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Trainsilvania
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Trainsilvania

Un jeu de société de Paco Yanez
Éditeur: Zacatrus
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Trainsilvania
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Pochettes de cartes dans ce jeu Pochettes de cartes dans ce jeu
36 cartes de 56.0mm de largeur et 87.0mm de hauteur
1x (50 Pièces) Fantasy Flight Games: 50 Bustine Clear Standard American (57 x 89 mm) (FFS03)
Disponible
1x (50 Pièces) Mayday Games: 50 Bustine Premium Standard USA (56 x 87 mm) (MDG7076)
Disponible
1x (50 Pièces) Mayday Games: 50 Bustine Premium USA Chimera (57.5 x 89 mm) (MDG7078)
Pour commander
1x (100 Pièces) Mayday Games: 100 Bustine Chimera USA (57.5 x 89 mm) (MDG7044)
Pour commander
1x (100 Pièces) Mayday Games: 100 Bustine Standard USA (56 x 87 mm) (MDG7040)
Disponible
1x (100 Pièces) Ultra-Pro: 100 Bustine Small Pro-Fit (60 x 87 mm) (82713)
Quelques exemplaires
1x (100 Pièces) Sapphire: 100 Bustine Chimera USA Orange (57.5 x 89 mm)
Pour commander
1x (100 Pièces) Sapphire: 100 Bustine USA Purple (56 x 87 mm)
Pour commander
Descriptif Descriptif
A long day of shooting is over in the Global Films Studios of Monsterwood. Another working day in the show business! But that is not all folks since we have to get back home after the day. It is not going to be an easy task because every inhabitant of Monsterwood should hop on the same train and everyone knows that the Terror Express is always packed.

Our favorite monsters (Count Dracula, the Werewolf, Frankenstein's Monster and the Mummy) should prove their ability to get on the train whenever there is a free spot and to get off when the train arrives at their right station.

Aim of the Game:
The player able to place more tokens from their own set of monsters at their correct station will be appointed the winner of the game.

How to play:
Each player will be given a set of card which represents the different actions available to carry on. On your turn, play a card and solve one of the actions depicted on the just played card. You'll be able to get one of your monsters on the train, move the train forward, swap one of your boarded monster to first class on the train or get them off the train.

End of the game:
When a player get to deal out all their monsters on the towns, the game ends immediately.

Score:
For every monster placed on the right town, the owner will get three points. For every monster still seated on the Terror Express, the owner will get one point. The rest of tokens, those still on the player area and those placed in a wrong town, will not gives any points. The player with the most points of all will be appointed as winner of the game and the brightest star in Monsterwood!
Informations supplémentaires Informations supplémentaires
Mécanique: Contrôle de zone/Influence de zone Gestion des mains Ramassage et livraison
Catégories: Aventure Éducatif Humour Trains Transport
Noms alternatifs:
BARCODE: ?????????
Dans 2 listes de souhaits Cela a été vu 1836 fois
Descriptif Descriptif
A long day of shooting is over in the Global Films Studios of Monsterwood. Another working day in the show business! But that is not all folks since we have to get back home after the day. It is not going to be an easy task because every inhabitant of Monsterwood should hop on the same train and everyone knows that the Terror Express is always packed.

Our favorite monsters (Count Dracula, the Werewolf, Frankenstein's Monster and the Mummy) should prove their ability to get on the train whenever there is a free spot and to get off when the train arrives at their right station.

Aim of the Game:
The player able to place more tokens from their own set of monsters at their correct station will be appointed the winner of the game.

How to play:
Each player will be given a set of card which represents the different actions available to carry on. On your turn, play a card and solve one of the actions depicted on the just played card. You'll be able to get one of your monsters on the train, move the train forward, swap one of your boarded monster to first class on the train or get them off the train.

End of the game:
When a player get to deal out all their monsters on the towns, the game ends immediately.

Score:
For every monster placed on the right town, the owner will get three points. For every monster still seated on the Terror Express, the owner will get one point. The rest of tokens, those still on the player area and those placed in a wrong town, will not gives any points. The player with the most points of all will be appointed as winner of the game and the brightest star in Monsterwood!
Pochettes de cartes dans ce jeu Pochettes de cartes dans ce jeu
36 cartes de 56.0mm de largeur et 87.0mm de hauteur
1x (50 Pièces) Fantasy Flight Games: 50 Bustine Clear Standard American (57 x 89 mm) (FFS03)
Disponible
1x (50 Pièces) Mayday Games: 50 Bustine Premium Standard USA (56 x 87 mm) (MDG7076)
Disponible
1x (50 Pièces) Mayday Games: 50 Bustine Premium USA Chimera (57.5 x 89 mm) (MDG7078)
Pour commander
1x (100 Pièces) Mayday Games: 100 Bustine Chimera USA (57.5 x 89 mm) (MDG7044)
Pour commander
1x (100 Pièces) Mayday Games: 100 Bustine Standard USA (56 x 87 mm) (MDG7040)
Disponible
1x (100 Pièces) Ultra-Pro: 100 Bustine Small Pro-Fit (60 x 87 mm) (82713)
Quelques exemplaires
1x (100 Pièces) Sapphire: 100 Bustine Chimera USA Orange (57.5 x 89 mm)
Pour commander
1x (100 Pièces) Sapphire: 100 Bustine USA Purple (56 x 87 mm)
Pour commander
Informations supplémentaires Informations supplémentaires
Mécanique: Contrôle de zone/Influence de zone Gestion des mains Ramassage et livraison
Catégories: Aventure Éducatif Humour Trains Transport
Noms alternatifs:
BARCODE: ?????????
Dans 2 listes de souhaits Cela a été vu 1836 fois

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