Promo Banner
Sprache: Englisch
Mothership Rpg Hackers Handbook (GDR)
add-wishlist
add-collection
Injouable dans une autre langue

Mothership Rpg Hackers Handbook (GDR)

Herausgeber: Tuesday Knight Games
utrade Möchten Sie Ihr Exemplar dieses Spiels verkaufen?
utradestar
Nutzen Sie unseren Marktplatz utrade!
Mothership Rpg Hackers Handbook (GDR)
Der Artikel ist nicht verfügbar. Sie können die Benachrichtigung nutzen, um benachrichtigt zu werden, wenn er wieder auf Lager ist.
Beschreibung Beschreibung
*Hacking* in MOTHERSHIP® can be a lucrative, if dangerous, skill for any crewmember to acquire. It can open doors, control gun turrets and expose sensitive information. Most *Hacking* checks are simple: an electronic airlock is locked and the Hacker makes an Intellect (*Hacking*) check and if they succeed the door is opened. Easy.  However, if your scenario requires a more robust challenge, say hacking into corporate research station’s primary database, you may want to design a **NETWORK**. The Mothership Hacker's Handbook includes all the tools you need to create robust hacking challenges in Mothership or any other cyberpunk or sci-fi game. It includes: A brand new loadout for character creation: The Exploitation Loadout. Intuitive and simple rules and guidelines for building Networks for your players to hack.  A Response table for when your players fail their hack. A new system for "User Accounts" that allow everyone (not just Hackers) to get in on the action. A new equipment section with tons of tools, decks, gear, and single-use software to aid in your intrusion attempts. This supplement is suitable for characters of any level. 2 page black and white pamphlet module.Written by Sean McCoy, Luke Gearing, and Kevin WhitlockLayout by Sean McCoy  
Zusätzliche Informationen Zusätzliche Informationen
Mechanik:
Kategorien:
Alternative Namen:
BARCODE: ?????????
Der Artikel befindet sich im Warenkorb 1 Dies wurde 1217 Mal gesehen
Beschreibung Beschreibung
*Hacking* in MOTHERSHIP® can be a lucrative, if dangerous, skill for any crewmember to acquire. It can open doors, control gun turrets and expose sensitive information. Most *Hacking* checks are simple: an electronic airlock is locked and the Hacker makes an Intellect (*Hacking*) check and if they succeed the door is opened. Easy.  However, if your scenario requires a more robust challenge, say hacking into corporate research station’s primary database, you may want to design a **NETWORK**. The Mothership Hacker's Handbook includes all the tools you need to create robust hacking challenges in Mothership or any other cyberpunk or sci-fi game. It includes: A brand new loadout for character creation: The Exploitation Loadout. Intuitive and simple rules and guidelines for building Networks for your players to hack.  A Response table for when your players fail their hack. A new system for "User Accounts" that allow everyone (not just Hackers) to get in on the action. A new equipment section with tons of tools, decks, gear, and single-use software to aid in your intrusion attempts. This supplement is suitable for characters of any level. 2 page black and white pamphlet module.Written by Sean McCoy, Luke Gearing, and Kevin WhitlockLayout by Sean McCoy  
Zusätzliche Informationen Zusätzliche Informationen
Mechanik:
Kategorien:
Alternative Namen:
BARCODE: ?????????
Der Artikel befindet sich im Warenkorb 1 Dies wurde 1217 Mal gesehen

Was die Spieler sagen

Bewertungen von uplay-Nutzern: Noch keine uplay-Rezensionen. Schreibe die erste!

Deine Rezension

Kommentare werden vor der Veröffentlichung moderiert: keine Links, Beleidigungen oder sachfremden Inhalte. Respektvolle negative Meinungen sind willkommen.

Zum Bewerten anmelden