Promo Banner
Sign: A Game About Being Understood (tygtg0011) (GDR)
add-wishlist
add-collection
LANGUAGE-UK
Unplayable in another language

Sign: A Game About Being Understood (tygtg0011) (GDR)

Publisher: Thorny Games
utrade Do you want to sell your copy of this game?
utradestar
Use our marketplace utrade!
Sign: A Game About Being Understood (tygtg0011) (GDR)
The item is not available, you can use the alert to be notified when it will be back in stock.
Description Description
Nicaragua in the 1970s had no form of sign language. In 1977, something happened. Fifty deaf children from across the country were brought together to an experimental school in Managua. Without a shared language to express themselves, the children did the only thing they could -- they created one. In Sign, we follow a small piece of their journey. "Sign begins with a premise that seems far out, even for boundary-pushing roleplaying games, but quickly zeroes in on a core of humane, heartfelt empathy in play. It's a truly beautiful experience to play" -- Indie RPG Awards "Sign dares take up a difficult subject, and have players understand part of a real journey that transformed thousands of lives. It centers on agency, connection, and the struggle of understanding each other in a silent world" -- Golden Cobra Awards. What's Included? 68 Large Form (3.5" x 6") cards to give players instruction during play. Professionally layed out by Brennen Reece with art from Miranda Meeks. Facilitator's guide in the form of a teacher's booklet that can be read while running the game. Apart from a few short introductory pages on preparing the space, no additional preparation is required.
Additional information Additional information
Mechanics:
Categories:
Alternative names:
BARCODE: 9780999870006
This was seen 540 times
Description Description
Nicaragua in the 1970s had no form of sign language. In 1977, something happened. Fifty deaf children from across the country were brought together to an experimental school in Managua. Without a shared language to express themselves, the children did the only thing they could -- they created one. In Sign, we follow a small piece of their journey. "Sign begins with a premise that seems far out, even for boundary-pushing roleplaying games, but quickly zeroes in on a core of humane, heartfelt empathy in play. It's a truly beautiful experience to play" -- Indie RPG Awards "Sign dares take up a difficult subject, and have players understand part of a real journey that transformed thousands of lives. It centers on agency, connection, and the struggle of understanding each other in a silent world" -- Golden Cobra Awards. What's Included? 68 Large Form (3.5" x 6") cards to give players instruction during play. Professionally layed out by Brennen Reece with art from Miranda Meeks. Facilitator's guide in the form of a teacher's booklet that can be read while running the game. Apart from a few short introductory pages on preparing the space, no additional preparation is required.
Additional information Additional information
Mechanics:
Categories:
Alternative names:
BARCODE: 9780999870006
This was seen 540 times