Language:
English
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2
90'
14
Extensive use of text
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1979: Revolution in Iran
1979: Revolution in Iran is a strategic board game immersing you in the events of the Iranian Revolution. Play as the Coalition or the Royalists, managing influence and actions to change the course of history in 90-minute games for 2 players.
Publisher: The Dietz Foundation
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1979: Revolution in Iran
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Retail price 64,90€
55,17€
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- 101 cards (63.5mmx88.0mm)
- 4 cards (70.0mmx120.0mm)
=
62,45€
Full price
74,00€
=
62,45€
Full price
74,00€
=
64,69€
Full price
76,80€
101 cards of 63.5mm width and 88.0mm of height
"1979: Revolution in Iran" is a national-level strategic wargame covering the events leading up to the 1953 coup, the Islamic Revolution and the turbulent period in between.
You will play as either the Coalition, pushing to nationalize the oil industry and, later, rise to oppose the Shah and remove him from power or as the Royalist, fighting to keep the Shah, Mohammed Reza Pahlavi in power and protect American and British oil interests.
1979 is a card-driven wargame for two players. Unlike many other event card games, each turn begins with a draft of event cards before alternating action rounds.
Factional influence is each player's primary resource. It is used to trigger events, take actions and most importantly, mount opposition to those in power.
Scoring is not open information, keeping tension front and center from start to finish. Do you have what it takes to change the course of history?
—description from the designer
You will play as either the Coalition, pushing to nationalize the oil industry and, later, rise to oppose the Shah and remove him from power or as the Royalist, fighting to keep the Shah, Mohammed Reza Pahlavi in power and protect American and British oil interests.
1979 is a card-driven wargame for two players. Unlike many other event card games, each turn begins with a draft of event cards before alternating action rounds.
Factional influence is each player's primary resource. It is used to trigger events, take actions and most importantly, mount opposition to those in power.
Scoring is not open information, keeping tension front and center from start to finish. Do you have what it takes to change the course of history?
—description from the designer
| Mechanics: | Chit-Pull System Dice Rolling Hand Management |
| Categories: | Educational Political/Negotiation War |
| Alternative names: | |
| BARCODE: | 600609538852 |
| The item is in 1 cart In 2 wishlists This was seen 1988 times | |
- 101 cards (63.5mmx88.0mm)
- 4 cards (70.0mmx120.0mm)
=
62,45€
Full price
74,00€
=
62,45€
Full price
74,00€
=
64,69€
Full price
76,80€
"1979: Revolution in Iran" is a national-level strategic wargame covering the events leading up to the 1953 coup, the Islamic Revolution and the turbulent period in between.
You will play as either the Coalition, pushing to nationalize the oil industry and, later, rise to oppose the Shah and remove him from power or as the Royalist, fighting to keep the Shah, Mohammed Reza Pahlavi in power and protect American and British oil interests.
1979 is a card-driven wargame for two players. Unlike many other event card games, each turn begins with a draft of event cards before alternating action rounds.
Factional influence is each player's primary resource. It is used to trigger events, take actions and most importantly, mount opposition to those in power.
Scoring is not open information, keeping tension front and center from start to finish. Do you have what it takes to change the course of history?
—description from the designer
You will play as either the Coalition, pushing to nationalize the oil industry and, later, rise to oppose the Shah and remove him from power or as the Royalist, fighting to keep the Shah, Mohammed Reza Pahlavi in power and protect American and British oil interests.
1979 is a card-driven wargame for two players. Unlike many other event card games, each turn begins with a draft of event cards before alternating action rounds.
Factional influence is each player's primary resource. It is used to trigger events, take actions and most importantly, mount opposition to those in power.
Scoring is not open information, keeping tension front and center from start to finish. Do you have what it takes to change the course of history?
—description from the designer
101 cards of 63.5mm width and 88.0mm of height
| Mechanics: | Chit-Pull System Dice Rolling Hand Management |
| Categories: | Educational Political/Negotiation War |
| Alternative names: | |
| BARCODE: | 600609538852 |
| The item is in 1 cart In 2 wishlists This was seen 1988 times | |
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