The first expansion for Twilight Imperium (third edition) features four new races that are unseen in previous editions, more balanced Strategy cards, more belligerent Objective cards, several new surprises for neutral planets, two more sets of plastic units, rules (with more than a dozen new optional variants), and enough additional systems for a fourth ring around Mecatol Rex. Now its 3-8 players. If you played TI3 and had some ideas for potential improvements, they are probably incorporated in Shattered Empire. Contains: * 28 system tiles * 8 variant strategy cards * 1 variant Imperial Strategy card * 4 race sheets * 116 plastic pieces * 64 command counters * 88 control counters * 22 domain counters * 12 more trade goods * 8 trade contracts * 28 objective cards * 12 shock troop counters * 2 Mecatol Custodians tokens * 12 fighter counters * 12 GF counters * 12 space mine tokens * 12 leader counters * 8 artifacts * 16 facility cards * 1 high alert token * 40 action cards * 32 political cards * 98 technology cards * 28 planet cards * 14 race-specific technology cards * 8 unit reference cards * 3 wormhole tokens * rules
Mechanics: | Area-Impulse Dice Rolling Modular Board Variable Player Powers Voting |
Categories: | Civilization Political/Negotiation Science Fiction War |
Alternative names: | |
BARCODE: | 9781589942554 |
In 22 wishlists In 35 collections This was seen 13093 times |
The first expansion for Twilight Imperium (third edition) features four new races that are unseen in previous editions, more balanced Strategy cards, more belligerent Objective cards, several new surprises for neutral planets, two more sets of plastic units, rules (with more than a dozen new optional variants), and enough additional systems for a fourth ring around Mecatol Rex. Now its 3-8 players. If you played TI3 and had some ideas for potential improvements, they are probably incorporated in Shattered Empire. Contains: * 28 system tiles * 8 variant strategy cards * 1 variant Imperial Strategy card * 4 race sheets * 116 plastic pieces * 64 command counters * 88 control counters * 22 domain counters * 12 more trade goods * 8 trade contracts * 28 objective cards * 12 shock troop counters * 2 Mecatol Custodians tokens * 12 fighter counters * 12 GF counters * 12 space mine tokens * 12 leader counters * 8 artifacts * 16 facility cards * 1 high alert token * 40 action cards * 32 political cards * 98 technology cards * 28 planet cards * 14 race-specific technology cards * 8 unit reference cards * 3 wormhole tokens * rules
Mechanics: | Area-Impulse Dice Rolling Modular Board Variable Player Powers Voting |
Categories: | Civilization Political/Negotiation Science Fiction War |
Alternative names: | |
BARCODE: | 9781589942554 |
In 22 wishlists In 35 collections This was seen 13093 times |