![]() |
|
2-4
30'
10
No necessary in-game text
|
The game is set in late prehistory, a time of transition – when our distant ancestors, who had struggled and barely survived for ages in very small nomadic groups, began to feel that their lives would be more secure and less arduous if they formed larger groups. This led to the formation of the first villages.
Mechanics: | Area Control/Area Influence Area Enclosure |
Categories: | Bluffing Deduction Historical |
Alternative names: | Clans Klany Clans Klany |
In 22 wishlists In 49 collections This was seen 15554 times |
The game is set in late prehistory, a time of transition – when our distant ancestors, who had struggled and barely survived for ages in very small nomadic groups, began to feel that their lives would be more secure and less arduous if they formed larger groups. This led to the formation of the first villages.
Mechanics: | Area Control/Area Influence Area Enclosure |
Categories: | Bluffing Deduction Historical |
Alternative names: | Clans Klany Clans Klany |
In 22 wishlists In 49 collections This was seen 15554 times |