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Dethroners
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Dethroners

A board game by
Publisher: Phantom Mill
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Dethroners
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Description Description

A band of renegades rises up against the cruel god who dominates the land. In the conflict to follow, nothing matters more than the right to tell the tale...Dethroners is a complete adventure game of weird fantasy and shifting narrative control for 3 to 5 players. One player is the Divinity, intent on solidifying their power and crushing a nascent rebellion. The others are Renegades, bold souls who seek to liberate the world. As the Renegades score major triumphs, they literally tear pages from the rulebook, claiming facets of the Divinity's authority.

  • A competitive map-making RPG in which players wrest control of the GM's narrative powers.

  • Strategic yet collaborative gameplay with evocative narrative prompts.

  • Encounter tables suitable for use in any weird fantasy RPG.

  • Step-by-step rules for our innovative Titles system: learn as you play.

  • Character sheets, rules reference, and map template included.

  • Optional campaign rules for multi-session games.

  • Trash wizards, the Hell-that-Wanders, and the old king's floating head.

You'll need a handful of 10-sided dice, some tokens, and 2 to 3 hours to tell a complete story of revolution, adventure, and weird magic.

Additional information Additional information
Mechanics:
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Alternative names:
BARCODE: ?????????
This was seen 184 times
Description Description

A band of renegades rises up against the cruel god who dominates the land. In the conflict to follow, nothing matters more than the right to tell the tale...Dethroners is a complete adventure game of weird fantasy and shifting narrative control for 3 to 5 players. One player is the Divinity, intent on solidifying their power and crushing a nascent rebellion. The others are Renegades, bold souls who seek to liberate the world. As the Renegades score major triumphs, they literally tear pages from the rulebook, claiming facets of the Divinity's authority.

  • A competitive map-making RPG in which players wrest control of the GM's narrative powers.

  • Strategic yet collaborative gameplay with evocative narrative prompts.

  • Encounter tables suitable for use in any weird fantasy RPG.

  • Step-by-step rules for our innovative Titles system: learn as you play.

  • Character sheets, rules reference, and map template included.

  • Optional campaign rules for multi-session games.

  • Trash wizards, the Hell-that-Wanders, and the old king's floating head.

You'll need a handful of 10-sided dice, some tokens, and 2 to 3 hours to tell a complete story of revolution, adventure, and weird magic.

Additional information Additional information
Mechanics:
Categories:
Alternative names:
BARCODE: ?????????
This was seen 184 times