"We Were Not Cowards" is an operational simulation of the last battle of the Second Empire. It uses a rules-engine heavily inspired by The Library of...
Mars La Tour is an introductory-level wargame with plenty of meat on the bone for the seasoned grognard, inspired by Mark Herman’s recent Gettysburg....
1864 covers one of the 19th century’s least known conflicts, a brutal struggle for Schleswig and the Jutland peninsula as Denmark attempts to retain h...
"DAMOS: Army Group South" is game 3 of the Barbarossa trilogy of wargames that can be combined together as a mini-monster. Each game by itself is a st...
"DAMOS: Army Group Center" is game 2 of the Barbarossa trilogy of wargames that can be combined together as a mini-monster. Each game by itself is a s...
"DAMOS: Army Group North" is game 1 of the Barbarossa trilogy of wargames from our new Destroy All Monsters Operational Series (DAMOS) that can be com...
The World Undone (TWU) is a new operational, division level WW 1 system inspired by the brilliant late John Young’s The Marne. What results is an extr...
1995 is the third iteration of our Procedural Combat Series and it examines a cold war gone hot during the Yugoslavian wars of succession. The combine...
1812 is the third game of Conflict Simulations LLC's 2140 series, small-footprint wargames that play within 2 hours and no more than 140 counters. It...
1987 is the second Procedural Combat Series game covering a hypothetical low-intensity WW3 based on the original objectives of the 1914 invasion of Ea...
1950 is the second game of Conflict Simulation LLC's 2140 series, and the first of their Procedural Combat Series of games, historically accurate, sop...
1916: Verdun is a brutal game of attrition, maneuver and administration. Players each command numerous divisions and must judiciously burn resources i...