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Memo Dice

Un jeu de société de Haim Shafir
Éditeur: AMIGO Spiel + Freizeit GmbH
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Memo Dice
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Descriptif Descriptif
Description from the publisher: Memo Dice demands the full attention of players right from the start because they must remember which die faces have been hidden underneath the colorful cups. The game includes nine six-sided dice that show 54 images across their faces with the sides being colored black, blue, or red. The starting player for the round rolls a die, gives everyone a chance to memorize the topmost face, then covers it with a die cup that matches the color of the face. The next player then rolls a die, and so on. As soon as no die cup remains that matches the face of the current die, the current player covers this die with the gold die cup, ending the round. This player then has the first chance to guess the first die in the line. If correct, the player scores 1 point, then guesses the next die; if wrong, the next player gets to guess. Whoever guesses the die under the gold die cup scores 2 points. Players play multiple rounds until someone reaches a total of 20 points, winning the game.
Informations supplémentaires Informations supplémentaires
Mécanique: Lancer les dés Mémoire
Catégories: Éducatif Dés
Noms alternatifs:
BARCODE: 4007396017595
Dans la collection 1__PH_1__ Cela a été vu 3641__PH_1__ fois
Descriptif Descriptif
Description from the publisher: Memo Dice demands the full attention of players right from the start because they must remember which die faces have been hidden underneath the colorful cups. The game includes nine six-sided dice that show 54 images across their faces with the sides being colored black, blue, or red. The starting player for the round rolls a die, gives everyone a chance to memorize the topmost face, then covers it with a die cup that matches the color of the face. The next player then rolls a die, and so on. As soon as no die cup remains that matches the face of the current die, the current player covers this die with the gold die cup, ending the round. This player then has the first chance to guess the first die in the line. If correct, the player scores 1 point, then guesses the next die; if wrong, the next player gets to guess. Whoever guesses the die under the gold die cup scores 2 points. Players play multiple rounds until someone reaches a total of 20 points, winning the game.
Informations supplémentaires Informations supplémentaires
Mécanique: Lancer les dés Mémoire
Catégories: Éducatif Dés
Noms alternatifs:
BARCODE: 4007396017595
Dans la collection 1__PH_1__ Cela a été vu 3641__PH_1__ fois
Fréquemment achetés ensemble Fréquemment achetés ensemble