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The Grand Carnival
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7.59
#2432 in the ranking 626 votes
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The Grand Carnival

A board game by Rob Cramer
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The Grand Carnival
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Card sleeves in this game Card sleeves in this game
14 cards of 63.0mm width and 88.0mm of height
1x (100 Pcs) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Available
1x (50 Pcs) Mayday Games: 50 Bustine Premium Standard (63.5 x 88 mm) (MDG7077)
Few copies
1x (100 Pcs) Mayday Games: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
To Order
1x (100 Pcs) Dragon Shield: 100 Bustine Standard (63.5 x 88 mm)
Few copies
1x (100 Pcs) Ultra-Pro: 100 Bustine Standard Pro-Fit (64 x 89 mm) (82712)
Available
1x (50 Pcs) Ultra-Pro: 50 Bustine Standard Gaming (66 x 91 mm) (82667)
Available
1x (100 Pcs) Mayday Games: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Available
1x (100 Pcs) Ultra-Pro: 100 Bustine Standard Gaming (66 x 91 mm)
To Order
Description Description

Ladies and gentlemen, step right up — the carnival is coming to town! In The Grand Carnival, players compete to create the most impressive carnival this town has ever seen. You'll need to carefully plan your carnival's layout, build attractions, hire staff, and manage the crowds, all while learning a few tricks of the trade.

Each turn, players cover a number on their player board, then select an action. The covered number determines the effectiveness of their action — and won't become available again until the next round — so players need to think carefully about which number to use. Possible actions include:

  • Place a Foundation Tile: Select a foundation tile to place on your fairground. The higher the number you cover, the more tile options you have. Each tile is a 2x2 grid and is made up of construction sites and walkways. Attractions can be placed only on construction sites, whereas guests can move only on walkways, so place your tiles carefully.
  • Build an Attraction: Select a polyomino attraction and place it on the construction sites on your fairground. The size of the attraction you can select depends on the number you cover. Larger attractions can collect more tickets (and can be worth more points), but can be difficult for guests to move around.
  • Move a Guest: Select a guest token and move it along the walkways on your fairground. The distance a guest can move depends on the number you cover. If a guest moves next to an attraction, place a ticket token on that attraction. If you move enough guests, you can hire a carnival barker; barkers help guests move quickly through your carnival, but take up precious space in your fairground.

After taking your action, see whether you qualify for any of the three "Tricks of the Trade" cards. Each trick has a requirement that must be met before you unlock its unique ability. Once a player unlocks a trick, each of their opponents has one turn to meet the same requirement or lose access to that trick for the rest of the game.

After seven rounds, the game ends. Players earn points from sets of the same size attractions, sets of each size of attraction, carnival barkers, guests that move all the way through your park, and their tickets. The player with the most points wins!

Additional information Additional information
Mechanics: Grid Movement Pattern Recognition Tile Placement
Categories: Puzzle
Alternative names: Der große Jahrmarkt The Grand Carnival
BARCODE: 696303136319
In 1 wishlist This was seen 956 times
Description Description

Ladies and gentlemen, step right up — the carnival is coming to town! In The Grand Carnival, players compete to create the most impressive carnival this town has ever seen. You'll need to carefully plan your carnival's layout, build attractions, hire staff, and manage the crowds, all while learning a few tricks of the trade.

Each turn, players cover a number on their player board, then select an action. The covered number determines the effectiveness of their action — and won't become available again until the next round — so players need to think carefully about which number to use. Possible actions include:

  • Place a Foundation Tile: Select a foundation tile to place on your fairground. The higher the number you cover, the more tile options you have. Each tile is a 2x2 grid and is made up of construction sites and walkways. Attractions can be placed only on construction sites, whereas guests can move only on walkways, so place your tiles carefully.
  • Build an Attraction: Select a polyomino attraction and place it on the construction sites on your fairground. The size of the attraction you can select depends on the number you cover. Larger attractions can collect more tickets (and can be worth more points), but can be difficult for guests to move around.
  • Move a Guest: Select a guest token and move it along the walkways on your fairground. The distance a guest can move depends on the number you cover. If a guest moves next to an attraction, place a ticket token on that attraction. If you move enough guests, you can hire a carnival barker; barkers help guests move quickly through your carnival, but take up precious space in your fairground.

After taking your action, see whether you qualify for any of the three "Tricks of the Trade" cards. Each trick has a requirement that must be met before you unlock its unique ability. Once a player unlocks a trick, each of their opponents has one turn to meet the same requirement or lose access to that trick for the rest of the game.

After seven rounds, the game ends. Players earn points from sets of the same size attractions, sets of each size of attraction, carnival barkers, guests that move all the way through your park, and their tickets. The player with the most points wins!

Card sleeves in this game Card sleeves in this game
14 cards of 63.0mm width and 88.0mm of height
1x (100 Pcs) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Available
1x (50 Pcs) Mayday Games: 50 Bustine Premium Standard (63.5 x 88 mm) (MDG7077)
Few copies
1x (100 Pcs) Mayday Games: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
To Order
1x (100 Pcs) Dragon Shield: 100 Bustine Standard (63.5 x 88 mm)
Few copies
1x (100 Pcs) Ultra-Pro: 100 Bustine Standard Pro-Fit (64 x 89 mm) (82712)
Available
1x (50 Pcs) Ultra-Pro: 50 Bustine Standard Gaming (66 x 91 mm) (82667)
Available
1x (100 Pcs) Mayday Games: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Available
1x (100 Pcs) Ultra-Pro: 100 Bustine Standard Gaming (66 x 91 mm)
To Order
Additional information Additional information
Mechanics: Grid Movement Pattern Recognition Tile Placement
Categories: Puzzle
Alternative names: Der große Jahrmarkt The Grand Carnival
BARCODE: 696303136319
In 1 wishlist This was seen 956 times

What players say

uplay user ratings: No uplay reviews yet. Be the first!

A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.

Kinger2783 BGG user
10.0/10

This game is a fantastic tile laying game with several layers of decision making that makes the game a bit more complex than what is at the surface and extremely enjoyable.

deii BGG user
9.0/10

ME ENCANTA! Este juego lo disfruto a montones, me encanta la mecánica, es uno de los juegos más bonitos que poseo, de una calidad tan inmejorable, las piezas de madera son increíbles y ni que decir del arte. Con esta mecánica solo tengo la Isla de los gatos y definitivamente este me gusta más, en cuanto a juego de Polinomios. No entiendo por qué no es más conocido, es una joya oculta que espero sea descubierta por más jugadores.

Fredrik83 BGG user
9.0/10

Great tile laying game ! The components are super, the game is so easy to teach and it's fun! I love the idea of running your own carnival and plan how your guests goes around to the different attractions. After 4 plays I change my rating to a 9. Wow what a game! Me and my gf played 2 games yesterday and afterwards after 2 losses my gf just wanted to play more and get her revenge. I go around thinking about this game and how I should build my Carnival different next time. What a gem! Huge recommendation if you like tile-laying and games like Bärenpark, Isle of Cats, Isle of Skye, Castles of Mad King Ludwig and so on

gijoe250 BGG user
9.0/10

Great build your path to victory game by laying tiles and trying to outplay others. Mainly a 9 is because it is mostly a solitaire game where you just try to outplay others.

Ninergamer BGG user
9.0/10

Crowd funded with upgrades, additional “Tricks of the Trade” cards, plus“On the Road” expansion which provides a wide variety of new choices on scoring options. This is a challenging and fun tile placement game and expansion which provide a wide array of scoring options and paths to victory.

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