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Nano 9 Games Empire Planners Slipcase Us

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Publisher: Alban Viard
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Story ALL THREE NANO9GAMES CAN BE COMBINED TO PLAY A NEW ENTIRE 2P. GAME CALLED "EMPIRE PLANNERS" the 3 Nano9Games Combined A Nano9Game is a game that only contains 9 Cards, 9 Dice and 9 Cubes. Nano means something tiny!  Soooo tiny that a nanometer is 1 billion times smaller than 1 meter = 10^-9 Nano9Games are all designed around the number 9! The setup of a Nano9Game is very fast. You can play anywhere you have at least a "nanotable" available - in your living room, at your job, during lunch time. Though the components are minimalistic, the games are tough to master... (as are nanotechnologies ...) All Nano9Games take a minute to setup and last less than 30 minutes! But the game play is very intensive!  BUT IT IS NOT ENOUGH ! This is the funniest and craziest part of the project ! Each Nano9game is now one part of a bigger game called EMPIRE PLANNERS ! This game is currently using 24 Cards, 27 Dice and 25 Cubes but we have ideas to use all the 27 cards, 27 dice and 27 cubes ! The rules booklet of EMPIRE PLANNERS is OFFERED during the campaign and can already be uploaded in the rules section (see below)   Cliquez sur la bannière pour souscrire à la version FR     Designing a game with only 9 of each of the standard euro-game components IS definitely a challenging task! The concept was created and codified on Boardgamegeek when the 9 Card Game Contest series was organized. Each year dozens of games are submitted. You can visit this link to know more about the 9 Card Game Print and Play Design Contests.   Two years ago, I decided to push the concept to a new level: only 9 cards, only 9 cubes, and only 9 dice, nothing more, nothing less! Can we make a nano version of the games we love to play?  For example can we make a nano version of Food Chain Magnate or Tramways or Clinic Deluxe Edition? The Nano9Games were born!  The aim of the game is to build the most efficient network to transport the most passengers to make the most profit as possible, avoiding the pollution... Railways is a pickup and deliver game with only 9 cards, 9 dice and 9 cubes! It is a 1p version of Tramways using only the rules of the 9-9-9 concept. Map side card sample You build your SmallCity map with 4 cards of your choice, you still have 4 other cards to perform actions (build a rail link, build a building, move a passenger, take money, decrease pollution...) with combos of icons. The last card is a tracking card (score, pollution, money...).  If we use the back side of the front box and the back side of the bottom box, we could have a new Action Card/Map Card...   City Planner is a 9-9-9 version of Town Center mixed with Card City and dice. Your SmallCity is divided into several blocks that contain different boroughs (Residential, Commerce, Industry, Cultural Buildings, City Hall or mixed zoning of Residential and Commerce). It is a dice game where you decide where to place/block/affect the dice to get the most money/VP...   The aim of Empire is to create a manufacturing empire in 30 years (15 turns) by building factories, producing Capital, Materials, Commodities, and Goods, and earn as much Profit as you can.   Empire is a worker placement game with dice to track workers, raw materials, and a connection twist in the card adjacencies. You build Factories connected by the railways. They produce Materials, Commodities, Goods and Capital... Three factories   Each Nano9Game contains 9 giant cards sized 89mm x 146mm (3.5" x 5.75").  This dimension allows us to fit information, game tracks and playspace, rules reminders, and icons comfortably. Some cards are dual action, double-sided. City Planner cards sample All the cards are double cut which means there is some bleed for each card but not one bleed continuous with the cards next to them. This is far more expensive to produce and was mandatory for most of the Nano9Games. Each Nano9Game also contains 9 Wooden cubes and 9 Wooden dice.  They are used to track information, quantities of raw materials, money, profit, capital, pollution, number of workers, number of railworkers. Their colors fit with the theme of each individual Nano9Games.  Many components of the Euro Games can be replaced by dice: for example, it is easy to have 3 Workers, just put one die on the 3 face. It is also easy to track the Rounds or the number of Passengers. A die can even be a building in some case, or a train! Nano means 10^-9 something. So this is something small. Smaller than Micro (1000 times), but bigger than Femto (1000 times). A funny idea would be that there would be 9 Nano9Games divided into 3 waves of 3 Nano9Games.  But the 6 other Nano9Games are not fully designed (yet)! There might even be a contest to find the other best Nano9Games in the series if you like the concept!      

