18Lilliput - Kickstarter Edition
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Card sleeves in this game
99 cards of 56.0mm width and 87.0mm of height
2x
(50 Pcs)
2x
(50 Pcs)
2x
(50 Pcs)
1x
(100 Pcs)
1x
(100 Pcs)
1x
(100 Pcs)
1x
(100 Pcs)
1x
(100 Pcs)
1x
(100 Pcs)
1x
(100 Pcs)
1x
(110 Pcs)
1x
(110 Pcs)
2x
(55 Pcs)
1x
(120 Pcs)
2x
(75 Pcs)
2x
(75 Pcs)
2x
(50 Pcs)
2x
(75 Pcs)
1x
(100 Pcs)
2x
(50 Pcs)
2x
(75 Pcs)
1x
(100 Pcs)
114 cards of 65.0mm width and 65.0mm of height
2x
(100 Pcs)
2x
(100 Pcs)
3x
(50 Pcs)
2x
(100 Pcs)
2x
(75 Pcs)
3x
(50 Pcs)
2x
(75 Pcs)
2x
(100 Pcs)
Description
In 18Lilliput players try to build up the best railroad network by using action cards and get richer than the other players.
Every player starts with a railroad corporation and a character which gives him a special ability during the game. The game is limited to 8 rounds of play, and every round, each player may select two action cards from a common pool to undertake activities on behalf of his railroads.
These actions include laying new track, upgrading track, buying trains, buying new shares or opening a new company, or simply getting money into one’s personal cash or into a company’s treasury.
After the Action Selection phase, each company runs its trains and earns money, which can be withhold for future investments (trains, track, railheads), or paid out to the shareholders. This decision will influence the share price value of the company in question.
At the end of the game, the player with the most cash plus the value of his shares wins.
18xx players will find a lot of used and tried mechanisms, as well as many new elements, mingled into a quick and exciting card game.
—description from the designer
Additional information
Description
In 18Lilliput players try to build up the best railroad network by using action cards and get richer than the other players.
Every player starts with a railroad corporation and a character which gives him a special ability during the game. The game is limited to 8 rounds of play, and every round, each player may select two action cards from a common pool to undertake activities on behalf of his railroads.
These actions include laying new track, upgrading track, buying trains, buying new shares or opening a new company, or simply getting money into one’s personal cash or into a company’s treasury.
After the Action Selection phase, each company runs its trains and earns money, which can be withhold for future investments (trains, track, railheads), or paid out to the shareholders. This decision will influence the share price value of the company in question.
At the end of the game, the player with the most cash plus the value of his shares wins.
18xx players will find a lot of used and tried mechanisms, as well as many new elements, mingled into a quick and exciting card game.
—description from the designer
Card sleeves in this game
99 cards of 56.0mm width and 87.0mm of height
2x
(50 Pcs)
2x
(50 Pcs)
2x
(50 Pcs)
1x
(100 Pcs)
1x
(100 Pcs)
1x
(100 Pcs)
1x
(100 Pcs)
1x
(100 Pcs)
1x
(100 Pcs)
1x
(100 Pcs)
1x
(110 Pcs)
1x
(110 Pcs)
2x
(55 Pcs)
1x
(120 Pcs)
2x
(75 Pcs)
2x
(75 Pcs)
2x
(50 Pcs)
2x
(75 Pcs)
1x
(100 Pcs)
2x
(50 Pcs)
2x
(75 Pcs)
1x
(100 Pcs)
114 cards of 65.0mm width and 65.0mm of height
2x
(100 Pcs)
2x
(100 Pcs)
3x
(50 Pcs)
2x
(100 Pcs)
2x
(75 Pcs)
3x
(50 Pcs)
2x
(75 Pcs)
2x
(100 Pcs)
Additional information