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Second World War at Sea: Bismarck
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7.21
BGG Vote: BGG Stats
Best with 2 players 3 of 3 votes Player-recommended age: 12+ 2 of 2 votes
2
30'
12
No necessary in-game text

Second World War at Sea: Bismarck

A board game by Brian L. Knipple
Publisher: Avalanche Press Ltd.
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Second World War at Sea: Bismarck
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104,63€
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Description Description
The British Home Fleet tried to stop her, but Bismarck’s guns ripped apart the battle cruiser Hood. The pride of the Royal Navy went to the bottom of the Denmark Strait southwest of Iceland and Bismarck disappeared into the fog. But HMS Prince of Wales had managed to hit Bismarck below the water line, and she left behind her a slick of fuel oil. The British Home Fleet relentlessly tracked the German warship, and she finally sank beneath a hail of gunfire.

The game has one of the larger operational maps in the series; the North Atlantic is a big and empty place. There are two 34x22-inch maps, covering the area from north of Iceland south to the latitude of Spain. The tactical map is a generic blue field of hexagons, used to resolve surface combat. There, ships maneuver and fight using their gunnery and torpedo factors. Each player rolls a number of dice according to the ship’s capabilities, hitting on a result of 6. Gunnery and torpedo damage tables give the results: ships can suffer damage to engines, hull or armament.

24 pages of rules and 12 scenarios which feature not just the Bismarck chase, but also the North Atlantic raids made by the German warships Admiral Hipper, Admiral Scheer, Gneisenau, and Scharnhorst.
Additional information Additional information
Mechanics: Hex-and-Counter Simulation
Categories: Nautical War
Alternative names:
BARCODE: 619770000549
In 1 wishlist In 1 collection This was seen 10841 times
Description Description
The British Home Fleet tried to stop her, but Bismarck’s guns ripped apart the battle cruiser Hood. The pride of the Royal Navy went to the bottom of the Denmark Strait southwest of Iceland and Bismarck disappeared into the fog. But HMS Prince of Wales had managed to hit Bismarck below the water line, and she left behind her a slick of fuel oil. The British Home Fleet relentlessly tracked the German warship, and she finally sank beneath a hail of gunfire.

The game has one of the larger operational maps in the series; the North Atlantic is a big and empty place. There are two 34x22-inch maps, covering the area from north of Iceland south to the latitude of Spain. The tactical map is a generic blue field of hexagons, used to resolve surface combat. There, ships maneuver and fight using their gunnery and torpedo factors. Each player rolls a number of dice according to the ship’s capabilities, hitting on a result of 6. Gunnery and torpedo damage tables give the results: ships can suffer damage to engines, hull or armament.

24 pages of rules and 12 scenarios which feature not just the Bismarck chase, but also the North Atlantic raids made by the German warships Admiral Hipper, Admiral Scheer, Gneisenau, and Scharnhorst.
Additional information Additional information
Mechanics: Hex-and-Counter Simulation
Categories: Nautical War
Alternative names:
BARCODE: 619770000549
In 1 wishlist In 1 collection This was seen 10841 times
Other versions Other versions

What players say

How many players it plays best with · 3 votes on BoardGameGeek

  • 1 0 0 say it plays best, 1 recommend it, 0 do not recommend it
  • 2 3 3 say it plays best, 0 recommend it, 0 do not recommend it
  • 2+ 0 0 say it plays best, 0 recommend it, 1 do not recommend it

Best Suggested Not recommended

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