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Language: English
Snake Clash box — strategic board game with combat for 2-4 players, published by Baltic Boar
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2-4
15'
10

Snake Clash

Awaken as ancient mythological serpents in this strategic battle for supremacy. Snake Clash combines tile placement and direct combat where every strategic move counts. Manage your serpent with special effects like Attack, Trick, and Destruction to defeat opponents and reach the Altar. Fast-paced games of around 15 minutes for 2-4 players ages 10+.

A board game by Tomas Miliauskas
Publisher: Baltic Boar
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Snake Clash
Disponível num armazém externo.<br> Envio em cerca de <em>3/7 dias</em> Disponível num armazém externo.
Envio em cerca de 3/7 dias
Retail price 30,95€
26,31€ -15%Sale Price
Shipment IT 4,49€
Description Description

Ancient serpents like gods have awakened from slumber. Hungry for magic, they seek relics from the past and consume them to imbue themselves with power. Every predator sees the others as nothing but prey: only the cleverest and fiercest serpent will survive.

Snake Clash is a tile placement and combat game. Each turn, a Movement card is played to extend your serpent. Each card activates one of five effects: Lunge (move one extra tile), Trick (swap head and tail), Smash (create an obstacle near the tail), Shrink (shorten the serpent), Attack (bite an opponent).

The game ends when a player completes the Quest by collecting enough Relics and reaching the Altar, or when only one serpent remains alive. A serpent is destroyed if it cannot make a legal move or if its Weak Point is attacked, the tile directly attached to the head.

After the basic rules, Incarnation Mode introduces 14 unique powers; a 2 versus 2 team mode is also available.

Description Description

Ancient serpents like gods have awakened from slumber. Hungry for magic, they seek relics from the past and consume them to imbue themselves with power. Every predator sees the others as nothing but prey: only the cleverest and fiercest serpent will survive.

Snake Clash is a tile placement and combat game. Each turn, a Movement card is played to extend your serpent. Each card activates one of five effects: Lunge (move one extra tile), Trick (swap head and tail), Smash (create an obstacle near the tail), Shrink (shorten the serpent), Attack (bite an opponent).

The game ends when a player completes the Quest by collecting enough Relics and reaching the Altar, or when only one serpent remains alive. A serpent is destroyed if it cannot make a legal move or if its Weak Point is attacked, the tile directly attached to the head.

After the basic rules, Incarnation Mode introduces 14 unique powers; a 2 versus 2 team mode is also available.

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