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Best with 2 players
14 of 37 votes
Player-recommended age: 10+
3 of 6 votes
2-4
30'
8
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Sanssouci
In Sanssouci, you design the gardens of the famous Potsdam palace: each turn you play a card to choose a tile from the common reserve and place it in your garden, respecting precise construction constraints. Then move a nobleman along the garden paths, scoring points. After eighteen turns, completed rows and columns and personal objectives determine the winner.
In einem externen Lager verfügbar.Versand in etwa 3/7 Tagen
In Sanssouci you design the gardens of the famous palace: rose gardens, vineyards, labyrinths and fountains take shape on your personal board, respecting precise construction constraints.
Each turn you play one of two cards in hand to choose a tile from the common reserve. The subject of the tile and the color of the space it comes from determine where you place it in your garden. If the space is already occupied, the tile is flipped to the gardener side and can be placed in another free space in the same row or column.
After construction you can move a nobleman along the paths of the garden, ending the movement lower in their column and earning points for the position reached. At the end of eighteen turns, completed rows and columns and personal objectives assign additional points: the player with the highest score wins.
| Mechanics: | Hand Management Pattern Recognition Tile Placement |
| Categories: | Età della Ragione Puzzle |
| Alternative names: | |
| BARCODE: | 759126568009 |
| This was seen 231 times | |
In Sanssouci you design the gardens of the famous palace: rose gardens, vineyards, labyrinths and fountains take shape on your personal board, respecting precise construction constraints.
Each turn you play one of two cards in hand to choose a tile from the common reserve. The subject of the tile and the color of the space it comes from determine where you place it in your garden. If the space is already occupied, the tile is flipped to the gardener side and can be placed in another free space in the same row or column.
After construction you can move a nobleman along the paths of the garden, ending the movement lower in their column and earning points for the position reached. At the end of eighteen turns, completed rows and columns and personal objectives assign additional points: the player with the highest score wins.
| Mechanics: | Hand Management Pattern Recognition Tile Placement |
| Categories: | Età della Ragione Puzzle |
| Alternative names: | |
| BARCODE: | 759126568009 |
| This was seen 231 times | |
What players say
How many players it plays best with · 37 votes on BoardGameGeek
- 1 4 4 say it plays best, 3 recommend it, 12 do not recommend it
- 2 14 14 say it plays best, 14 recommend it, 1 do not recommend it
- 3 8 8 say it plays best, 21 recommend it, 1 do not recommend it
- 4 13 13 say it plays best, 11 recommend it, 3 do not recommend it
- 4+ 0 0 say it plays best, 0 recommend it, 12 do not recommend it
Best Suggested Not recommended
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