the Tcho-Tchos is the way they interact with other factions; the spellbooks Tablet of the Gods and Idolotry enable the Tcho-Tcho faction to leech off other players, and Soulless makes your cultists less attractive to capture. The Tcho-Tchos are generally weak defensively at first, but enemies are typically reluctant to attack an Area containing your High Priests (due to Martyrdom). If they don’t send in Great Old Ones, the riff-raff can often be handled with Proto-Shoggoths--particularly with the Terror spellbook. The Tcho-Tchos have a major power advantage in the early game, because you normally spend 0 Power on your Great Old One. This power can be used not only to capture or build Gates, but to place units in enemy Start Areas to harass them with Tablets of the Gods.
Zusätzliche Informationen Zusätzliche Informationen
Mechanik: Gebietsbewegung Würfeln Variable Spielerkräfte
Kategorien: Erweiterung zum Basisspiel Horror Miniaturen
Alternative Namen: Cthulhu Wars: Tcho Tcho Cthulhu Wars: Tcho-Tcho
BARCODE: 680569977915
Der Artikel befindet sich im Warenkorb 1 In der Wunschliste 1 Dies wurde 4292 Mal gesehen

Was die Spieler sagen

Mit wie vielen Spielern es am besten ist · 2 Stimmen auf BoardGameGeek

  • 1 0 0 halten es für am besten, 0 empfehlen es, 2 raten davon ab
  • 2 0 0 halten es für am besten, 0 empfehlen es, 2 raten davon ab
  • 3 0 0 halten es für am besten, 1 empfehlen es, 1 raten davon ab
  • 4 1 1 halten es für am besten, 1 empfehlen es, 0 raten davon ab
  • 5 2 2 halten es für am besten, 0 empfehlen es, 0 raten davon ab
  • 5+ 0 0 halten es für am besten, 1 empfehlen es, 1 raten davon ab

Am besten Empfohlen Nicht empfohlen

Bewertungen von uplay-Nutzern: Noch keine uplay-Rezensionen. Schreibe die erste!

Eine Auswahl an Rezensionen mit Bewertung 8 oder höher. BoardGameGeek. BGG-Wertungen sind nicht im uplay-Durchschnitt enthalten.

malbet BGG-Nutzer
10.0/10

The funniest faction in the game, silly and deadly is the most accurate description. They are little parasites abusing a growing Great Old One, focused on High Priest and running away from battles... hilariously hideous. Buy them.

CasualGamer71 BGG-Nutzer
9.0/10

Played a few games with my wife. The rules take a bit of getting used to, but after a few plays they flow really easily. Great game and will only get better. Not one of my wife's favorites, so it'll remain a game for special occasions.

krisspics BGG-Nutzer
8.5/10

As a CW owner and lover, each faction is a must have. This one is a little less good than the one before, but it's still great to have more faction option.

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