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English
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Best with 4 players
1 of 1 votes
Player-recommended age: 8+
1 of 1 votes
2-4
25'
8
Aucun texte nécessaire dans le jeu
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Pirates, Ninjas, Robots, & Zombies
Publisher: Rather Dashing Games
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Disponible dans un entrepôt externe.Expédition sous environ 3/7 jours
-15%
16,99€
Sale Price
IT
4,49€
PICTURES ON BGG
These photos are the property of boardgamegeek.com and do not refer specifically to the edition on this page.
The question that has bewildered evil masterminds and superheroes alike can at last be answered: Who would triumph in a face-off between pirates, ninjas, robots, or zombies?
In the tactical tile-laying game Pirates, Ninjas, Robots, & Zombies, players attempt to settle the debate once and for all by assembling the highest scoring section of your chosen faction. Each player starts with a base token in hand for their faction along with three other tiles from the 58 included in the game.
On a turn, a player either places one tile from hand into the playing area (with each tile featuring four illustrated quadrants and possibly a special action symbol) or moves his already placed base tile to a new location. The action symbols allow you to rotate or swap tiles already in play.
Once the final tile is drawn, players take one final turn, then tally the score of their most valuable section of orthogonally connected tiles. The base token is worth five points, regular characters worth one point, and bonus items worth three points. Each faction has arch-enemies scattered amongst the tiles — e.g., kraken for pirates — and each arch-enemy touching your faction costs you a point. Whoever has the most valuable faction wins!
| Mechanics: | Tile Placement |
| Categories: | Pirates |
| Alternative names: | |
| BARCODE: | 610563384549 |
| This was seen 2064 times | |
The question that has bewildered evil masterminds and superheroes alike can at last be answered: Who would triumph in a face-off between pirates, ninjas, robots, or zombies?
In the tactical tile-laying game Pirates, Ninjas, Robots, & Zombies, players attempt to settle the debate once and for all by assembling the highest scoring section of your chosen faction. Each player starts with a base token in hand for their faction along with three other tiles from the 58 included in the game.
On a turn, a player either places one tile from hand into the playing area (with each tile featuring four illustrated quadrants and possibly a special action symbol) or moves his already placed base tile to a new location. The action symbols allow you to rotate or swap tiles already in play.
Once the final tile is drawn, players take one final turn, then tally the score of their most valuable section of orthogonally connected tiles. The base token is worth five points, regular characters worth one point, and bonus items worth three points. Each faction has arch-enemies scattered amongst the tiles — e.g., kraken for pirates — and each arch-enemy touching your faction costs you a point. Whoever has the most valuable faction wins!
| Mechanics: | Tile Placement |
| Categories: | Pirates |
| Alternative names: | |
| BARCODE: | 610563384549 |
| This was seen 2064 times | |
What players say
How many players it plays best with · 1 votes on BoardGameGeek
- 1 0 0 say it plays best, 0 recommend it, 1 do not recommend it
- 2 0 0 say it plays best, 1 recommend it, 0 do not recommend it
- 3 0 0 say it plays best, 1 recommend it, 0 do not recommend it
- 4 1 1 say it plays best, 0 recommend it, 0 do not recommend it
- 4+ 0 0 say it plays best, 0 recommend it, 1 do not recommend it
Best Suggested Not recommended
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