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Barbarossa
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6.81
#3812 in the ranking 628 votes
BGG Vote: BGG Stats
Best with 4 players 6 of 10 votes Player-recommended age: 16+ 7 of 11 votes
2-5
60'
12
Texte modéré dans le jeu

Barbarossa

A board game by Atsuo Yoshizawa
Publisher: Kaissa Chess & Games
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Barbarossa
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Card sleeves in this game Card sleeves in this game
315 cards of 63.5mm width and 88.0mm of height
4x (100 Pcs) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Available
7x (50 Pcs) Mayday Games: 50 Bustine Premium Standard (63.5 x 88 mm) (MDG7077)
To Order
4x (100 Pcs) Mayday Games: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
To Order
4x (100 Pcs) Dragon Shield: 100 Bustine Standard (63.5 x 88 mm)
To Order
4x (100 Pcs) Ultra-Pro: 100 Bustine Standard Pro-Fit (64 x 89 mm) (82712)
To Order
7x (50 Pcs) Ultra-Pro: 50 Bustine Standard Gaming (66 x 91 mm) (82667)
To Order
4x (100 Pcs) Mayday Games: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Available
4x (100 Pcs) Ultra-Pro: 100 Bustine Standard Gaming (66 x 91 mm)
To Order
Description Description
Barbarossa is set in a fictional Second World War setting, where cute German military girls rush against Moscow to defeat the evil magician Stalin. The game takes over the in game deck building mechanism from Dominion. Each player starts with a small deck of resource cards and during the course of the game one buys cards from an open card pool to build a deck of cards to play with. Goal of the game is to conquer Moscow. If Moscow falls the player with the most victory points wins. Victory points are acquired by conquering different cities and/or strategical positions during the game. Every time you attack a city, event cards from an event deck are drawn (e.g. General "Winter"). In Barbarossa there are 6 different kind of cards. The Supply Cards: provide points to buy other cards from the open card pool. Unit Cards: The use of these cards require "Operation Points" (Each turn you start with one Operation Point) and deliver the military strength to attack cities or strategic positions (or in other words gain victory point cards). Operation Cards: They give you a one time bonus in different forms. After use they are not just discarded but put out of play. Deploy Cards: They stay in the players play area and deliver bonuses in different forms every turn. Target Cards: The cities and strategic positions which deliver VPs, also if you conquered strategic positions it becomes easier to attack cities. Event Cards: If you attack the Target cards an event is drawn and stuff happens. Like all of Arclight's Deck Construction games, the illustrations are provided by quite some famous Japanese fanzine artists.
Additional information Additional information
Mechanics: Card Drafting Hand Management
Categories: Card Games War
Alternative names: Barbarossa ばるば★ろっさ Barbarossa ばるば★ろっさ
BARCODE: 85302003312
In 4 wishlists In 4 collections This was seen 25117 times
Description Description
Barbarossa is set in a fictional Second World War setting, where cute German military girls rush against Moscow to defeat the evil magician Stalin. The game takes over the in game deck building mechanism from Dominion. Each player starts with a small deck of resource cards and during the course of the game one buys cards from an open card pool to build a deck of cards to play with. Goal of the game is to conquer Moscow. If Moscow falls the player with the most victory points wins. Victory points are acquired by conquering different cities and/or strategical positions during the game. Every time you attack a city, event cards from an event deck are drawn (e.g. General "Winter"). In Barbarossa there are 6 different kind of cards. The Supply Cards: provide points to buy other cards from the open card pool. Unit Cards: The use of these cards require "Operation Points" (Each turn you start with one Operation Point) and deliver the military strength to attack cities or strategic positions (or in other words gain victory point cards). Operation Cards: They give you a one time bonus in different forms. After use they are not just discarded but put out of play. Deploy Cards: They stay in the players play area and deliver bonuses in different forms every turn. Target Cards: The cities and strategic positions which deliver VPs, also if you conquered strategic positions it becomes easier to attack cities. Event Cards: If you attack the Target cards an event is drawn and stuff happens. Like all of Arclight's Deck Construction games, the illustrations are provided by quite some famous Japanese fanzine artists.
Card sleeves in this game Card sleeves in this game
315 cards of 63.5mm width and 88.0mm of height
4x (100 Pcs) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Available
7x (50 Pcs) Mayday Games: 50 Bustine Premium Standard (63.5 x 88 mm) (MDG7077)
To Order
4x (100 Pcs) Mayday Games: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
To Order
4x (100 Pcs) Dragon Shield: 100 Bustine Standard (63.5 x 88 mm)
To Order
4x (100 Pcs) Ultra-Pro: 100 Bustine Standard Pro-Fit (64 x 89 mm) (82712)
To Order
7x (50 Pcs) Ultra-Pro: 50 Bustine Standard Gaming (66 x 91 mm) (82667)
To Order
4x (100 Pcs) Mayday Games: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Available
4x (100 Pcs) Ultra-Pro: 100 Bustine Standard Gaming (66 x 91 mm)
To Order
Additional information Additional information
Mechanics: Card Drafting Hand Management
Categories: Card Games War
Alternative names: Barbarossa ばるば★ろっさ Barbarossa ばるば★ろっさ
BARCODE: 85302003312
In 4 wishlists In 4 collections This was seen 25117 times

What players say

How many players it plays best with · 10 votes on BoardGameGeek

  • 1 0 0 say it plays best, 0 recommend it, 5 do not recommend it
  • 2 2 2 say it plays best, 3 recommend it, 2 do not recommend it
  • 3 4 4 say it plays best, 5 recommend it, 0 do not recommend it
  • 4 6 6 say it plays best, 2 recommend it, 1 do not recommend it
  • 5 2 2 say it plays best, 4 recommend it, 2 do not recommend it
  • 5+ 0 0 say it plays best, 0 recommend it, 6 do not recommend it

Best Suggested Not recommended

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