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Box of Everdell Legends Extra Extra & Rugwort — board game published by Starling Games for 1-4 players
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Everdell Legends Extra Extra & Rugwort

New cards and game mechanics in Everdell Legends Extra Extra & Rugwort. An enriched gaming experience for Everdell fans, ideal for 1-4 players aged 13 and up.

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Publisher: Starling Games
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Everdell Legends Extra Extra & Rugwort
Available in an external warehouse.<br> Shipping in about <em>10/21 days</em> Available in an external warehouse.
Shipping in about 10/21 days
Retail price 15,00€
12,75€ -15%Sale Price
Shipment IT 4,49€
Description Description
Includes the new cards and game mechanics from Collector’s Edition that are not present in Essentials or Standard editions.
Additional information Additional information
Mechanics:
Categories:
Alternative names:
BARCODE: 810082831887
The item is in 9 carts This was seen 1777 times
Description Description
Includes the new cards and game mechanics from Collector’s Edition that are not present in Essentials or Standard editions.
Additional information Additional information
Mechanics:
Categories:
Alternative names:
BARCODE: 810082831887
The item is in 9 carts This was seen 1777 times
Frequently bought together Frequently bought together

What players say

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A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.

K2vA BGG user
10.0/10

Cudowne, genialne postacie. Must have. Jest to najlepszy dodatek jaki powstał. Wprowadza epickość :D

misskitten BGG user
10.0/10

Absolute worthwhile addition to the game. Unless I am teaching the game to a newcomer, I will always want to include these.

tammenterho BGG user
10.0/10

My favourite expansion. More randomness, but also more stakes. Also, makes some lesser used cards (Cemetery and Undertaker) viable.

CoVseNerdit BGG user
9.0/10

This small expansion is like seasoning. It adds more flavour. It gives beginners a possible way where to go by start. And even more strategy for experienced players. New cards are powerfull and can increase space in your town by 2 and that's super usefull. I recommend play your first game of Everdell without them and add em after 2-3 playthrough. After all I think it's very great expansion and I'll always play with Legends except with new players. My only issue is that I wish there was more cards.. 5 and 5 are good but damn I need more.

Jestertrek BGG user
9.0/10

Probably my favorite of the Everdell mini-expansions included in the Complete Collection. Adds two private goals for each player to strive for, and all the possibilities provide really nifty benefits for different play styles. There's some good variations here, probably even moreso than the variable player power cards from Bellfaire.

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