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Description Description

Story ALL THREE NANO9GAMES CAN BE COMBINED TO PLAY A NEW ENTIRE 2P. GAME CALLED "EMPIRE PLANNERS" the 3 Nano9Games Combined A Nano9Game is a game that only contains 9 Cards, 9 Dice and 9 Cubes. Nano means something tiny!  Soooo tiny that a nanometer is 1 billion times smaller than 1 meter = 10^-9 Nano9Games are all designed around the number 9! The setup of a Nano9Game is very fast. You can play anywhere you have at least a "nanotable" available - in your living room, at your job, during lunch time. Though the components are minimalistic, the games are tough to master... (as are nanotechnologies ...) All Nano9Games take a minute to setup and last less than 30 minutes! But the game play is very intensive!  BUT IT IS NOT ENOUGH ! This is the funniest and craziest part of the project ! Each Nano9game is now one part of a bigger game called EMPIRE PLANNERS ! This game is currently using 24 Cards, 27 Dice and 25 Cubes but we have ideas to use all the 27 cards, 27 dice and 27 cubes ! The rules booklet of EMPIRE PLANNERS is OFFERED during the campaign and can already be uploaded in the rules section (see below)   Cliquez sur la bannière pour souscrire à la version FR     Designing a game with only 9 of each of the standard euro-game components IS definitely a challenging task! The concept was created and codified on Boardgamegeek when the 9 Card Game Contest series was organized. Each year dozens of games are submitted. You can visit this link to know more about the 9 Card Game Print and Play Design Contests.   Two years ago, I decided to push the concept to a new level: only 9 cards, only 9 cubes, and only 9 dice, nothing more, nothing less! Can we make a nano version of the games we love to play?  For example can we make a nano version of Food Chain Magnate or Tramways or Clinic Deluxe Edition? The Nano9Games were born!  The aim of the game is to build the most efficient network to transport the most passengers to make the most profit as possible, avoiding the pollution... Railways is a pickup and deliver game with only 9 cards, 9 dice and 9 cubes! It is a 1p version of Tramways using only the rules of the 9-9-9 concept. Map side card sample You build your SmallCity map with 4 cards of your choice, you still have 4 other cards to perform actions (build a rail link, build a building, move a passenger, take money, decrease pollution...) with combos of icons. The last card is a tracking card (score, pollution, money...).  If we use the back side of the front box and the back side of the bottom box, we could have a new Action Card/Map Card...   City Planner is a 9-9-9 version of Town Center mixed with Card City and dice. Your SmallCity is divided into several blocks that contain different boroughs (Residential, Commerce, Industry, Cultural Buildings, City Hall or mixed zoning of Residential and Commerce). It is a dice game where you decide where to place/block/affect the dice to get the most money/VP...   The aim of Empire is to create a manufacturing empire in 30 years (15 turns) by building factories, producing Capital, Materials, Commodities, and Goods, and earn as much Profit as you can.   Empire is a worker placement game with dice to track workers, raw materials, and a connection twist in the card adjacencies. You build Factories connected by the railways. They produce Materials, Commodities, Goods and Capital... Three factories   Each Nano9Game contains 9 giant cards sized 89mm x 146mm (3.5" x 5.75").  This dimension allows us to fit information, game tracks and playspace, rules reminders, and icons comfortably. Some cards are dual action, double-sided. City Planner cards sample All the cards are double cut which means there is some bleed for each card but not one bleed continuous with the cards next to them. This is far more expensive to produce and was mandatory for most of the Nano9Games. Each Nano9Game also contains 9 Wooden cubes and 9 Wooden dice.  They are used to track information, quantities of raw materials, money, profit, capital, pollution, number of workers, number of railworkers. Their colors fit with the theme of each individual Nano9Games.  Many components of the Euro Games can be replaced by dice: for example, it is easy to have 3 Workers, just put one die on the 3 face. It is also easy to track the Rounds or the number of Passengers. A die can even be a building in some case, or a train! Nano means 10^-9 something. So this is something small. Smaller than Micro (1000 times), but bigger than Femto (1000 times). A funny idea would be that there would be 9 Nano9Games divided into 3 waves of 3 Nano9Games.  But the 6 other Nano9Games are not fully designed (yet)! There might even be a contest to find the other best Nano9Games in the series if you like the concept!      

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This was seen 17 times